
Dust off your torch and hammer - it's time to get back to work, you have a new job to do. Visit the new beach coast with the largest, biggest ship graveyard in the world, dismantle huge ship parts and collect tons of precious steel. Roll up your sleeves, it's time to get back to the business.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 14 → 3.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.2Kreviews | 77% | — | $3.3M |
| $29.99 | 689ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i luf th gam but i dot lic th gam as no gamuos
мне нравится еше на пиратке играл вот решил по скидке купить это игра в которую можно вернутся когда все надоело и не раз )) советую для любителей подобного жанра))
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 2.8K | 77% | $34.99 | |
| $3.3M | 8.3K | 93% | $14.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $3.3M | 2.8K | 79% | $59.99 | |
| $3.3M | 7.4K | 93% | $29.99 | |
| $3.3M | 8.3K | 86% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 911 | 86% | Free | |
| $0 | 788 | 86% | Free | |
| — | 0 | — | — | |
| $931.7K | 2.3K | 64% | $14.99 | |
| — | 0 | — | — | |
| $2.7M | 4.4K | 82% | $19.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Otherwise it would be fun to play this with a friend but it keeps giving me a fatal error all the time
I don't really have an issues with bugs like other people say. What I do have an issue with is the inability to stop playing this addicting game!
This has some of the most annoying and game breaking bugs in a game thats been out FOR YEARS that I've ever played. You can't pick up the majority of things you break which is the point of the game. It's annoying and frustrating. Don't bother spending your money on this.
Game isnt playable any more I get fatal errors every few minutes. I have a beefy pc and even play on med graphics. Wasnt even playing on a large ship
Ich liebe es weil man einfach zerstören kann. Meist ohne viel nachdenken zu müssen. Ideal um abends abzuschalten. Danke an die Crew hinter Ship GraveYard Simulator 2. Tolle Arbeit!
Oyunu sevdim ama optimizasyon cidden rezalet. Yükleme ekranlarını vs geçtim cidden gemiler büyüdükçe aşırı kasmaya başlıyor. Hele vinç çağıracağın zaman aşırı kasmalar/donmalar oluyor. Grafikleri de düşürdüm başka şeyler de yaptım verim alamadım maalesef. Alternatifi olsa ben bunu aldığım zaman onu alıp oynardım. Çok hevesliyseniz alın ama güzel olabilecek bir oyunun böyle teknik şekilde rezil olması benim açımdan üzücü. Onun dışında yorgun olduğunuz zaman açıp, bir iki şey parçalayıp stres atmak için keyifli.
튕김 오류가 28시간 할동안에 7번 정도 생겼습니다 덕분에 저장이 날라가서 플레이 타임이 1시간 좀 넘게 늘어났던거 같아요 자동저장 10분에서 5분으로 변경하시고 크레인 작업하기 전에 꼭 저장하는 습관들이시기 바랍니다 이런거 큰 단점임은 맞습니다만 종합적으로 생각하면 그래도 재미있네요 불감증인건지 모르겠지만 생각 비우고 노동할 수 있는 게임.. 괴상한 표현인데 이런거에서 힐링을 느끼게 되네요
This game scratches my brain in a way that is most pleasing. Easy to pour hours just systematically breaking down these massive ships. I feel like a swarm of insects breaking down an elephant until there is nothing left, not even bones.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.