
Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 13 → 1.57/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 26.7Kreviews | 92% | — | $1.9M |
| $29.99 | 8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Remind me to Red steel 2 game while i am still playing on Wii console, This game is had the same atmosphere, i really enjoy it
Como muitos dizem doom chinês bom, engraçado e divertido. Recomendo em promoção pós se for BR temos que valorizar o dinheiro, se você ganhar bem mesmo assim em promo full price em jogo hoje em dia, e queimar dinheiro. Só recomendo de jogo for grande e com mais de 30 a 40 h campanha principal ou for algo igual um the witcher 3 + dlc ou o jogo no total tenha mais de 60 horas de gameplay ( principal e secundaria a campanha)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 26 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian, Hungarian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 3.4Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You got da powa'!
For a game about slicing demons with a katana and blasting them with guns it's okay. You complete the Nobitsura Kage towards the last chapter of the game and is a shame because when the sword is completed it makes slicing and dicing enemies more fun. Some of the other weapons that they give you in the game become obsolete and only end up using about 4-5 of them. Besides the katana for obvious reasons the crossbow,smg,rocket launcher,and occasionally the shotgun were the only weapons I ended up using. Graphically I would say the game looks pretty nice for its release in 2013.The ost is okay at best, nothing memorable about the music that I can really say.Surprisingly the story itself is pretty interesting with lo wang trying to get the Nobitsura Kage for his "Master" ,befriending a Immortal named Hoji and traveling to Hojis realm to fight his brothers.One thing that I did not like about with the story is that it felt as if it was dragged on longer than it needed to be. I guess it could be tied to a gameplay issue but the game in my opinion did not need to be 17 chapters long.In the beginning I was having so much fun with exploring new areas of the game and investing myself with the story and cutscenes,but towards i would say chapter 12 and onward I had more of a sense of wanting this game to hurry up and end. Gameplay 6/10 Decent but becomes repetitive Sound design 5/10 Not great and not bad Graphics 7/10 Looks good for a 2013 game release Story 7/10 Interesting enough to become invested but falls off because of how long the game drags on. Overall Rating 6/10
Really wasn't clicking for me and honestly didn't do justice to its source material Shadow Warrior was originally made on the 3D engine and much like Blood and Duke 3D was an over the top brutally difficult silly game. If Duke Nukem was an American action hero parody, and Blood was that but more Evil Dead 2 and Army of Darkness, Shadow Warrior is Big Trouble in Little China mixed with a chessy martial arts movie. I will give them credit for keeping the immature humor and silliness. The gameplay is a slog in an attempt to modernize the game they give you upgrade points via a skill tree. That's fine but it means all your guns start out as pathetic pee shooters until you get better upgrades Doom 2016 this ain't, I also suspect it was so you would make use of the sword and this is what turned me away, the sword was awkward with mouse and keyboard with different combos and moves in the original fists and the sword were just options for variety you didn't have to use them but they played into the over the top tone and came with their own death animations. You also activate special powers like health and I suspect invincible and damage increase modes I got one and you have to hit W+W+RMB+LMB on the keyboard, I hated this in Unreal Tournament 2003 and 2004 and I hate it here cause being a frantic FPS you can't really stop mid battle to input a code just have a wheel menu for activating I know they are trying to keep the action fast paced Doom 2016 did that for its gun swap with a controller and so did AMID EVIL so why not here. I only played for 2 hours and I hated this the original was so ridiculous it felt like toon town it had one heck of a personality and much more level variety and interaction than this (from what I have seen). The game did sell well as their is a sequel but I can't recommend this.
No começo o jogo é bem legal, mas ele se estende demais além do necessario ao ponto de tudo que era legal e divertido no começo fica CHATO, esse é o maior problema dele, QUE JOGO CHATO. Os inimigos são repetitivos e conforme as fases passam eles só viram esponja de dano, é um spam dos mesmo inimigos extremamente entediantes de enfrentar e que demoram pra morrer pra deixar ainda mais arrastado, eu até tentei me forçar pra zerar mas só aguentei ir até a fase 13, e ainda tem MAIS 4 FASES. Recomendo só se você não tiver mais nada pra jogar ou se for um mega fã de boomer shooter, e msm no segundo caso tem melhores opções
это честный и динамичный шутер с отличным чувством юмора и безумным экшеном. главная звезда здесь, без сомнения, катана. чувство от её ударов, расчленение и скорость боя выше всяких похвал. игра дарит невероятное удовольствие, когда ты влетаешь в толпу демонов, уворачиваешься от снарядов и крошишь их на части. однако, спустя несколько часов становится заметен главный недостаток: враги однотипные. по сути, на протяжении всей игры вам противостоят 5-6 типов противников с разными палитрами. тактика против них почти не меняется, что к середине приедается. еще один момент: всю игру можно пройти только катаной. конечно, есть пушки, ракетницы и магия, но катана настолько эффективна, универсальна и прокачана, что необходимость переключаться на другое оружие часто отпадает. арсенал в итоге простаивает. и главный минус: под конец игра становиться душной. последние уровни, особенно замок, кажутся затянутыми. однообразные коридоры, волны уже приевшихся врагов и общее ощущение "когда же это закончится" немного портят впечатление от финала. итог: это очень крутой, хоть и неидеальный, слэшер в стиле старых шутеров. рекомендую всем, кто любит быстрый экшен, юмор и хотят почувствовать себя непобедимым ниндзя. но будьте готовы к монотонности во врагах и затянутому финалу.
love the game i play it with my boyfriend sometimes
The game is super GORE, which is kinda fun. Just trying to complete the achievements. Took ~9 hours to complete the game alone in normal mode. Now will try insane mode + achievements.
This game is an absolute pleasure and even though its an FPS, i beat the whole game with mostly just the sword because they made the sword absolutely busted. 10/10, better than doom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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