
Gather and grow cards in Shroom & Gloom, a moody first-person, roguelike double-deckbuilder bursting with fungal foes and mountains of mega-combos!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #76, worst CN #98 · 12 markets collected
US · last 30 days
About
Genres
Engagement
Reviews
Themes across 302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been following this project since the early demo days and I'm so happy to see how far it's come. I'm a big fan of roguelikes, and I've never seen a "double deckbuilder" actually work in a satisfying way, so the innovations done here impressed me. The artstyle and graphic direction is phenomenal, and I can't wait to see what new environments get added. It's a little buggy but the dev team is responsive asf so no worries there.
gud
dont play this game through process of elimination. i have 14 hours and ive barely reached the third part of the map
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 303 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What a brilliant game ! I have never been this addicted to a roguelite card game. I absolutely love the art direction, the pacing, and the depth of strategy it requires. The exploration phases faintly remind me of Blue Prince, which is fantastic. The only downside is that runs are a bit long and since I can't stop myself from starting another one even in the middle of the night, sleep has become optional ! Kudos to the developers, I want more !!!
Fiz uma build de comer bixo, saí comendo todo mundo, tacava sal e mordia, comi a familia toda dos cogumelo, jogão.
很有意思的遊戲,只是BUG有點多
I ate shrooms, later I was gloomed. 10/10
The card building/buffing in this game is so much damn fun that I can't stop playing. I'm addicted to making the most busted cards possible. The camp deck stuff is really good once you get a hang of it, just a really cool concept that elevates the entire game. All the little gimmicks of the cards are very fun to mix and match, gunk and machine are a ton of fun. Every part of this game has legs and I can't wait to see where the devs go from here. All I need is more difficulty options, something really hard, maybe ascensions, or perhaps even an endless mode. I think when all is said and done, this will be the 2nd best roguelike deck builder ever. It is that damn good.
It's one of those Card Games that sticks with you even when your working or playing another Game. After playing the demo for 10 hours and putting another 7 into the Early Access Release I still Love Shroom and Gloom. With the game being Early Access I can't wait to see what New cards come out New Enemies and New Levels deep in the Spore Invested Caves. I did a Video talking about Shroom and Gloom if people are interested. Otherwise I Very Fun game 10/10 Would Eat Toasty's again. https://www.youtube.com/watch?v=-boSFa1oN9E
just a wonderful well crafted deck builder
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $459.7K | 777 | 81% | $19.99 | |
| $460.1K | 869 | 84% | $12.99 |