
Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 13 → 0.6/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 26.7Kreviews | 92% | — | $1.9M |
| $29.99 | 8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this was fun. A good, stupid fps about playing Lo Wang. Nowadays there's way better games, but I had fun. I pirated this game when it first came out. Forgive me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 26 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian, Hungarian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 3.4Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Shadow Warrior 2013 walked so DOOM 2016 could run. ♥♥♥♥♥♥♥ hilarious game, worth full price tbh. Made when devs actually put soul into their games.
Took me 7 years to beat an over 13 year old game XD It's really fun and really aggravating with the controls. I get what they were going for with the sword and magic stuff but having to input a small code to do everything was a little irksome in the middle of intense fights that cost me my life many times XD Still, if you haven't at least tried it yet. It's fun for sure. Especially cutting down the human mobs. Wish there were more opportunity to cut them up later in the game as they were very fun to dispatch XD Overall, decent game. Hopefully it doesn't take me another 7 or 8 years to beat Shadow Warrior 2 XD
I came for the swords and stayed for the Wang jokes. Shadow Warrior doesn't reinvent the wheel, but it slices it clean in half with a katana. The combat feels incredibly satisfying once it clicks. You're dicing demons while cracking jokes that would make your dad groan and your mom concerned. Story exists if you squint hard enough. The gunplay is solid, the swordplay is even better and Lo Wang is genuinely charming in a very stupid way. It won't blow your mind, but it will absolutely cut through your free time. [b][7.5/10][/b]
A very enjoyable shooter, which, paradoxically, requires a lot of sword-fight in the higher difficult levels, because its much more useful than guns. A worthy successor of the original 90's Shadow Warrior. Well done, guys! Well done! ----------------------------------------------------------------------------------------------------- Un shooter muy divertido, que, paradójicamente, requiere de un uso desmedido de la katana en las dificultades más altas, porque resulta ser mucha más efectiva que las armas. Un digno sucesor del Shadow Warrior original de los 90s. ¡Muy bien hecho muchachos!
Даже по скриншотам мне изначально не сильно нравилась игра, но я взял по хорошей скидке и всё же игра ничем меня не затянула. Есть конкуренты, которые мне нравятся намного больше, чем это.
Compared to today's gaming standards, Shadow Warrior may feel a little lackluster. But if you can see past that you'll be in for one of the most badass experiences in gaming. You're a sarcastic and immature samurai (Lo Wang) with a cool sword, magic powers, and powerful guns who befriends a mischievous demon (Hoji) as they try to find the fragments of a powerful sword. The hilarious relationship between those two -as well as the humorous tone of the game overall- are definitely the highlights for me. I think the controls need a little work, especially when using special abilities (I recommend playing with a controller). I also think the boss fights are a bit lame, they're all pretty much the same fight. However most of the game is just hacking and slashing away at demons, and the gameplay in those areas flow really well with a good mix of upgradeable weapons, powers, and environmental elements. Oh, and for some reason the fall damage is REALLY bad. Do not dash down a staircase. Fortunately they remove fall damage in future games.
Don't know why I skipped it back in the day. Today it feels like a breath of "fresh" twelve-year-old air. It's a bit stale, but smells like freedom and unapologetic fun.
I really do enjoy this game. I compare this game with the darkness 2 as both are FPS games, dark comedy and 18+ type video games. The dark comedy in this game in my opinion is better than the dark comedy of the vendetta's campaign in the darkness 2. As for the satisfaction of violence, fun and relaxing feel than the darkness 2 does it better than shadow warrior ( 2013 ). I really enjoy the katana, the powers, the badass guns and Lo Wang's personality. Lo Wang's jokes ( alongside Hoji's own jokes and presence ) and comments throughout the game make him so cool and badass. My favorite parts in this game were the boss fights of Gozu, Mezu and Xing. Mezu's boss fight is my favorite he has a cool entrance, attacks and cool theme song that plays during his fight with Lo Wang. The only thing I didn't like about this game was the survival mode I just wish this gamemode was done better and it was more fun to enjoy and survive it. Bioshock infinite's clash in the clouds gamemode is a good example as to how I think the survival mode of shadow warrior ( 2013 ) should have been. I enjoy wave based survival games ( like killing floor ) more than story based games. To summarise it I enjoy this game a lot the only downside of this game is the survival mode not being fun enough. This game is still an amazing game and is a 10/10 for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.9M | 9.6K | 93% | $9.99 | |
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| $1.9M | 9.9K | 93% | $9.99 | |
| $1.9M | 2K | 72% | $29.99 |