
Build a "legitimate" corporation via open world missions, shakedowns, sabotage and property acquisition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 672reviews | 90% | — | $290.1K |
| $19.99 | 362ratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Somehow this game which is effectively a sequel to Retro City Rampage fell through the cracks in my backlog and what a crime it did. This is a really good game. Captures a lot of the zanny spirit of GTA 2 with it's own humor and flair and it works. It really works! Basically wears the "Property Management" aspects of GTA Vice City as a base and adds significantly more. Not only that I really like these protagonists. I really hope the developer considers doing more with this series, I am shocked at how much of an improvement this game is to the first one.
Shakedown: Hawaii is essentially a 16-bit version of Retro City Rampage. The humor is pretty lacking and the scenarios seem like they are going to be nearly identical to RCR. The spritework and soundtrack are the runaway stars of this game. But given how many core gameplay elements don't seem to have been improved in this spiritual sequel, I'm just going to quit while I'm ahead and play something else.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] 🧠 TITLE (EN): “Capitalism Gone Wild — Chaos, Humor, and Empire Building Done Right” [/h3] [code] [quote=Wendrex] 🇺🇸 Review (English Version) 🎮 Introduction Shakedown: Hawaii takes the classic open-world formula and injects it with sharp capitalist satire. What starts as simple arcade chaos quickly turns into something deeper and surprisingly strategic. 🔥 Gameplay This isn’t just about destruction — it’s about building an empire. The game blends top-down arcade action with business management: you shake down businesses, collect income, buy properties, and automate profits. Controls feel tight and responsive, very reminiscent of classic GTA titles. The real twist is the economic layer — success isn’t just about combat, but how efficiently you dominate and monetize the city. The variety comes naturally from this mix. One moment you’re in a firefight, the next you’re expanding your income streams. 🎨 Graphics, Audio & Immersion The pixel art is colorful and detailed, with a modern retro vibe that works perfectly. The city feels alive and readable, which is important given the fast-paced gameplay. The soundtrack leans into synth/retro tones, matching the game’s tone nicely. Sound effects are simple but effective, keeping everything cohesive. ⚖️ Difficulty & Progression The learning curve is smooth and accessible, but there’s depth if you want to optimize your strategy. As you progress, managing your empire becomes more engaging. Progression feels rewarding — you’re constantly expanding, unlocking new options, and gaining more control over the map. 🧩 Fun Factor / Addictiveness The gameplay loop is highly addictive: acquire → monetize → expand → repeat. Watching your income grow while taking over the city is genuinely satisfying. The humor also plays a big role, constantly poking fun at modern corporate culture and keeping the tone light. Replayability is solid, especially for players who enjoy optimizing systems and fully exploring the map. ✅ Conclusion Shakedown: Hawaii is more than it seems — a smart mix of action, strategy, and satire. ⭐ Recommended for: fans of classic GTA-style games and light management systems 🚫 Not ideal for: players looking for deep storytelling or realism If you enjoy controlled chaos combined with smart progression systems, this game delivers. [/quote] [/code]
just like the old times
Awesome sequel. A must-play.
Overall a very short, sometimes repetitive game, but fun if you do it in bursts rather than a binge. It's also fun to screw other poor people by buying up all the houses in game. Helps you see the whole "torture the poor thing" from the rich people's perspective. If you wish GTA involved corporate conspiracy and playing as a rich old ♥♥♥♥♥♥♥, this is the game for you. ALSO: Make sure to enable mouse aiming in the settings, it's okay without it but you'll work better with it.
Really fun chaos simulator
Crime blooms under sun Trouble spreads across the town Crime pays for power
What a great and fun experience. I've got a lot of nostalgia for the original GTA, but this game is so much better in every regard. The pixel art is beautiful, the controls are tight and the story is hilarious. And with the short duration for each mission you can perfectly play for 15-30min in between anything else. I've got nothing bad to say about the game.
This was fun. I enjoyed the variety of missions (although some are trivially short) and the humour. I don't complete many games but the story led me along to owning everything on the island at max income. The property aspect and earning income multipliers keeps things bubbling along, although earning cash becomes a non-problem after a certain point. I would say the driving was the most underwhelming/frustrating aspect for me and I hated the missions where you had to drive, but there are few of these. Not sure it's worth full $ (it's quite shallow when it comes down to it) but a steal when on sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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