
Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.
Modeled estimate, not a reported figure. How we estimate →
About
Sums Steam only; GOG, PlayStation, App Store publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 709reviews | 87% | — | $189.4K |
| $2.99−80% | 150ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great re make there is some fantastic art and sound
I can't believe I never reviewed this! It's so good! The art is stunning and the soundtrack is epic! Get it!
A worthy remake of the classic. I played religiously on NES in the early 90s and was glad to play again.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
| $19.99 |
| 83ratings |
| 85% |
| — |
| not modelled |
| $2.99 | 55ratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Horrible UI. Horrible controls. I know this was an NES game but good god you can update the UI and controls. Leave a setting in there for a horrible, akward and very stupid old ways. What a mess.
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I started this game as a child and felt entirely too stupid for it, got hard-stuck and never had that closure... Finally after nearly 30 years, I got to see the ending of ShadowGate, and still felt quite stupid! hah! I wanted to play without having to use a walkthrough, and I nearly did! But at about the 6 hour mark I broke down and skimmed one as I got so stuck on a handful of puzzles, I had no idea where to go, what to do, or how to progress with a satchel full of random odds and ends, just trying to stab them into everything and firing spells that did nothing.. I had missed only a couple things, and overall - I feel I did pretty well for a game of this sort! I don't usually do point and click adventures, so this is a bit different than my usual games of choice. So much nostalgia seeing this castle, I couldn't believe I remembered so many different rooms and places I died so many years ago. Hearing that music, using random items on thyself... stumbling around in the darkness and finding new and improved ways to die. I really feel like this remake really gives it the love and respect this old dusty game deserved. The art is fantastic and beautiful. The voice acting is really good and fitting for the characters and design. As far as I remember, I didn't see much straying from the original - though as mentioned, I never actually completed the original... It was just so cool though. I can certainly recommend this game, with the suggestion of: Be patient with yourself. This game is hard... if you need to - don't feel bad to look it up to complete it - because its pretty darn cool and in my opinion worth a playthrough.
First off , I'm old enough to have played the original Shadowgate on Nintendo. That being said, its pretty much exactly how I remember it when it comes to the specific rooms and the order of how you travel through them. If you're feeling nostalgic, there is a few settings you can tweak to play with retro style. I really appreciate that the developers stuck to the original game, but added plenty of quality of life perks (The original was WAY more difficult!) Which leads me to mention that upon getting started, there seems to be quite a few "setup" features on just how you want the game displayed and how the game "feels" while playing. Personally, for me.. it seems like just a few too many choices to the point it got just a little confusing on what exactly I was going to be getting into. The graphics and sound effects really add another layer of entertainment that immerses you further into the game, ( I love the "blocking" sound.) The story I feel was a lot more fleshed-out in this version than the original as well. All and all, with everything considered.. I recommend this game to people that played the original and even new comers to the "story/puzzle-based, click-game" genre. Now do "Deja Vu" and "Uninvited" !
I owned this on the NES years ago. Back then, I was too young to handle the challenges, but now as an adult with more patience, I managed to beat it. Revisiting the game and really getting into its world was great. It remains cryptic and challenging, but there's something satisfying about finally finishing what I started as a kid.
This sucks. Not at all like the original.
Haaa que de souvenirs sur NES. Court mais en même temps hyper long si on ne trouve pas
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Related
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