
Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 13 → 1.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 26.7Kreviews | 92% | — | $1.9M |
| $29.99 | 8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While I do enjoy it for the most part, I struggle giving it a positive review. The whole game is your typical 2010s shooter with RPG character progression, linear level design with hidden secrets that, when discovered, reward the player with points for upgrades to their weapons, new abilities or passive character upgrades. The arsenal is also a bit boomer shooter-ish, with shotguns, rocket launchers, grenade launchers etc. The enemy roster is great, however. While the grunts are very simillar, the more powerful enemies serve a different purpose and the player has to choose the right weapon and approach when engaging with them. It all falls apart when the difficulty comes not from cleverly designed encounters, but from simply spamming the same enemy over and over again. Some battles take forever to get through and it's made worse when it's not fun due to constantly fighting the same annoying enemy. I also don't recall any Boss Fights being that special. They're usually giant enemies with weak points that the player has a chance to attack after first dodging their attacks or jumping over waves that deal damage. The soundtrack is nothing special, in my opinion, with only a few songs that really stand out, but when they do, they are great. Achivements-wise it's quite easy getting them to over 90%, only a few of them are a chore getting through. Overall, it's a good 2010s shooter with action-packed encounters, but the irritating enemy spam and totally unenjoyable boss fights bring this game down by a lot. The second game is way better.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.8K | 92% | $11.99 | |
| $1.9M | 9.6K | 93% | $9.99 | |
| $1.9M | 2.8K | 84% | $19.99 | |
| $1.9M | 4.8K | 86% | $14.99 | |
| $1.9M | 4.6K | 73% | $14.99 | |
| $1.9M | 2.2K | 78% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 28.2K | 87% | $2.99 | |
| $743.1K | 3.8K | 90% | $9.99 | |
| $205.9K | 4.4K | 78% | $1.99 | |
| $3M | 12K | 90% | $9.99 | |
| $3.3M | 9K | 93% | $14.99 | |
| $355.5K | 3.1K | 96% | $5.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 26 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian, Hungarian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 3.4Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 867 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Made me go bald. Holy Peak
охуенно
Eu amo katanas. É um jogo que coloca uma katana nas suas mãos e deixa você sair cortando geral. A gameplay é muito divertida.
虚幻竞技场风游戏能做的这么无聊也是挺离谱的,玩完实在不知道制作组做玩法设计的时候究竟在想什么。剧情刚开始还挺怪力乱神的,结果一转就变大型异世界家庭伦理剧了,我是真搞不懂欧美游戏是不是就对家庭伦理这个题材有什么特别的执念,不少欧美游戏剧情都是家里小打小闹演变成世界末日的荒诞戏码。然后游戏可玩性极差,就那么几种怪来回排列组合让玩家打,堆怪堆他妈的一箩筐,战斗就跟流水线工厂打螺丝一样无聊又繁琐。我都不想说拿盾的、双斧头肥仔、死灵法师、硬甲壳冲刺怪这几个设计的有多畜生,不是无前摇抓人,就是全是正面无敌,要不然就是血条比城墙还厚。说实话这游戏也不难,就纯宝宝巴士级别,但就是要搞几个赖皮怪来恶心一下玩家,就你这吊样还不如学人家英雄萨姆敌人无防护射个爽得了,至少我能直接打死一个弱智敌人,会比我要绕几个圈给弱智敌人搓背要好不少。武器设计也是脑瘫至极,其他武器我就不多说了,因为不少后期直接就变玩具了根本用不上,这里就简单说说火箭筒,看着这个只有3发弹容且还有接近一秒发射CD的火箭筒还破不了敌人防时,我是真的释怀了。反正这游戏就纯无聊游戏一个,闲着蛋疼确实可以玩,但我保证大部分人也会打到一半就直接弃坑这无聊游戏,能玩但真没必要。
Gracias Shadow Warrior por hacerme perder casi 5 horas de vida, ahora quiero coger una katana y hacer a todo el mundo cachitos..... Quiero cortar a todo el mundo en dos por lo pesado que es este juego, al principio está bien, pero luego aburre, me sale más fácil coger un arma mele larga y divertirme por ahí, no recomiendo está mierda pero solo por lo repetitivo que se vuelve, por lo demás todo bien effbfhnfnfgnefgngnrng2renfgrgnrgnrgnrggn puta o puto quien lo lea efefiuhfef2eifriffefefefeewfe
♥♥♥♥♥♥
Ахуянна гра, пам'ятаю ще в стім патрулі слідана)
Jogo muito bom, gameplay gostosinha e os poderes são legais, história boa. Só no new game + que não leva oq mais queremos dps de conseguir, quem jogou sabe, esse é um ponto negativo bem forte, de resto tem umas partes que fica enjoativo, porém é um pouco antes do jogo acabar, então meio que ele acaba na hora certa, por assim dizer
Si es chistoso, pero creo que en dificil los enemigos (en especial los gordos) tienen demasiada vida. Ah y Los ataques especiales tienen combinaciones de botones raras (D+D+click derecho es para curarse) fuera de eso no veo nada mas malo. Quizas los niveles pueden ser un poco confusos de navegar
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.