
Shame Legacy is a first-person survival-horror, set in a forsaken cultist village. You attempt to survive using stealth and escape. By solving puzzles, you unravel the mystery that's h(a)unting you.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 180reviews | 61% | — | $52.6K |
| $19.99 | 77ratings | 56% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ฟัค Motion Blur no fov setting
думал будет типичный инди хоррор, но на деле вышло неплохо, картинка красивая, скримеры не страшные , но вполне уместные, назвал бы я это аутласт для бедных, но на деле игры если убрать продолжительно имеют паритет
Langweilig. Konnte mich keine 15min im Spiel halten.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] ES CORRECTO EL TITULO DEL JUEGO [/h1] [h2]NOTA: 3/10 (TERRIBLE) [/h2] Ambiente magnifico... pero todo lo demas da verguenza aparte del legado
Хоррор на подобие Outlast только дешёвый вариант. Сюжет странный но моментами приходится попотеть. Культ психов 5/10.
敵人從天而降 結局不予置評
QTE有夠垃圾的,幾乎沒成功過一次,搞到後來只要被暴民發現就要重新讀檔,製作團隊根本沒玩過自己做的遊戲,對吧? QTEs are absolute garbage—I’ve hardly ever succeeded even once. It’s gotten to the point where if the mob spots me, I have to reload my save. The dev team clearly never played their own game.
Shame Legacy é um jogo que me surpreendeu, apesar das críticas o game me deu uma outra impressão. Gráficos e ambientação competente e uma boa história. Foi divertido jogar e zerar!
aucun fun ! j'ai testé le jeu en stream, les phases d'infiltration sont horrible avec beaucoup trop de villageois, a un moment le jeu t'explique que quand un villageois t'attrappe est que tu t'en sort le perso est en pleine crise la vue devient flou est si un villageois te rattrappe c'est la mort direct est qu'il faut prendre une potion tranquillisant pour stopper la crise hors meme quand tu prend la potion tu te fait one shot bref je le conseille pas du tout.
Not bad, I like the animation, I literally feel the character, his every move, it's cool. I like the story, it's predictable, but at least intriguing, especially the beginning. What I didn't like, the character is weak, so much.. he can't hit the enemy on the head with the club he holds, it causes moral pain. It's obvious that the game is designed for stealth, but there's too much of it in the game, literally 70% of the game you have to sneak, the stealth itself is more or less normal, although the enemies don't notice the character, being two meters away from him, there is no way to takedown.. This is very disappointing.. Again the character has a club or a staff or what is it? In general, I liked the game, even if it has problems, the puzzles are interesting, although not difficult at all, the short duration is a plus, since the game does not have time to get boring, but I would have made less stealth, traps, in the most annoying moments? Are you serious? Overall I am 60% satisfied.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.6K | 340 | 81% | $7.99 | |
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| $52.6K | 95 | 57% | $19.99 | |
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