
Dust off your torch and hammer - it's time to get back to work, you have a new job to do. Visit the new beach coast with the largest, biggest ship graveyard in the world, dismantle huge ship parts and collect tons of precious steel. Roll up your sleeves, it's time to get back to the business.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 14 → 3.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.2Kreviews | 77% | — | $3.3M |
| $29.99 | 689ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Супер!
I had crashing issues with the game in 2025, but the latest release fixed it for me, so now I can recommend it again, my biggest problem with the game was that it would just keep on crashing on the smaller boats and i could not complete them.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 2.5K | 77% | $34.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $3.3M | 2.8K | 79% | $59.99 | |
| $3.3M | 7.4K | 93% | $29.99 | |
| $3.3M | 8.3K | 86% | $14.99 | |
| $3.3M | 6.9K | 47% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 911 | 86% | Free | |
| $0 | 0 | 86% | Free | |
| — | 0 | — | — | |
| $932.3K | 2.1K | 64% | $14.99 | |
| — | 0 | — | — | |
| $2.7M | 4.4K | 82% | $19.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Macht Bock aber leider ist der Schwierigkeitsgrad in den Neuen DLCs nicht mehr so hoch, also man muss gefühlt auf nix mehr achten, der Uboot DLC war echt super, die Großen Schiffe sind allein eine echte Aufgabe.
My friend and I both live in Australia (he is in Melbourne, and I am in Queensland). He hosts the game, and I join his session. The issue occurs when we work on DLC ships (we played through the whole main story with no problems as i have 61 hrs in game) that take multiple sessions to complete. On day one on DLC, everything works fine—we start deconstructing the ship and make progress. However, when we continue the next day (with him hosting again and me joining the same save), the progress appears correctly on his end, but on my end the ship still visually shows the old, undeconstructed parts. The strange part is: I can walk through the old ship parts that I still see (as if they are not really there). I can also stand on and interact with the parts he sees. I’m able to dismantle components normally, even though visually it looks like the ship hasn’t been deconstructed on my screen. It seems like the visual state of the ship is not syncing properly for the joining player, while the actual gameplay state is correct. We have both tried: Setting max FPS to 60 Turning V-Sync on and off Neither of these made any difference. Our system specs are: Me: Intel Core i9 NVIDIA RTX 4070 Ti 64GB DDR5 RAM Friend (Host): Intel i9 NVIDIA RTX 2070 16GB DDR4 RAM P.S i know you guys are working hard to fix , but now i see there is a third game coming out without fixing the second game why ? is number 2 just not going to work and will 3 be working or shouldn't i waste my money and give up ?
뇌비우고 망치질 ASMR 하기좋음
Игра такая... не сложная есть места где надо подумать, но их очень мало. Если поиграть не заморачиваясь и не думая о чем то, то да игра прикольная, НО: Что в первой части, что в второй в какой то момент начинает вылетать фатальная ошибка, просто на ровном месте. И никак не лечится. К тому же оптимизация хуже некуда. В пустую потраченные деньги! а стоимость не три рубля! Тем более вторая часть.
polecam, ja osobiście rozbieram statki do końca, i sprawiało mi to satysfakcje.
I have a hammer and I must deconstruct I think that it's the feeling of taking apart something that brings me back most days to this game. It never gets old to find a different ship on the list and work on it for hours on end. The game isn't perfect - there are absolutely bugs and gravity can be nothing more than a suggestion at times when you think you've done all you need to to collapse a floor or several, but they're no big deal when you look at them in the scope of all the game offers.
Garbadge. Fatal error all 15 min.
Поел карри, обосрался и побежал как порядочный индус молотком пиздить корабли
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.