
Shadow Tactics is a hardcore tactical stealth game set in Japan around the Edo period. A new Shogun seizes power over Japan and enforces nationwide peace. In his battle against conspiracy and rebellion, he recruits five specialists with extraordinary skills for assassination, sabotage and espionage.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 30 → 2.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 920 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好游戏
HAO
很不错的一款游戏,只是升级到M芯片的mac电脑后不兼容了,希望制作组能够更新兼容ARM的mac版本。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1521.4/day in the week to Jul 16 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Polish, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Traditional Chinese +1 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以可以
好欸
Epic上买的赏金奇兵3通了两遍,还是觉得好玩,赏金奇兵3的音乐明显比将军之刃的好听的多,这一作的控制系技能太变态了,不限时间的硬控。相比之下,赏金奇兵3里的技能明显削弱过,导致上手之后,吃了一惊。狙击依旧是废物,食之无味弃之可惜。但凡多给点子弹么,就这赏金奇兵3又削了一大截,这一作的狙击已经全是加强版的,仍然觉得不好玩,子弹太少了,缺乏针对性对性的怪物,用不用狙击都能过。打吧,就这几颗子弹,首次通关的时候,完全不知道后面是否需要用到,纠结半天。末了发现,纯粹是多虑。 总的老说,还是很好玩的游戏,绝对不亏。 制作组解散了,真的是太可惜了,哎哎哎,一声叹息。
Love it. Just wished it had a pause during shadow mode and speed-up too.
Very nice game!
I would recommend this game for anyone who are into Stealth Tactics Games. It's so good. It goes toe to toe with Commandos 2.
It’s a game where the developers didn't take many risks: the same types of characters, nearly identical skills and abilities, and the exact same enemy types, just with a change of scenery. If you can pick it up at a good price and enjoy strategy and pattern-recognition games, it's pretty solid. But if you're looking for something fresh, this isn't the game for you
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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