
Nightmarish monsters crawl forth from the darkness, while the Demon Lord lurks beneath the abyss. Venture into the Shadow Dungeon, carve your way through blood and chaos, and forge your own legendary epic.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #71, worst UA #98 · 8 markets collected
About
《Shadow Dungeon》 is a dark fantasy action RPG featuring a retro-inspired visual style reminiscent of late 1990s role-playing games. Choose your hero and embark on an epic journey through a vast and mysterious world.
From eerie and terrifying dungeons to solemn ancient temples, from scorching deserts to haunted ruins filled with restless spirits, and even to places no mortal has ever set foot in — including distant realms beyond reality and the depths of hell itself. The world is filled with hidden treasures waiting to be discovered. Every ruin conceals secrets, every strange artifact holds ancient power, and countless legendary creatures lurk in the darkness.
Terrifying monsters, demonic beings, undead warriors, cyclopes, mysterious cultists, evil spirits, zombies, and many other malicious entities will stop at nothing to block your path.
Diverse Character Classes:
The game offers 4 unique classes, 12 distinct talent trees, and hundreds of skills. Master elemental magic as a sorcerer, wield dual blades as a holy warrior, strike with deadly precision as an archer, or summon demons and skeletons as a necromancer. Endless combinations await your exploration.
Massive Arsenal of Equipment:
The game features over 100,000,000 pieces of equipment. Carefully crafted legendary and mythic items make up more than half of all loot. By combining different weapons and skills, you can create your own hybrid builds and discover your preferred playstyle. Every piece of loot has value, and every class offers countless optimal equipment choices. Through experimentation and customization, forge your own unique combat style and carve a bloody path through the underworld.

Challenging Combat Experience:
With diverse environments, massive hordes of uniquely designed enemies, deep character progression systems, and intense real-time combat, the game delivers constant excitement. As your journey progresses, you will unlock powerful abilities, wield epic weapons, gain various buffs, and face increasingly dangerous challenges.
Immersive Musical Experience:
A rich original soundtrack blending gothic atmospheres with late-90s orchestral elements creates an epic retro gaming experience. Powerful theme music draws you deep into the unique world of Shadow Dungeon.
Revolutionary Sound Design Technology:
Advanced audio algorithms, multi-layered sound avoidance systems, intelligent loudness control, and dozens of post-processing tracks ensure perfect integration of skill effects, monster sounds, background music, and ambient audio, delivering an immersive auditory experience.
Extreme Performance Optimization:
Specialized optimizations handle large numbers of enemies, spells, and sound effects on screen. Even during intense battles filled with explosions, fire, and lightning, the game maintains smooth and responsive gameplay.
Retro Dark Gothic Art Style:
Travel back in time to the golden age of classic dark loot-driven RPGs around the year 2000 and experience their timeless charm.
Deeply Immersive Gameplay:
Featuring complex talent systems, balanced statistics, visually striking yet restrained skill effects, randomized loot, and immersive audio, the game delivers a deeply engaging experience.
Pure Loot-Driven Gameplay:
No seasonal resets. All epic items you obtain will remain permanently and never be weakened. No microtransactions. All loot is earned through combat. A truly pure experience designed to be enjoyed for years to come.
7 Chapters with over 160 unique maps and stages
4 Playable Characters, 12 Talent Trees, and more than 370 Skills, allowing countless creative builds
Over 100,000,000 Different Items generated semi-randomly from 3,200 base templates. More than half of all equipment includes additional skills that synergize with talents
15 Unique Armor Sets for Every Class
Unlimited Skill Points, enabling advanced hybrid builds in late-game progression
Over 60 Unique Bosses and more than 200 Distinct Monsters, each with unique mechanics and attack patterns
17 Blessing Shrines, various gems, buff potions, and rare permanent elixirs to empower your journey
Massive Inventory System: Unlock additional pages through quests and carry thousands of items. A gigantic storage warehouse with unlimited pages allows you to store hundreds of thousands of items and fully enjoy the thrill of collecting legendary gear
Mystic Dungeon Challenges
Reforging, Enchanting & Enhancement System
4 New Classes (Assassin, Engineer, Barbarian, Warlock)
Mercenary System
Tower Defense Challenges
Rune System
Transmutation & Crafting System
Engagement
Reviews
Themes across 707 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还行
비경 50층도착
玩法单一无聊
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Ukrainian*, Russian*, Hungarian*, Turkish*, Greek*, Czech* +12 more
Hours played at review time, across 707 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还可以
就是几分钟 闪退 闪退 还是闪退
[전체평가: ★★★★★] ●장점: 캐릭터를 성장시키는 재미가 최고수준이다. 처음 그래픽보고 B급 뱀서류인줄 알았는데 디아블로2 보다 훨씬 재밌게 하고 있는 중이다. 1. 길찾기가 아주 단순해서 길찾기에 스트레스가 없다. 2. 몬스터도 미니맵에 나온다. 몹들 찾아다닌다고 시간낭비할 필요가 없다. 3. 몬스터의 밀도가 촘촘하다. 몹들을 한번에 쓸어 다니는 재미가 있다. 4. 레벨업이 빠르고, 스킬들이 시원시원하다. 근데 타격감도 좋다. 5. 아이템 모으는 재미가 있다. 6. 캐릭터 4개가 있는데 4개마다 각각 3가지의 스킬트리가 있다. 하나하나 키워보는 것도 재미. 7. 디아블로4처럼 지루한 스토리모드가 없다. 기다림없이 바로 도파민 장착이다. 8. 가격이 저럼하다. 만원 돈값은 충분히 한다. 3시간 시간가는줄 모르고 했다. 카페한번 갈돈이다. 9. 렉이 없다. ●단점: 1. 아직 도전과제가 없다. (찾아보니 추후에 추가할 예정이라고 함) ●아쉬운점: 1. 멀티가 지원안된다. 멀티 없어도 충분하지만 혼자하긴 아깝다.
Занятная игра, в которой очень мало игры, зато есть отличный, практически незамутнённый геймплей. За время прохождения моя оценка колебалась несколько раз от 10/10 до 1/10 - и вот почему. Про геймплей я уже сказал, в остальном тут нет ни графики, ни сюжета, поэтому вопрос - ну накой настолько, вернеее - НАСТОЛЬКО - длинная "кампания", я её прошёл и взял сотый уровень примерно за 20+ часов, да и то перманентно со склянкой на прибавку опыта, последние уровней 15 персонажа были самыми тяжёлыми, не бросил только, чтобы посмотреть, что там в эндгейме, сколько народа задолбалось и бросило раньше - можно только догадываться. Сама "кампания" пуста, зал с мобами-зал с боссом-зал с мобами и так далее до упора. Рандомных элиток нет, каких-то событий нет, квестов нет[strike], населена роботами[/strike]. Обольщаться заявленным мегаколичеством лута тоже не стоит, когда нащупываешь свой билд, то "внезапно" выясняется, что на каждый слот у тебя максимум две шмотки на выбор, дальше смотришь что там из них же выпало на предмет прибавок к нужным скиллам и/или подгоняешь под свой уровень - и так до эндгейма. Да, во второй половине появляются сеты, но я нужный для себя за вот это вот время собрать его себе так и не сумел. Ну и какие-то совсем уж уникальные вещи неплохо было бы добавить, иначе всё ну реально одинаковое. Билдостроение тут ну тоже такое себе, в пределах выбранного класса не то, чтобы сильно развернёшься - основная ветка + по одному активному из соседних (или двух из одной) + пассивки из всех веток, ограничение в восемь навыков заметно сковывает билдостроение. Эндгейм - ну он хотя бы есть. Да, по первости ощутимо взбадривает подскисшего игрока, пока разбираешься с парагоном и рунами, но дальше та же пустота опять начинает задалбывать - прокачка идёт медленно, боссов почему-то нет (почему, собственно?) и наскучивает это очень быстро, там даже из разряда "придумай сам себе развлечение" уже сложно себя мотивировать. Резюмируя. В целом всё это ближе всего к Chronicon, причём проблема со шмотом там примерно та же, что всё в итоге упирается в пару нужных сетов, но Хроникон прям гооораздо глубже и разнообразнее в эндгейме. Был бы это РД, то прям многое можно было бы простить, но просто очень сыро и на полноценную игру это пока не тянет, этакий незатейливый тайм-киллер на несколько вечеров. Разработчик игру регулярно патчит, буду следить, но сейчас раз уж нейтральную оценку поставить нельзя, то минусы всё-таки ощутимо перевесили, 4/10 максимум.
加油打磨细节,画质再做好点而不是闪光特效更多。 优化说明相关,人物都做男女性,感觉会更好。 死灵完全是区,完全是区,非常区,三个系都是,别上当。 开荒想爽一路跑建议冰法,想花里胡哨的爽火和电。我再品品。 打折推荐。
Great Potential, 10 Dollar price is generous. I Ask you OO Cat Dev(s) if you're reading this To push just a little further on this game you've made and add 1 A simple permadeath mode or toggle, (oh yes indeed..) 2 Classes to be more distinctive in feel/gameplay for increased replay value. 3 Chronicon styled or inspired difficulty scaling, simple adjustable global modifiers. 4 8 directional movement art only for the *player character* sprites. I truly believe these changes would make your game more appealing to the arpg market, I need an offline arpg whenever my internet fluctuates or goes out and I personally like what is here. If my first three (3) suggestions were implemented I would LOVE what is here. Best of luck.
彳亍,
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $512.5K | 1.6K | 89% | $17.99 | |
| $512.2K | 810 | 66% | $19.99 | |
| $512.6K | 696 | 76% | $29.99 | |
| $512.7K | 1.2K | 91% | $14.99 | |
| $512.1K | 1.2K | 64% | $9.99 | |
| $512.8K | 1.8K | 95% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $180.3K | 479 | 84% | $10.49 | |
| — | 0 | — | — | |
| $8.7K | 58 | 86% | $7.99 | |
| $6.7K | 21 | 95% | $14.99 | |
| $275 | 1 | 100% | $9.99 | |
| — | 0 | — | — |