
BUILD CIRCUITS. WRITE CODE. RTFM.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 10 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Came here to learn assembly, while not finding much related to x86, I still stayed for the great and satisfying puzzles. I didn't even knew I like that kind of games till I got Shenzhen. Great game if you like challenging yourself. I also like this 80s setting.
ZT games can feel like homework assignments but sometimes that's fun
很基础的汇编语言 考虑到毕竟是16年的游戏 跟如今的嵌软已经完全不是一个东西 带着玩嵌软的心态感觉有点无趣 在2026的如今其实有更多的嵌软游戏可以选择
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
| $14.99 |
| 189ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Великолепный симулятор работы. Я сам программист, и таски тут иногда поинтереснее реальных задач. Документация — 10/10. Вот бы на реальной работе так же чётко описывали задачу и ожидаемый результат. Местный пасьянс тоже 10/10, между делом отличная разрядка. Я играл в этот шедевр ассемблерного проектирования ещё до своего первого устройства на работу, будучи в университете. Получил неплохой опыт работы с технической документацией благодаря этой игре. Звуки приятные, есть даже сюжет у тасков. Отдельно радует таблица результатов выполнения задачи — видишь, насколько ты плох или хорош относительно других игроков. Если любишь прогать, особенно низкоуровневое, и получаешь удовольствие от сборки микросхем на коленке — эта игра самое то. Лучший образовательный симулятор для тех, кто не боится ассемблера, документации на сотню страниц и китайских процессоров. 10/10 в своём жанре.
Assembly language micro controller programming. I managed the beat the solitaire.
I like this kind of games, and I like that one has to deal with an incomplete manual as they way to interact with the game, but the tooling to learn and experiment is just bad. It is very difficult to debug when you can't easily see the signals that are moved around, and when you can't play around and send your own signals. If this game had good debug tools, it would probably among my favorites, but without them it becomes a slog...
great intro to assembly level programming
Highly recommended. Reminds me of the days when working as an engineer on circuit and software design but with constraints on available instructions, register, memory that few engineers nowadays may have experienced. Am interested to see how people could achieve with exceptionally low cost, low power consumption and few lines of instruction.
Playing the game to procrastinate from my real work, in which, I am playing the solitaire minigame to again procrastinate from "work" of solving coding puzzles. I really liked the game, the vibes, the manual everything feels very nice. Its just the amount of information I was lacking from the game, that I had to read up was more than the amount I expected/wanted from a game. Still recommended if one is ever looking for a programming puzzle game, as it was satisfying to go through the puzzles, it just was not satisfying to go through the manual and just reading on the net what a piece actually does and expects but the amount of time I spent playing is worth the price.
the puzzles in this game are NOT easy but damn do i feel smart when i figure them out. the solitaire game is pretty tough too but also incredibly addicting. just one more try, i'm sure i'll get it this time...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.7K | 96% | $19.99 | |
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| $113.4K | 188 | 76% | $14.99 | |
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| $2.3M | 4.7K | 94% | $14.99 |
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|---|---|---|---|---|
| $2.3M | 3.6K | 95% | $17.99 | |
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| $2.3M |
| 6K |
| 94% |
| $14.99 |
| $2.3M | 3K | 78% | $24.90 |
| $2.3M | 7.5K | 92% | $14.99 |
| $2.3M | 7K | 90% | $19.99 |