
Dust off your torch and hammer - it's time to get back to work, you have a new job to do. Visit the new beach coast with the largest, biggest ship graveyard in the world, dismantle huge ship parts and collect tons of precious steel. Roll up your sleeves, it's time to get back to the business.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 14 → 3.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.2Kreviews | 77% | — | $3.3M |
| $29.99 | 689ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty fun do got to say, do recommend playing even tho there arn't to many ship, its fun to try different of deconstructing the ships
如果沒有吃過屎的話可以玩一下。玩了比吃屎還難受。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
скучно
They announced a third Graveyard, but here we are, with 2 still fully functional. Multiplayer is a joke at best, and I just had my tools levels reset, AGAIN. How's about we fix this piece of crap before you try to shove another one down our throats?
Ich habe dieses Spiel geliebt. Sooo schön zum abschalten. Ich fands faszinierend diese großen Schiffe anzugucken. Ich mag sowas. Vielleicht habe ich Megaphillie oder sowas. Dann fand ich es richtig toll herauszufinden was die tragenden Wände und zu Stellen sind und die kaputt zu machen, sodass es quasi alles zusammenfällt. Das war echt satisfying. Ein paar Ränder und Wände und dann fiel das Schiff mit einem Lag in sich zusammen. Hat richtig Spaß gemacht. Man muss nur aufpassen, dass man Kranobjekte nicht zu viele zerstört dabei. Früher ist das Spiel dabei schon mal abgestürzt, aber das ist mir schon lange nicht mehr passiert. Das ist alles. So habe ich dann manchmal nur zerstört bis zum vorletzten Deck, dann mit dem Kran alle Objekte weg und dann den Rest. Ich wünschte der dritte Teil würde werden wie dieser hier. Leider wird er genauso wie jedes andere Simulator Game und verkauft Dinge als Features, die einem das Leben nur schwerer machen, obwohl es das hier nicht gibt. Ich checks nicht. Darüber bin ich echt traurig und hoffe das noch DLCs für den zweiten Teil erscheinen, aber ich fürchte nicht.
This game was okay, but I'm glad I got it on sale because it's not great. It's good for a few hours of fun, but it is far too repetitive. Every ship is the same, completely cookie cutter, with the only difference being the scale of it. The slog of gathering up all that metal for very little value just go to be too tedious, and after upgrading the tools to be barely adequate, I don't know if I'll ever manage to make enough extra money to upgrade the shanty I'm living in.
Most of the negative reviews are people complaining about the bugs but they are not game-breaking, and can be overcome. Some may need to be looked up online but the solution/workaound is easy and should not stop you from playing this game. As you can tell from the number of hours I have poured into this game, I love it. I am a 46yo dad and this game is great to chill out to. Put some music on and go to town, dismatling tiny little day boats to monstrous cruisers, submarines (my favourite) , fishing trawlers etc.
I sank a lot of time into this. I really enjoy just taking down ship but recently I get more and more issues with floating Structures and it kills the me. Mainly on the DLC Ships. Can not recommend the game in this state.
Exceedingly dull. Only thing you'll be doing your first 2 hours is whacking blue icons with a hammer. I cannot express my disappointment enough.
The game is decent but there isn't really any thought or challenge to it. It is super basic in how you dismantle things and there is no real variety. To top it off this game runs HORIBLY. Like cooking my graphics card if I dont cap fps and just in general runs poorly.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 911 | 86% | Free | |
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| — | 0 | — | — | |
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| $2.7M | 4.4K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 2.8K | 77% | $34.99 | |
| $3.3M | 8.3K | 93% | $14.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $3.3M | 2.8K | 79% | $59.99 | |
| $3.3M | 7.4K | 93% | $29.99 | |
| $3.3M | 8.3K | 86% | $14.99 |