
An online co-op detective horror for up to 3 players. Work together across randomly generated shifts to investigate your customers, as some are only pretending to be human. Make one mistake, and you’ll be forced to board up, set traps, and hide.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Managing a gas station is tough work, keep your stock shelves full and sell enough products to meet your quota each night, take deliveries and keep your store nice and clean.
Oh, and make sure to interrogate each customer as you serve - as some are not human and are in fact doppelgangers – miss one and they will return later that shift to try and kill you and your friends… Execute on site if you think they are not human – just be sure to clean up after.
If you mess up, be prepared to set traps, barricade the doors and hide as the doppelgangers return as horrible monsters.
Stock the shelves, take deliveries, keep your store clean & serve customers. Each shift is randomly generated… meaning no 2 shifts are the same.
Managing a gas station these days also means you have to be a detective… examine their ID, cross-check their details in the computer, and observe their behaviour. Make sure they are human before you let them leave, or they will come back…
If a creature manages to leave the store, all hell breaks loose. Barricade the doors, place traps, and find a place to hide. Survival is no longer guaranteed.
Multiplayer is where the game thrives, work together or at least be together… proximity chat enhances the experience.
Features:
Multiplayer
Proximity chat
Interrogate customers
Story Mode with 13 Randomly Generated Shifts
Gas Station Management
Character customisation
Endless Mode (BETA):
A free, major ENDLESS MODE update is planned for Q4 2026, with exclusive customers, weapons, traps, monsters and more.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 12.2Kreviews | 88% | — | $5.5M |
| $9.99 | 2Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2695 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Por favor, quero mais história... Sensacional, super tenso e divertido, simples.
very fun yes yes!
很好玩,希望能继续解锁新剧情跟新的帽子什么的,很喜欢
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 8.6K | 85% | $29.99 | |
| $5.5M | 4.9K | 94% | $29.99 | |
| $5.5M | 7.4K | 69% | $39.99 | |
| $5.5M | 12K | 95% | $14.99 | |
| $5.5M | 11.6K | 81% | $19.99 | |
| $5.5M | 8.2K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 13 | 46% | $4.99 | |
| — | 0 | — | — | |
| $191.3K | 471 | 91% | $16.99 | |
| $182.8K | 704 | 76% | $15.99 | |
| $34.4K | 233 | 84% | $9.99 | |
| $2K | 8 | 25% | $9.99 |
Latest in each market: best FR #64, worst RU #100 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Russian*, Simplified Chinese*, Traditional Chinese*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
Game is great, but please rebalance it, the right way to play it right now is to completely ignore all mechanics and just get the money from everyone, it's actually very hard to get money if you play it the right way
Great for a first playthrough, hope they add more to it and make it a more replayable game after the main campaign, or even let you skip the main campaign and just go to full replayability with no tutorials. The first playthrough is great because you're able to be scared by things and everything is a surprise, but on future playthroughs you realize that you don't even really need to properly solve who is or isn't a doppelganger, because the creatures are so easy to kill, and you actually end up getting more rewards if you just accept money from everyone instead of killing doppelgangers. Make it so it's more punishing to be incorrect, make it so that there are higher rewards for being correct, add more mechanics to doppelgangers during the store checkout lane like you can't look away for too long or something, I can see this game being really damn fun to occasionally play with friends in the same way REPO and PEAK and such are, but right now it's pretty much a one and done. And if you want it to just be a one and done, that's perfectly fine! I just want more cause I found the first playthrough so much fun.
很好玩
卡死人了
This game is fun, got me screaming in my room at 3am lmao
peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.