
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $82 — a different platform, not this one.
This game is also included in Retro First Friday Collection #4 bundle. Deafening silence in the deep darkness of space. The Magna 6 system is home to the most advanced weapons lab the universe has ever known. Two months ago, communications with the orbiting facility mysteriously went dead without any warning. If the cutting edge weapons in the station were to fall into the wrong hands, the results would be cataclysmic. Knowing that quick action is necessary, but unaware of what terrors might have caused the break in communication, you are called in to lead a small team of brave but expendable explorers through the imperiled space station with a mission to ascertain the fate of its crew. Krisalis Software’s gripping isometric squad-based sci-fi action RPG follows your team of four explorers as they trek through the dark environments of the Weapons Research Facility to uncover the mystery of what went wrong. Each member of the team is chosen by the player based on their strengths and weaknesses, as well as their personality and individual history. As the leader of the unit, you have full control over the inventories and actions of your squad, even down to deciding when to use headlamps to illuminate the darkness. But watch out – the inky blackness of space hides friend and foe alike. Traverse the dimly lit corridors of the Weapons Research Facility and beam down to the planet surface for terrestrial excursions. Craft weapons by combining interchangeable items found on your mission and use them to battle against hostile defense robots and other menacing threats. Marvel at the real-time dynamic lighting powered by impressive Super Photoscaping lighting techniques. Watch lamps and explosions cast lights and shadows on the environment, and use your squad’s headlamps to illuminate puzzles along your route. Take full control of your team of explorers as you manage their inventories, guide their individual actions, and keep tabs on their life-giving fluid levels.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.09−70% | 15ratings | 78% | — | not modelled |
| $2.09−70% | 2reviews | 100% | — | $82 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 23 | 74% | $9.99 | |
| — | 26 | 62% | $1.39 | |
| $82 | 2 | 100% | $2.09 | |
| — | 34 | 88% | $7.69 | |
| — | 51 | 74% | $14.99 | |
| — | 189 | 88% | $17.49 |