
Begin your adventure in Shattered Divinities to reveal the truth! Traverse the land where deities have perished, explore abandoned divine realms, battle mutated monsters, gather divine power to awaken your strength, and unveil the truth behind the deities’ fall.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 13 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Divine War has ruined the world. Mutated creatures roam the land and through frozen time, while the remaining lives struggle to survive on the edge of oblivion and despair. The secrets of the deities before their fall lie buried beneath the broken temple, the stagnant current of time, and endless ruins.
Shattered Divinities is a 2D pixel-style Metroidvania action-adventure game. You play as a warrior awakened amid the ruins, braving perils such as the tainted Land, the lightless abyss, and the formidable stairways. Challenge powerful foes that stand in your way, claim the powers left behind by the fallen deities, and uncover the forgotten truth.

Nine broken lands with different styles and over a hundred intricate maps.
Amid those sacred divine realms now roam 20 powerful bosses corrupted by divine power, as well as creatures of various shapes.
The bloodstains left by the Guide, the notes of the Researcher, the unfulfilled duty of the Gatekeeper… their meaning will be retrieved with your blade.



Gather divine marks and reach your full strength with their might.
Dodge attacks with [Phase Step], nimbly maneuver with [Ethereal Step], counter foes with impenetrable defense via [Bulwark], strike your enemies like a rainstorm with [Assault], and summon creatures to aid you with [Invocation].
Strengthen your marks. Use the moves and combinations derived from the five marks to forge the build that suits you best!
And harness mighty divine possession to become unstoppable in battle!
You must keep exploring this land to gain more powerful abilities. Once you can wield these abilities flexibly, you may become a new god!


The ability shards scattered across the land hold immense power capable of turning the tide of any battle.
Harness the abilities of the deities, and you may freely forge a unique combat style and craft your very own exclusive combos!
Whether you seek reckless devastation that trades damage for victory, dance on the blade’s edge to whittle away enemies with precise techniques, or unleash an unending storm of high-speed strikes to suppress all who dare approach—every choice is yours to make.

As the final drop of divine blood drips from your blade,
will you accept redemption,
or ignite the flame that belongs to all mortals?
Engagement
Reviews
Themes across 205 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
极限难度通关! 短篇类银,前期主角性能差,极限难度下还蛮受苦的,有的boss能让我死上十几次。后期性能很强,boss基本上两三次就能过。 探索完的区域会变色,好文明!甚至会把该区域的地图迷雾也全部清除,强迫症狂喜! 全成就与难度无关,跳跳乐部分还能直接跳过,是很适合新手入坑的类银() 不太喜欢的一点,全成就需要打很长的boss rush,不过难度还可以,实在懒得打也可以用最低难度秒过去。
手残友好,可以自定义难度,甚至可以直接跳过跳跳乐,不会影响全成就。 就我选的较低难度而言,前期还感觉有点挑战性 主角还是原始人,后期感觉主角才是boss。 游戏提供了可以自限的boss rush模式,不过我就不自限了,喜欢挑战的玩家可以试试,不过我觉得本作的战斗体验不算特别有趣。 游玩的前期我有一种这是什么中学生幻想世界观的感觉,但到结局意外地蛮沉浸的,虽然说不上感动,但是有种惬意感。 总之这就是一个“不会浪费你太多时间”的小品类银游戏,也不怎么需要动脑,也不需要多么好的操作(卡跳跳乐可能是我的问题)。当然也确实没什么深度可言,不会让你有“好想再玩”的感觉。只是在你还没厌烦前,旅程已经结束了,这样的游戏。 没什么特别值得推荐的理由,只是足够短。 在游玩那些更为“严肃”的作品之余,可以尝试一下本作。怎么感觉写成推荐软文了。 大拇指有点疼。
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, Korean, French, German, Spanish - Spain, Russian, Portuguese - Brazil
Hours played at review time, across 205 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
8/10 立意很好 甚至想说BIG胆. 游戏体验还算说的过去. 硬说扣分项那就是 游戏太短小,节奏快到惊人.主角性能过强.所以整体像闹着玩.这应该是你们的实验作品.再接再厉.加油. (很少给国产游戏好评,快感谢我QWQ. 投胎玩家必入作品了属于是 节奏巨巨巨巨快)
即便问题很多,但本来起码是能给个好评的。本身游戏文本起码是一个及格水平,但作者明显连一点想要处理数值和机制的愿望都没有。基本只要大概掌握一套技能,在游戏中前期的时候,这个游戏就可以用脚玩了,这让本作后面一大半的BOSS设计都显得很可笑。因为你根本不需要关心BOSS有什么技能,哪怕开到最大难度,也就是一个按钮一直按就过了。不知道制作人是不会设计还是不想设计,但如此呈现实在是令人难过。
能从游戏内容上恶心到我的类银不多了,别的问题懒得提了,就BOSS设计,你们测试组自己玩的时候不会笑吗?哪个BOSS有人样啊卧槽,全是大型精英怪来的。哥们开的炼狱难度啊,这有些BOSS能用脸扛着直接allin死的,夸张喏。还有,你既没有设计对空手段,平A又没有滞空,然后每张图几乎都要摆一个空中小怪,还都带点布朗运动,你觉得你很有设计感吗,你很臭喵。 买都买了,打还是会打完的,希望后面能有点人样。 二审维持原判,主要还是BOSS设计太敷衍了,没一个BOSS能让我感觉到你的招数设计是用心的。后面跳跳乐设计还行吧,剧情我倒是蛮喜欢的,全游最爽时刻是读日记,难绷。
甜点级别的类银佳作,6小时左右全地图探索,游玩体验相当轻松。 不得不说,机能超标的主角玩起来就是爽。 地图设计非常简洁,故事讲述的也简练明快,相当符合甜点级作品的定位,是那种很适合随手拿起来打完的游戏,轻松愉快。 最值得赞赏的是,并不存在某些类银作品里制作者对玩家明晃晃的恶意,虽然这种行为现在很多时候已经成了调侃,但我依然觉得过于刁难玩家的设计就是垃圾设计, 总之,是非常符合期待的王道系甜点作,太适合高强度游玩大体量作品之后打来放松了。 对我来说,可能唯一不适应的就是本作非常具有少女漫风格的画风了,对男玩家来说太乙女了,好在玩到中途索性把主角当魔法骑士妹妹来看,顿时感觉适应了很多w
5時間くらいで全実績取れる楽々メトロイドヴァニア 安いし基本はしっかり抑えてるので楽しめた ちょっと1日空いたなーって時に全部クリアまでやれる 簡単ではあるが難易度は自分で細かく調整できるので 超絶難易度にもできるのでそこで調整するべし まぁちょっと思ったのは 赤い髪の奴は主人公じゃないんかとは思った
三小时真结局通关,短流程佳作,主角性能强,能自己调难度还有跳跳乐可跳过,这两点已经在态度上薄纱cherry了,我是来玩游戏的,不是过来感受制作人的恶意的,能搞明白玩家到底想要什么已经是非常好的作品了。 五小时全成就,不错的甜点
体量略小的国产类银恶魔城,优秀的探索机制,想要全地图探索非常轻松,难度很简单,跳跳乐甚至还有跳过设置,一周目开荒困难根本没有卡过BOOS,学会瞬步之后带这个召灵直接无限瞬移,自带无敌帧和残影伤害,所有BOOS都是平推,整体还不错吧,期待一手火儿的前传DLC
短小精悍,很适合类银新手
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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