
Shadow Tactics is a hardcore tactical stealth game set in Japan around the Edo period. A new Shogun seizes power over Japan and enforces nationwide peace. In his battle against conspiracy and rebellion, he recruits five specialists with extraordinary skills for assassination, sabotage and espionage.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 30 → 2.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
22年买的,以前在手机上用咪咕快游玩过,算圆梦了无聊回来写个评测,总体来说策略玩家狂喜
Если кто-то помнит (конечно же помнит!) те самые Commandos - это тот же самый кайф из детства + офигительный японский антураж! Отдельный смак - включить японскую озвучку!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.6M | 103.7K | 93% | $13.99 | |
| $39.5M | 69.3K | 87% | $29.99 | |
| $39.5M | 65K | 83% | $24.99 | |
| $39.4M | 39.9K | 89% | $39.99 | |
| $40.5M | 35.8K | 54% | $49.99 | |
| $39.2M | 147K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.9K | 93% | $19.99 | |
| $10.7M | 16.6K | 97% | $39.99 | |
| — | 1.1K | 94% | $3.99 | |
| — | 113 | 88% | $4.99 | |
| — | 122 | 92% | Free | |
| $4.4M | 8.8K | 82% | $29.99 |
Reviews, worldwide (the counter carries no country): 1521.4/day in the week to Jul 16 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Polish, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Traditional Chinese +1 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 913 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sb一样的视角操作
для фаната Коммандос это топ игра!)
玩这款主要是回忆盟军敢死队
So that is where Yuki comes from...
君生我未生,我生君已死
还行,主要是其独特的玩法吸引了我,但我发现它似乎更注重剧情?总之在来回强迫症的收集勋章和成就后...我无聊了
상황에 따라 패드+키보드로 게임했는데 조작감은 솔직히 좋지않음 패드로 할땐 키가 겹치는게 많다보니 상호작용이 겹칠때 원하는 상호작용을 안할때가 있고 키보드로 할땐 상호작용이 겹치는 일은 적지만 뷰를 바꾸는게 조금 불편함 게임 스토리는 뭐 그냥 평범함 하지만 게임성은 진짜 재밌음 처음엔 한판한판 할때마다 익숙치 않다보니 1~2시간 걸리고 뱃지까지 해결하려면 2~3시간 걸릴때도 있는데 시간가는지 모르고 재미있었음(다만 세이브를 자주하는걸 추천함 실수한번에 실패할때 있는데 그럴때 실패 직전 상황에서 시작하는게 아니라서 잘못하면 20~30분 날림) 처음 하는 사람이고 뱃지를 얻는것에 그리 신경을 쓰지않는다면 초보자 난이도하는걸 추천함(다만 초보자 난이도로 해도 나오는 적들은 달라지지않고 적들 인지속도 다운+플레이어블 캐릭터 피가 한칸 늘어나는게 다긴함) 괜히 뱃지때문에 일반으로 했다간 하루에 1~2스테이지밖에 못미는 경우가 있음(물론 초회차엔 무슨 뱃지가있는지 모름 1번깨야 뱃지가 개방됨) 스테이지에 주민 나올때 있는데 적병보다 얘네가 더 빡치게함 주민이라 안타까워서 안 죽였다간 내 캐릭터가 스노우볼로 뒤지는 경우가 많아 나중가면 보이는 주민은 싹다 없애게됨 다쿠마의 너구리.... 유키의 함정+피리... 너희는 최고였다
brilliant game! beautiful, well made, great fun. definitely worth giving it a try. a new genre for me at the time, but now, i'm a fan!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.