
In ShapeHero Factory, you’re the engineer of an ever-evolving paint-fuelled factory that spits out magical, shape-based warriors. Send them into battle - to death or glory - then build an even better factory on your next run.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Welcome to the world’s weirdest factory. You don’t swing swords or cast spells, instead you build tiny heroes out of shapes, and hope for the best as they come up against endless swarms of increasingly brutal enemies. All in a day’s work!
Drop shapes onto conveyor belts to craft self-operation heroes.
Want a soldier? Try a circle and a triangle.
Want a tank? Try circle and square.
Heroes fight on their own, you’re just there to make the decisions.

Enemies get weirder, stronger and ruder as you progress
Defend your Portal from swarming pests and brute squads
Earn magical artifacts and upgrade your factory like there's no tomorrow.

Different playable characters - ‘Masters’ - have different hero types and build strategies
Experiment with different characters to unlock their Arcane Knowledge (permanent upgrades)
Find a playstyle that suits you best
You can’t control your troops, but you can outsmart the darkness waiting to gobble up your kingdom, one conveyor belt at a time.
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 1Kreviews | 89% | — | $861.6K |
| $23.99 | 148ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
序盤はどうすれば効率よく生産できるか、また次の生産ラインに繋げるかに苦戦しました。 しかし、コツを掴んでしまえば流れ作業で出来るぐらいになるので自分なりの工夫を編み出すことが楽しいゲームだと考えています。
A great game. It can be quite overwhelming for the first few hours because there are lot of things being thrown at you at once (research, shape hero/combinations, statues, motif output upgrades, etc) but once you play a little bit you get used to these mechanics.
Nota 8/10. O estilo do jogo mistura dois generos nichados mas que particularmente são meus favoritos, que é roguelite e construção de esteiras (automação). As fases são relativamente equilibradas e divertidas. Apenas sinto uma falta de conteudo, de mais personagens jogaveis, de fases novas. A partir do momento que você entende o mecanismo do jogo as fases viram mais do mesmo. De qualquer forma acho que pagou o valor investido
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, German, Spanish - Spain, Polish, Russian, Traditional Chinese, Korean, Portuguese - Brazil, Turkish
| $23.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Slay the Spire meets Factorio.
面白すぎて時間が溶ける。 構築中に一時停止する機能もあるのでじっくりやりたい人も満足できるかと。 私は操作を覚えるのが苦手なので、構築中に時間に追われてイライラすることがないのがとても良かった。 難易度は一時停止せずにプレイすることが前提なのか少し簡単な印象を受けました。 一時停止して構築するのであれば初見でもアセ3付近まではまず負けません。 でもこれくらいの難易度の方がゲーム自体を楽しめると私は思います。 おすすめです。
工場ゲームとして最初は入りやすく、こだわるとどこまでも出来る面白さ
サクッとできて楽しい
Super Spiel, viel vielseitiger und umfangreicher, als ich anfangs dachte. Durch die unterschiedlichen Karten, zufälligen Verbesserungen und Ereignisse muss man immer wieder andere Taktikten ausprobieren und hat so einen sehr hohen Wiederspielwert, weil man nicht mit Schema F ans Ziel kommt. Das Spiel trifft eine tolle Balance zwischen Automatisierung und Roguelike, wobei einzelne Runden mit 1-2 h nicht zu lange dauern. Die liebevolle Grafik setzt dem ganzen die Krone auf. Im normalen Modus ist das Spiel nichts zum Perfektionieren, Schön-Bauen und die Komplexität ist nicht sehr hoch. Dafür ist man mit begrenzten Ressourcen und tickender Uhr am Knobeln und Optimieren, wo Verbesserungen den größten Nutzen bringen und muss öfter Umplanen, weil neue Forschungen oder Events eine neue Strategie ermöglichen.
ようやくアセンション9まで到達したのでレビュー 最初はまぁまぁ直観的にラインつなげても最初は何とかなるので、初めての工場ゲームにおすすめです。 時間制限無しでラインを作ることもできますが、基本は時間制限があるので操作が意外と忙しくて、頭だけでなくアクションゲーム並みに指にも良い刺激になりました。
Is it a good concept? Yes. Does it need work? Also yes. The art's great and the game encourages you to MAKE MORE, but there's only enough content to last 10ish hours before you see everything. With only 2 commanders, 3.5 stages, and a handful of bosses and mini bosses, this game has limited staying power. As it stands, I'd recommend it to factory players who want a game to enjoy for a couple afternoons.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — | |
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| — | 2 | 100% | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $861.6K | 6.5K | 97% | $6.79 | |
| $861.8K | 2.6K | 92% | $9.99 | |
| $861.9K | 1.9K | 89% | $11.99 | |
| $861.9K | 3.6K | 80% | $9.99 | |
| $862K | 1.5K | 91% | $19.99 | |
| $861.1K | 1.4K | 85% | $19.99 |