
In this story-driven detective thriller, a young Sherlock Holmes struggles to prove himself as he navigates an exotic, dangerous island in the Mediterranean to investigate the mystery of his mother’s death.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 4.6Kreviews | 78% | — | $4.2M |
| $44.99 | 2.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oyun eski bir oyun olmasına ragmen bence kasma problemi var sistemim yeterli görüntü ayarlarını düşürsemde bir takılma bir sıkıntı var
취향맞으면 재밌움 재밌는데 전작이랑 달라져서 쫌 낯설고 복잡해서 적응기간이 필요하다
低成本,水准一般的互动故事向游戏。如果对此类型感兴趣可以尝试一下。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
| $44.99 |
| 567ratings |
| 78% |
| — |
| not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Crimes and Punishments ve The Devils Daughter dan sonra çok dandik geldi. Açık dünya yapmışlar ama gerçekten çok sıktı. Mekanikler de çok değişmiş. Açık dünya Sherlock sarmadı kısacası
四不像的福尔摩斯游戏,给人一种怪异感
Нету той атмосферы,управление замудренное,люди просто бубнят,лучше бы просто молчали.
its nice
Good game overall, alot of things to do for the price, but the graphics is blurry,and the voices of the npc is annoying and they use the same voice everytime and i wish they gave more hints on certain parts of the missions, such as "the digsite entrance" one, overall good game, could be better in graphics .
Yes
I really wanted to like this game. The idea of a fun game is there, but they took the idea of solving mysteries way too far. Everything in the game is a mystery. Who stole the jewel? Who murdered the countess? How do you study a scene? How to you follow a trail? How do you even unlock that trail so you can follow it? How do you know what to ask about? What do all these icons mean? How could they have thought this combat system is good? When playing this game I feel like the game's interface and mechanics are fighting me the whole way. Too much "here's what you do" and not enough "here's how to do it". Maybe a more thorough tutorial or--gasp!--even a manual would help. There's also a lot of the modern equivalent of pixel hunting--finding important points to interact with seems to rely too much on looking at something from just the right direction or distance. This could have been a very fun game, but as-is it's just a slog.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $180.6K | 412 | 78% | $17.99 | |
| $125.5K | 374 | 84% | $24.99 | |
| $228 | 5 | 100% | $1.99 | |
| — | 42 | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 3.3K | 64% | $34.99 | |
| $4.2M | 2.7K | 73% | $49.99 | |
| $4.2M | 10K | 79% | $12.49 | |
| $4.2M | 81.9K | 85% | $3.99 | |
| $4.2M | 7.5K | 85% | $29.99 | |
| $4.1M | 15.7K | 73% | $9.99 |