
Shamania is an open world survival game where you can CRAFT, FIGHT, and EXPLORE a vibrant sandbox world with friends in CO-OP. Expand your base as a hub for survival, gather resources, and master professions to unlock new tools and opportunities!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Survival is more fun with friends! Explore, build, and battle together in an immersive shared world, sharing the adventure every step of the way.
Your base is the heart of your survival. Gather resources to construct and upgrade your home, expanding its functionality and customizing it to suit your needs and milestones.
Develop your character by mastering essential professions like Mining, Herbalism, and Fishing. Level up your skills to unlock powerful recipes and tools, shaping your survival strategy and enhancing your journey.
The world of Shamania is full of dangers. Face enemies and overcome challenges to secure valuable rewards and strengthen your character.
Discover an extensive crafting system that evolves as you progress. Unlock recipes to create gear, tools, and items that empower you to face greater challenges and achieve your goals.
Genres
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Shamania, developed and published by Totem Keepers Games, presents itself as a cooperative survival RPG that combines open-world exploration with crafting and progression systems in a lighthearted fantasy setting. Rather than pursuing the harsh survival mechanics popularized by many genre staples, the game opts for a more welcoming experience centered on adventure, community building, and steady character development. The result is a title that feels approachable from the outset, appealing to players who prefer discovery and creativity over constant pressure and unforgiving survival mechanics. The game's core loop revolves around gathering resources, establishing a settlement, and improving a variety of professions. Activities such as mining, fishing, and herbalism are more than simple side tasks; they form the foundation of progression and encourage players to invest time in specialized paths. This profession-based structure gives each session a sense of purpose, as even seemingly minor tasks contribute to unlocking better equipment, recipes, and tools. Base construction is another highlight, allowing players to create personalized homes and communal hubs that evolve alongside their characters. Playing with friends amplifies these systems considerably, turning routine resource runs into collaborative adventures. Exploration is where Shamania showcases much of its personality. The world is colorful and inviting, featuring diverse environments filled with creatures, hidden points of interest, and opportunities to gather valuable materials. The addition of mounts and the freedom to roam at one's own pace reinforce the game's relaxed tone. There is an enjoyable sense of progression as players gradually push farther from their starting location, uncovering new areas and expanding their capabilities. While the map succeeds in creating a sense of wonder, some regions and encounters can begin to feel familiar after extended play, suggesting there is still room for additional content and environmental variety in future updates. Crafting is tightly interwoven with every aspect of the experience. Nearly every item serves a purpose, whether it contributes to construction projects, equipment upgrades, or profession advancement. The system is easy to understand, making it accessible to newcomers while still offering enough depth to maintain engagement over time. However, the game's straightforward approach can occasionally work against it, as progression paths are often clearly defined and leave little room for experimentation. Players who enjoy unpredictable loot systems or highly customizable builds may find the experience somewhat restrained, though others will appreciate its clarity and consistency. Combat provides functional support for the broader adventure but does not emerge as the game's strongest feature. Battles against hostile creatures are enjoyable in short bursts, especially when undertaken with a group, but the mechanics lack the complexity and responsiveness seen in more combat-focused RPGs. Enemy behaviors are relatively simple, and encounters can become repetitive during longer sessions. Fortunately, Shamania does not rely solely on combat to sustain interest. Its emphasis on exploration, crafting, and cooperative play ensures that fighting remains just one component of a larger experience rather than the defining attraction. From a technical standpoint, the game delivers a solid package for an independent project. Performance is generally stable, and features such as online multiplayer, Steam achievements, cloud saves, and multiple language options enhance its accessibility. Totem Keepers Games has also demonstrated a commitment to improving the title through updates and community engagement, which is encouraging for players considering a long-term investment. Although certain mechanics still feel like works in progress, the foundation is strong enough to suggest a promising future. Shamania succeeds by embracing a more relaxed interpretation of the survival genre. It may not redefine open-world RPGs or offer the deepest combat systems available, but its charming presentation, rewarding progression systems, and cooperative focus make it an enjoyable experience for players seeking a fantasy sandbox to share with friends. It is a game built around gradual growth and exploration, and while there are areas that could benefit from further refinement, it already provides a satisfying and memorable journey. Rating: 7/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Russian, Simplified Chinese
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I want to recommend this game. it was fun to play and I look forward to more content! However, I don't recommend it due to the fact that there isn't a way to finish it. There isn't any information on where to find the Storm Essence.
I like the game however there are some massive problems. Gearing and progression is the biggest problem. There is not enough gear in the game in general. So there are four areas in the game and you get 2 rings and trinkets from the first island. Necklace and outfit on the second island. Weapon on the fourth. That is the highest tier you can get in the game. You can get a new necklace, rings, and trinkets at the end of the game once you have killed the last boss. However what is the point once you get that far? I completed all achievements in the game after killing him. Skilling progression is bad. You can finish all professions by the time you are off the second or early into the third island. Professions have either 1 or 2 specializations. However they don't do much and are not notable at all. For the most part lumbering can be ignored once you make a couple gather totems. Settler houses can also trivialize mining too. Since you can make them go mine in the area. Wish there was more character customization but that's just me. It does seem like they will not update the game either so most of these critics will fall on deaf ears.
need the game to be controller gameplay also instead of just keybored and mouse
leuk spel
Fun game to buy on sale
Shamania embraces simplicity in the best way possible. Its core gameplay loop is clean and easy to understand: gather resources, unlock new recipes and upgrades at the Obelisk, and steadily grow stronger through progression. The game features three main professions—Lumbering, Herbalism, and Mining—all of which level naturally as you play, making progression feel organic rather than forced. What surprised me most is how well the systems come together over time. Later progression introduces resource automation, which adds depth without overwhelming the player. After about three hours of play, I found the overall pace and playstyle genuinely enjoyable. Combat is straightforward and accessible, progression is clearly structured, and quests are repeatable without feeling tedious. At $14.99, the price feels very fair for what’s currently offered, especially considering the foundation already in place. I genuinely hope the developer continues to update and expand the game, as it feels like it has plenty of room to grow. There are a few downsides worth noting. Mining can feel imprecise at times—especially when gathering bamboo, where hitting the correct spot wasn’t always consistent. A dedicated block or guard mechanic would also be welcome, unless one exists that I may have missed. Starting with the ability to craft a basic wooden weapon would improve early-game combat flow, and enemy variety is somewhat limited, leading to encounters feeling repetitive over time. That said, these are relatively minor issues. Overall, Shamania is a solid and enjoyable experience for its price point, and I plan to keep playing to see how it evolves.
I like this game. When I take my time and start to learn the game core elements and explore around, i start to really enjoy it. The game has that something special to make me want to explore more, and see what happens. I think its a good game.
Очень понравилось. Ждем обновы
enjoyable crafting and exploration with some fighting, but be very careful during nightime
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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