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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1448 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The best game of my childhood respect to creators
Ahhhh....the last great Civ before Firaxis lost it's soul. I foolishly bought Civ VII...."Founders" edition no less.....only to be repeatedly let down, disappointed, and repeatedly kicked in the nuts by the boundless greed of 2K. "Look what they did.....look what they did to my boy", I would say. Almost 2 decades later and they STILL haven't recaptured what made V great. Civ VII is a mere husk of what I've come to love about the Civ series, and the light at the end of the tunnel grows dimmer by the month. Charging $30 for half-assed DLC while trudging through a lazy "roadmap", one disappointment after the next. I've since uninstalled VII and went back to V, and have had no regrets. I'm hoping Firaxis pulls it's head out of it's hind quarters and gets back to it's roots, because Firaxis Gaming in 2026.....it ain't it, cuh.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $129M | 1.1M | 98% | $9.99 | |
| $125.8M | 308.6K | 98% | $24.99 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $122.9M | 380.4K | 97% | $29.99 | |
| $133.3M | 262.7K | 92% | $39.99 | |
| $133.6M | 429.3K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.7K | 92% | $19.99 | |
| $35.1K | 57 | 95% | $19.99 | |
| $7.4M | 6K | 83% | $39.99 | |
| $454.8M | 379.4K | 86% | $59.99 | |
| $5.5M | 3.4K | 84% | $24.99 | |
| $4.8M | 3.8K | 67% | $39.99 |
Reviews, worldwide (the counter carries no country): 10.57/day in the week to Sep 7 → 15.86/day in the week after.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 3 → 14.14/day in the week after.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Jul 26 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Japanese, Korean, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
сладость
Great Game, lot of fun
muito bom
Such a great game. tried VI and VII - its all sht, comparing to this. no extra animations that slows you down. no extra graphics so this game can start on any low end PC or laptop with integrated graphics to play with friends. Good working online mode, good content in a workshop. I still think its a best part of Civ on the market right now.
I can't play even after reinstalling and turning off DLCs, etc. In Direct 10/11 mode it just crashes when I try to start a game - and in Direct 9 mode, nothing renders and it's just a black screen with jittering icons. It's borked
Played a bunch of Civ 3 I think on my father's old computer, definitely gives me the nostalgia I was after. Been having a lot of fun playing with a friend of mine. I don't know if the newer games are any good but Civ V is pretty nice thus-far.
i like it
funb
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.