
Reawaken your inner demon in a modernized version of the acclaimed ATLUS classic, Shin Megami Tensei III Nocturne HD Remaster.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 10 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.3Kreviews | 87% | — | $5M |
| $49.99 | 2.4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, somewhat bad port. Would still recommend due to the simplicity of modding it with MelonLoader. Even on Linux, the mods work more or less flawlessly.
Uno de los mejores videojuegos jamás creados. Tanto en jugabilidad, en historia, en ambientación, en gráficos, en banda sonora, en re-jugabilidad, en arte, en diseño de niveles y de personajes... Curiosamente lo único que está roto en este juego es el diseño del gameplay, pero justamente eso lo hace todavía más divertido. Este remaster específico necesita algunos arreglos. Por ejemplo, la música de pelea está comprimida y se escucha horrible, o el radar no funciona correctamente. Pero se puede arreglar muy fácilmente con mods.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
对我来说是跨越时空的一款游戏了,PS2时代只玩了开盘,因为语言问题没有深入。所以就算是失之交臂吧! 后来又重启过,但因为其当年的硬核难度,又劝退了一次。 最近这次通关,也是从2027年元旦前开始的,中间断断续续,外加改良CT表。 终于,在2027过半的日子里,通了最长的剧情结局。也算是给自己青春又勾掉一个todo。 游戏设计真的好,世界观设定也一如既往的有悬念和想法。全程又都是日式硬核毫不妥协,所以我也上CE不妥协。 感谢当年没有死磕这个游戏,如果当年可能会有耐性通关,但是又应该会浪费很多时间与对这个系列和Atlas的好感。 现在重新补课,也是获益良多,美术的、剧情的、玩法的,感谢游戏的作者们。
This game for pepole who love deep rough gex
SMT Nocturne is simply perfect. Its story, gameplay, soundtrack and aesthetic are all flawless.
my favourite character is red rider. i really liked red rider and his horse. this game made me feel very positive. red rider deserved better
nocturne is a great game with fantastic atmosphere, interesting characters (albeit not super explored), and fun gameplay. the ball blistering difficulty that fans talk about shouldn't scare you away from trying the game, because its not as hard as people say it is. the difficulty that comes from this game only really comes from outdated game design, which in comparison to how from we've come today (smtv with its finely tuned mechanics), kinda dims the otherwise great experience this game is. my greatest gripe with the game was really just the random encounter rate and some dungeon designs. honestly, depending on the person, you could kinda ignore these aspects. however for myself, some of the lowest enjoyment i've felt playing from this game came from tedious amounts of random encounters while exploring dungeons that rely on trial and error to get through. I would give nocturne an 8.6/10, also great atmospheric music btw
SMT III: Nocturne is what I would consider perfection. From the vibes, to the story telling, to the environments and art direction. Nothing but perfection in every corner. This is that game that sits with you for years after it's done and then some. Do yourself the favor of at least trying this game. You wont regret it.
The greatest JRPG of all time, every aspect of the game is tailored to make the Vortex World feel like a hellish nightmare where every new area feels more dangerous than the last, this also makes overcoming the challenges feel ten times better, one of the most satisfyingly difficult gaming experiences I've ever had.
틈틈히 플레이를 한 결과 결국 엔딩을 봤네요. 게임 자체는 너무도 재미있습니다. 아군과 적군의 약점도 고려한 파티 구성, 레벨업을 통한 성장과 특유의 합체 시스템으로 더 위의 아군을 파티에 영입하여 더 수월하게 게임을 진행하는 재미. 특히 리마스터 버전의 경우 아군 악마의 스킬 계승을 선택하여 계승할 수 있도록 개선되었기에 예전처럼 랜덤이라 마음에 드는 스킬 구성이 나올 때까지 고생하지 않아도 됩니다. 여러모로 한 때 게임 좀 했던 사람들 입에 오르내리던 게임으로 플레이하는 맛은 있습니다. 다만, 이 게임은 예전의 구작을 리마스터한 게임입니다. 그래픽과 몇 가지의 불편한 요소만 개선되었을 뿐이지 엄청나게 혁신 된 구석은 없는 구닥다리 게임입니다. 하다보면 불편하고 답답한 구석도 있지요. 그럼에도 이 게임 특유의 씁쓸하고 어둡고, 그러면서도 독특한 아트와 시스템에 매력이 느껴진다면 충분히 할만한 게임이다. 좀 더 플레이어 친화적인 게임을 할 생각이라면 이 게임 다음의 후속작이나 페르소나 시리즈를 추천합니다.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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