
Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 2.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
welp after so many hours of somewhat enjoying this BROKEN ASS game and then recently getting into it, I think im going to have to retire it mid campaign and never play it again. The game is broken, always has been (screen goes black and all I can see is the mouse cursor) ive tried so many workarounds and now im at a point where the game cant advance without crashing. Guess i go back to playing Alpha Centauri Firaxis can suck a D
bruh this game is awesome why are there so many negative reviews. it's civ but on a cool alien planet with cool different designs. you have different super creative and funky endgame goals, like contacting an ancient civilization or melding with the planet's hive mind. its awesome and i love it very much.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1301.57/day in the week to Jul 25 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Russian*, Traditional Chinese*languages with full audio support
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
严重抗议针对玩家隐私的强盗行为,强烈建议steam针对已销售游戏限制更新协议(或者内容更新),否则可以超期申请退款,不然类似这种或者捞女游戏,中途发布dlc更新垃圾内容恶心玩家,导致整体失信,整个平台以后就会进入恶性循环了
i'm more of a scifi guy than a history guy, but one thing that makes normal civ work is that when you look at the research tree and see a node called "tank," you already know what a tank does. you just kinda by default understand that a tank is a treaded armored vehicle that has a big gun. when you look at the research tree in beyond earth and see "nanohive," you don't really have a sense of what that means for your game. so you're stuck trying to parse the already-opaque long list of traits and skills and requirements when you hover over the nanohive research node, which was already rough in regular civ but nearly impenetrable in beyond earth now that everything is funny make'em'up words. i was so excited for this one but my eyes glazed over when i realized i'd need to learn a new language to have any hope of progression. i've never been good at "winning" at civ, i always just like building everything out, and that's difficult in this one with any sort of purpose or forethought.
Незаслуженно захейченная игра. есть механики из пятёрки есть даже что-то из шестёрки, которая на момент выхода ещё разрабатывалась, есть и что-то новое для серии. Отличная игра не настолько глубокая, как номерные части, но она собственно поэтому и спин-офф. Из минусов можно выделить только поломанный онлайн ну и мб контента максимум часов на 150 (наверное маловато для стратегии), если прям ещё ачивки выбивать. Людишки как обычно захейтили что-то новое и по итогу жрут позорную седьмую часть, а могли бы получить сиквел или ещё какую-нибудь игру на тему космоса/другого сеттинга с механиками цивы.
While there's very little in the game that is wrong, there is also very little that is right: it's been completely distilled down to a "one more turn" simulator, with pretty much nothing to do besides watching timers tick down. Devoid of any character or substance, with a complete lack of any attempt at telling some sort of story, with a completely homogenous map generator, and a tech tree that allows you to just push for anything immediately, the game has essentially no variation, no challenge, and almost no roleplaying factor. There isn't really anything bad about the game, but there just isn't any reason to play this. From the same devs: Alpha Centauri does the setting much better, Civ6 polishes all the mechanics to make them actually feel complete, and Colonization is a much better base-builder. If you're looking for something similar but with more depth, Endless Legend came out a year before this and does nearly everything better (even tho the UI is equally terrible).
Civ: Beyond Earth is fun, but lacks the usual Civilization charm. The factions feel a bit flat, and diplomacy is barebones, missing the interesting choices and personality you'd expect from a Civ game. That said, I really enjoyed the wide variety of units, there’s a soldier for every situation. The research system is also a nice change, instead of a tech tree, it’s a web, which lets you focus on upgrades that match your playstyle. The visual style is also cool and underappreciated. It definitely grew on me the longer I played. It’s a bit sad that Beyond Earth was abandoned so quickly by Firaxis. With one more expansion, I think it could’ve been something truly special. Instead, it’s become the forgotten child of the Civ series, and to be fair, thats for good reason. It doesn’t reach the same level of quality as other Civ games. But that’s a high bar, and Beyond Earth is still a good, solid 4X game on its own. I do recommend trying it, especially if you can grab it on sale.
No. I can't recommend this game with the new terms and conditions as they are now. And I am very sorry because I really loved this game.
Look, is this the best Civ game? No. Not even a little bit. It has a lot of problems, such as: choice of leader doesn't really impact the game that much, wonders sort of feel meaningless and boring, it has some bugs, glitches, and performance issues that will simply never be fixed, and it is absurdly overpriced at $40-60 USD - I got it at a massive discount, and I highly recommend you do too. That being said, what is left when you move past the lack of polish is a genuinely fun game with some unique mechanics. If the leaders were more distinct, it would easily be the most replayable of the Civ games - between affinities, upgrade paths, playstyles, planet types and climates, each game actually feels different for the first dozen or so. I also find the game to be much more difficult than the mainline civ games, which is something I appreciate as a long-time strategy gamer. I will absolutely dispute what others have said about the leaders not having distinct personalities, I think the game actually does pretty good at that. Miasma, orbital units, cities on water, etc are all really unique concepts that add a lot of depth. It's a very charming game, and I feel it holds up better than many 12-year-old games. As for some niche complaints: I feel like affinities should be more exclusive, as you can pretty easily get up to max in all of them if you focus on science and culture. We should've gotten more victory types and leaders, but alas, support ended for this game pretty quickly (luckily mods exist for the leader dilemma). There are certainly UI issues and settings issues, although that's somewhat par for the course for civ games at release (still an issue though), and the game could be greatly benefitted by just being brighter and more colorful. Strategic resources need to be rebalanced; for example petroleum is fairly useless while firaxite and biomass are overused (although at least it's better than mainline civ games where resources like Horses become completely obsolete). Love the game, buy it on sale, give it a shot.
Great Game. Different enough from the other civ games to be interesting. Still playing after 12 years, my steam time covers less than half the hours spent playing. Owned the hard copy for years before adding to steam. Needless to say I don't agree with the negative comments on here.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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