
In this story-driven detective thriller, a young Sherlock Holmes struggles to prove himself as he navigates an exotic, dangerous island in the Mediterranean to investigate the mystery of his mother’s death.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 2.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 4.6Kreviews | 78% | — | $4.2M |
| $44.99 | 2.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
годно
战斗难玩的要死
Може і геймплейно гра не дуже, я б сказав що особисте мені хочеться трішки більшого в дослідженні злочинів Але сюжетно гра дуже класно, фінал прям зачепив В ітозі не погана гра, з доволі доброю графікою і дуже класним сюжетом
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
| $44.99 |
| 567ratings |
| 78% |
| — |
| not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
корочи если вы увидете меня новастях как спосатяля города то умерете я не магу нармальна песать
最极致的享受,也伴随着最纯粹的折磨,首先提醒一下:难上手。而且对于不想靠攻略的人来说,就算熟悉游玩流程也会时不时卡关,引导衔接有欠缺,一旦断了线索或找不到地方时直接牢到极点。但好的地方也非常好,到处摸线索和拼凑展开的推理环节个人还是挺喜欢的,小夏的塑造也很有魅力,已经完整通关过同工作室出品的《沉没之城1》和《福尔摩斯觉醒》的我早已无所畏惧……如果吃这类推理+步行模拟器风格的自然能get到。
I mean, it is not bad but it is not really that great either. As for the cases its really nice, but sometimes I really get stuck and have no other option outside looking up some walkthrough. I would like to know how anyone is capable of finding the thresure places fro the hunt according to the pictures because that is basically impossible - I tried but I dont think I want to spend 30 hours just searching any nook and cranny. Also the fighting system is annoying. I understand not wanting to kill but that is ridiculous. It happened to me so many times that i tried shooting the mask of the bandits when clearly I was pointing on the mask, the cursor was red as every time I pointed on the plates and then BAM - you killed the guy. I had to spend so much time on tha bandit lairs because of that. And honestly the shole thing of hiding behind stuff is also not really helpful when I have 3 guys runnig up to me - one with shotgun, one with knives and other guy with long range. Like all I had to always do was run quickly in circles and try to dodge...I guess I like more sneaky and thought out fights than repetitive frustration. Other than that I feel like the game offers more than I was expecting and is certainly longer than I thought it would be. So in the end alright experience, but I dont think I would replay very often.
AMAZING
成长不是变成大人,而是救赎童年的自己
玩了这游戏就是各种意义上的想吐! 跑图我恨你!这不是一个悬疑推理解谜游戏吗为什么要加这么多跑图的内容???每次都要跑半天,晕3d玩了一会就想吐……玩第一章的时候都没这么难受。为什么不能像第一章那样直接设置地点传送?跑图各种找路真的很烦,纯粹是硬拉游戏时长的吧我靠。 莫名其妙的战斗系统也是滚吧。。做成指向点击解谜游戏不好吗,能不能搞清自己的定位啊。 支线任务也太多了我去……感觉我还是比较喜欢福尔摩斯第一章那种玩法的,这种自由度比较高的开放世界游戏真的很烦 剧情也是无比垃圾,能不能别卖腐了? 唯一比第一章好的一点就是福尔摩斯的建模比第一章帅很多。但这不是折磨自己吃屎的理由。真的建议别买。
真的非常好玩的一个神作,支线丰富,而且主线剧情特别好,乔和约翰这个设定我直接大吃特吃
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $180.6K | 412 | 78% | $17.99 | |
| $125.3K | 374 | 84% | $24.99 | |
| $228 | 5 | 100% | $1.99 | |
| — | 42 | 78% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 2.5K | 64% | $34.99 | |
| $4.2M | 4.3K | 88% | $39.99 | |
| $4.2M | 4K | 93% | $24.99 | |
| $4.2M | 2.7K | 73% | $49.99 | |
| $4.2M | 81.9K | 85% | $3.99 | |
| $4.2M | 7.5K | 85% | $29.99 |