
A grim RPG with card-based combat where nothing stays dead. Lead a party of survivors through a world undone by shattered Laws. Restore them and reshape the rules of the game, but be ready to face the consequences.
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About

Shards of Order is a dark fantasy RPG that throws out the rulebook for deckbuilding & card-based combat. There are no turns and no mana points. Every enemy acts on a visible countdown, and every card you play winds those counters down, shifting the whole flow of the fight. Time is your most valuable resource. Misjudge, and your team is sure to crumble.
Master the art of shared deckbuilding; there are three heroes, but only one set of cards. Every card you add affects the drawing odds. Will you build around one main hero and stack the deck in their favor, or spread the strength across the whole party and keep everyone in the fight?
Reality is coming apart. The ancient Laws that once held life, death, and time in place have been stolen or shattered. What’s left is a world where identity fractures and the dead refuse to stay buried. A handful of survivors set out to put it back together, one broken Law at a time. You’re their leader, and restoring Order is up to you – If you find it worth saving.
Play as three distinct characters, each with multiple playstyles, their own skill trees, and a personal arc. This is a full RPG underneath the cards: level up, customize equipment, make dialogue choices, and pass skill checks. Weapons and armor aren't just stat sticks. They define each hero's playstyle and can even inject unique cards straight into your shared deck, so every gear decision is also a deckbuilding decision. Layer the right gear across all three and your party starts working like one organism.
The time counter system is the heart of combat in Shards of Order. Each enemy shows exactly when it will act next, and each card you play pushes those moments closer or further away. You're not reacting turn by turn, but rather managing a clock for your entire party at once. One mistimed card can unravel the whole fight, so every move is a calculation. Three unique regions and a roster of handcrafted boss fights will push your time mastery to the limit.
As you scavenge a dying world, you recover the lost Laws that once governed it. But restoration comes at a cost. Each Law you bring back draws the eye of the all-seeing God a little closer. In your darkest moments, they will offer a helping hand, and you're free to take it. But be warned: they are known for their mischief…
Now, embark on this journey through ruin, where every decision leaves a scar, and every scar becomes part of your story.
There is no more Order. Only what you are strong enough to bring back.
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Reviews
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Reviews
What a hidden gem. Fantastic, absolutely fantastic build craft. I love that the story is actually committing to being dark / eerie, really looking forward to investing time into this.
Great and unfinished. This flawed gem has immaculate vibes and great art direction. Gameplay is fun, the core mechanic that stands in for turns is well untilized and allows for interesting plays. The compelling story, characters and lore draw in. However, it is unfinished - some assets are missing and sometimes enemy actions are poorly telegraphed, if they are telegraphed at all. The 1st half feels great, then the 2nd feels forgotten or rushed. There are unexplored or even abandoned plots pertaining to both the main cast and side characters. Only 3 characters are playable, when 2 show signs of being playable. And I am almost certain the MC is voiced by an AI, Overall - pretty good, just prepare yourself to be left a tiny bit dissapointed or unsatiated.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $171.9K | 574 | 80% | $5.84 | |
| $171.9K | 544 | 92% | $19.99 | |
| $171.9K | 359 | 72% | $19.99 | |
| $171.9K | 724 | 88% | $14.99 | |
| $172K | 322 | 74% | $14.99 | |
| $171.8K | 215 | 86% | $18.74 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.9K | 84% | $24.99 | |
| $9.4K | 17 | 82% | $19.99 | |
| $142 | 1 | 0% | $4.99 | |
| — | 0 | — | — | |
| $2.4M | 6.7K | 92% | $24.99 | |
| $384.6K | 3.5K | 74% | $4.99 |
Languages: English*, French, German, Simplified Chinese, Polish*languages with full audio support
Hours played at review time, across 500 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Runs like garbage on a 1070. Needs more graphics settings. https://imgur.com/a/sWwKUus
Excellent.
knew nothing more than that it was a deckbuilding type RPG, and saw the art style and quality, all for $10 and decided to give it a try. what a total gem and surprise. it's a bit short (but repeat playthrough can be a thing, with it's narrative choices with consequences and build options), but again, the level of quality for what it is, from a small indie team, for $10, is astounding. all that, and there is a very very good game here. aside from the ace artwork, art direction and graphics, the sound/music and voice overs, and the very interesting world building and writing, there is a very compelling, well designed gameplay loop/mechanic here, that is not a typical deck builder. it's a very engaging RPG first, with a great story and characters, AND actual meta progression and builds. the encounters can be very challenging, especially a few that whooped me hard, until i changed up builds and approaches. there is a certain build that kinda needs rebalancing, as it can just trivialize the game. other than that, i can't really fault the game at all. it was one of the best $10 i had ever spent. if you're into dark fantasy narratives and world building, presented with awesome hand done artwork, high production value all around (in an indie game with like maybe 20ppl in the roll credits), rolled into a very well designed, fun and challenging RPG with deck building combat (not a rogue like, it is a linear story adventure and has meta progression), do yourself a favor and pick this up. thank me later.
good new card game
It's a really fun addictive style game. I love the cards and turn based, the feel of the hits! Fun little ways to solve side conflicts for some things. I really enjoyed the game, wish it was longer but for $8 was pretty damn good! Two different endings a "good" and "Bad". You get a free heal every battle but use with discretion ;).
Very fun game and unique battle system, was realy enjoyable, it is just very short.
I give it a downvote. The story is to linear. Why do I have to play multiple fights before save or cheese it with quit & save? That wastes my time. The leveling does not feel good. I have the feeling that the gain is little. The equipment is also meeh. Maybe worth in a sale.
If you like card battlers you'll probably like this. It's a bit different as its an RPG with permanent progression as opposed to a roguelike which is more typical in this genre. My only gripe is mainly around the balance. Your cards cost 'time' to use and this 'time' is what the enemies are based on too. The battles are deliberately designed to be challenging but I think there are some fights that are way too harsh. It's particularly bad when you fight groups. As an example you might fight 5 enemies which will all act in 3 'time', so let's say that you decide to play three 1 cost cards, so now you just did 3 actions (probably ♥♥♥♥♥♥ ones) while the enemy did 5 (probably caving your face in). This can quickly get out of control, even worse when the enemy has effects that mess with your cards cost or debuff you. Everything enemies do is very strong so you're incentivised to not let the enemy act as much as you can which makes high cost cards really rough as using one often leads to enemies taking multiple actions as a result. The game does have a great skill tree which unlocks more and more cards for you so eventually I did manage to find a pretty broken card combo which carried me through most of the game which I suppose is part of the point of deck building games (that you put a good deck together). Regardless, this game cost me less than £10 so based on that price point I can't actually really complain about anything - it's well worth the cost.
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