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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1448 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
goes well with covfefe
muy bueno
Good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 10.57/day in the week to Sep 7 → 15.86/day in the week after.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 3 → 14.14/day in the week after.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Jul 26 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Japanese, Korean, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10: The Ultimate Economic Strategy That Brainwashes Your Mind I have over 210 hours in Civilization V, and it remains one of my absolute favorite games of all time. It is a masterpiece where you can build a thriving country with a massive economy and high happiness without even starting a single war. My Playstyle & The Deity Algorithm: Money is King: I mostly love playing as Spain and Portugal because of their insane economic bonuses. Money is the most important resource, both in games and in real life. Diplomacy & Culture: Diplomatic victory is my absolute favorite because it’s incredibly easy for me. I’ve developed my own flawless algorithm that allows me to easily achieve a diplomatic victory even on Deity difficulty. Cultural victory is a close second—it feels amazing to pull off. The "One More Turn" Brain Melt: To be completely honest, this game is dangerously addictive. Once, I played for an entire day straight (with minor breaks, of course). The next morning, my brain was so completely exhausted and overwhelmed by excessive analysis that it literally started analyzing everything in real life on autopilot, like I was Sherlock Holmes. I just couldn't turn off the strategic thinking. The Only Flaw (Stupid AI): Since it's an older game, the AI is naturally dated and pretty dumb. Computer players will constantly declare war on you for absolutely no reason, completely ignoring the fact that you will destroy them. I might have zero military units, but my treasury is overflowing with cash. The AI attacks, I instantly buy a massive army, and end up fully conquering their empire even though I never planned to go to war in the first place. Verdict: This game is like a cigarette. I often quit it, thinking "this is it, I'm done," but eventually, I always find myself running back to light it up and take another deep drag. (P.S. I don't actually smoke, but thanks to this game, I finally understand smokers). A flawless 10/10.
very good
Bendito el día que decide comprar este juego sin conocer la saga ni nada por el estilo, es demasiado bueno y muy adictivo. Nunca es suficiente un turno mas.
It is now a classic.
the best
goot
muito bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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