
Overcome emotional struggles across a touching narrative filled with twists and surprises. Embark on a dream-like journey, with breathtaking artistic direction and the enthralling voice of Hannah Murray (Game of Thrones, Skins).
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 3.5Kreviews | 94% | — | $459.9K |
| $2.99−80% | 1Kratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] [i] Could've been[/i] the greatest game... [/h1] As a fan of indie platformers and isometric view, I was excited to try Shady part of me - and it definitely has some striking ideas which make the game quite fascinating and unique for me: 1) The girl and her shadow on the wall which are played separately and help each other - okay, there are other platformers with 2 characters, but this one has its own yin-yang style: girl is afraid of the light and hides in shadows while the Shadow can only survive in the light 2) Switching between 2 roles changes music a bit which is SOOO GOOD imo, you get a bit different feeling for characters and enjoy 2 sides of each song 3) Beautiful background decorations and level design, once again, built upon playing with lights and shdows and even integrated into gameplay 4) ability to revert time - you feel safe from missing any collectables or just getting annoyed by these "replay", "back to check point" buttons. [i] However... [/i] The game had me in the beginning, but few hours later the sparkle started to fade. Every idea is kind of ruined and doesn't get its full potential IMHO. Point by point: 1) Gameplay is not that deep, sometimes it gets boring, most challenges are relatively easy and repetetive, and only few ones really remind you of that light/shadow balance 2) For some songs it works great, but sometimes 2 versions of a song are very similar and, more important, soundtrack is usually just boring, songs are too simple (yes, even for a game, come on - such atmosheric game needs outstanding music) and you don't really care about it anymore 3) This one is very very "not my cup of tea" and may be just perfect for someone else, but... I just didn't like overall setting and the story. Sorry, but I'm a bit tired of such depressive stories, therapy sessions, child toys and empty rooms in the background... Bring me something more mystic, even bit scary yet attracting, which would allow for more interesting background and overall game atmosphere 4) Well... at least this one works most of times xD still I ran into an issue of accidentaly running into next level (because the bird was just behind the circle and my second character was in her circle already) and I couldn't get back which was disappointing. Guess I should [spoiler] try harder :D [/spoiler] So, despite a veeery promising start, it ended up being just a mid game for me. Still good to relax in the evening, quite beautiful and having its own style - might be worth trying it, 6/10 for me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $4.49−70% |
| 736ratings |
| 91% |
| — |
| not modelled |
| $14.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 142 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не думала, що колись напишу відгук на цю гру, але щоразу, коли бачу її у своїй бібліотеці, шкодую, що не зробила цього раніше й не вилила сюди всі свої емоції. Плюси гри: 1.Стилістика дуже прикольна. У гри є свій шарм і вайб - саме через це вона мене й зацікавила. 2.На початку здається, що сюжет буде дуже крутим. Все. Мінуси: 1.Звуковий супровід зовсім не вразив. Я думала, що буде набагато краще, адже такі ігри зазвичай дуже сильно виїжджають на атмосферній музиці. Але ні - тут нічого особливого немає. 2.Сюжет ЗОВСІМ незрозумілий. Під час проходження в мене в голові було мільйон теорій про те, що тут відбувається, але в результаті нічого з того, що я собі уявляла, не сталося. Я дуже люблю копатися в сюжетах ігор, будувати теорії, думати, що буде далі й до чого все призведе, але тут гра мене просто розчарувала. 3.Фінальний акт - це просто жах. Дуже важкий геймплей і головоломки, через які хочеться просто закрити гру й більше ніколи до неї не повертатися. До того ж інколи все дуже дивно лагало, коли потрібно було мінятися місцями з тінью. Треба було буквально знайти ІДЕАЛЬНУ позицію, щоб це спрацювало. 4.Фінал - ні про що. Я вже думала, що хоча б наприкінці нам трохи розкриють сюжет і покажуть, до чого весь цей шлях головної героїні, але цього просто не сталося. Одна німа сцена - і все. Можливо, хтось знайде в цьому якийсь глибокий сенс, але особисто я його там не побачила. 5.Сам геймплей спочатку здавався цікавим, але з часом я зрозуміла, що це зовсім не те, чого очікувала. Є дуже багато ігор у схожому стилі, які реалізували цю ідею значно краще. 6. Я просто обожнюю головоломки, але тут вони або були нудними, або занадто складними. Декілька разів доводилося дивитися проходження по 6-7 разів, щоб зрозуміти, що взагалі потрібно робити. І найсмішніше, що на відео люди так само сиділи над однією головоломкою по 50 хвилин. Можливо, комусь це приносить задоволення, але для мене це вже перебір. Максимум, який я готова витратити на одну головоломку, хвилин 30. Починалося гарно, а закінчилося гівняно Не рекомендую.
游戏美术很不错,塑造出了一种奇幻诡谲的氛围。主角畏光、影子仅在光下移动的设定以2D与3D的融合来表现,构思巧妙。游戏操作门槛低,一键撤回和密集存档点降低了试错成本。解谜虽后期略显重复,但难度适中,整体体验顺畅。 一开始用了中配,个人觉得有点尴尬。换英配后也未见好转,总觉得声线偏成熟,与小女孩这一身份存在割裂感。并且文案感觉有点像是心灵鸡汤大餐,台词略显刻意,剧情也不太清晰。 (以下是剧透) 我猜测主角可能患有抑郁症,但没明白抑郁的来源。 害怕他人目光的症状,加上教室、舞台等场景,难道是说明她曾当众受辱,因而抑郁? 结局更令人疑惑。一般来说,结局应为治愈向的HE,小女孩在鼓励下重拾信心,走向光明。但是影子附身玩具人,迈出僵硬的步伐的最后,以及小女孩无处可躲,于光下晕倒,影子附身的结局,还有她背离太阳,转身朝向树影的最后一幕,我真的完全想象不了是美满结局啊。反而,它给我带来一种不安感,女孩或许只是接受了影子的存在,但并没有真正走出阴影。我甚至一度想到人格分裂。女孩是幼年人格,影子是日常人格,替代她完成“阳光下的生活”,而那位男声是内部自助者。虽然这种联想有点牵强,但无论如何,我总感觉女孩并未真正被治愈。
jogo simplesmente incrivel
非常优秀的音乐,美术及配音,玩法和操作也比较轻松,剧情方面最后感觉少点升华有些仓促有点遗憾。 益智解谜类游戏,而且由于本体和影子都要单独操作所以关卡间赶路会消耗些时间,个人感觉这并不算啥缺点,得益于优秀的美术以及“姐妹”俩优秀的配音对话并不会让我感到赶路的无趣,反而能欣赏下音乐和风景,非常适合一个没吊事的下午搞杯奶茶悠闲的通关。
嗯总的来说还算是可玩的过去的游戏,小女孩和阴影的对话,还有旁白,我是第一次上手尝试这种游戏,整体画风就是黑白灰棕显得压抑,应该和小小梦魇风格很像,基本上以解密为主,当然也有脑子不灵光的时候卡关了搜攻略,所以玩的时间相当长了一些,也没有全收集私密马赛,唔...总之可以推荐,虽然好像比较小众,但耐下心来玩还是可以的。
第一次游戏只玩了序章就评论,特别的惊艳,一如古墓丽影9爬上信号塔那般,而且它有中配,你敢信?!
Good game, Great music, unique puzzle mechanics and a good story. Highly recommended to anyone looking for a short indie game
Thực ra trước đó tôi chưa hề biết gì về tựa game này và trong lúc ngẫu hứng tôi đã mua nó vì thấy có giảm giá thôi. Thành thật thì theo cá nhân tôi, tôi không đánh giá cao nó. Có lẽ là vì tôi cảm thấy khá nhàm chán khi càng chơi về sau,[spoiler] việc giải đố khiến tôi cảm thấy ngột ngạt vì các câu đố có tần suất xuất hiện dày đặc và thiếu đi yếu tố cao trào trong quá trình chơi[/spoiler]. Tất nhiên xét về đồ họa, âm thanh hay cốt truyện thì vậy là rất tốt rồi dù sao thì nó cũng ra mắt khá lâu rồi mà. Dù vậy, sau khi trải nghiệm và hoàn thành tựa game, tôi không cảm thấy hối hận vì đã mua nó, tôi khá hài lòng với góc nhìn tâm lý và câu chuyện chữa lành mà nó mang lại nhưng tôi vẫn muốn cân nhắc cho các bạn rằng Shady Part of Me là một tựa game có nhịp đồ chậm rãi và thuần giải đố nên tùy theo sở thích mà bạn nên chọn có nên mua nó hay không.
无意义的跑图太多了,影子、本体跑两遍,无加速凭这点拉长游戏时间。剧情是孩子的世界观没成功建立前面对社交,事件处理的一些矛盾又纠结的自我对话。原谅我无法共鸣,如不是尾声解密有挑战性,我就要关游戏睡觉了
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.9K | 1.2K | 92% | $14.99 | |
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| $459.8K | 1.4K | 94% | $24.99 | |
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| $459.8K | 1.2K | 62% | $14.99 |