
Nightmarish monsters crawl forth from the darkness, while the Demon Lord lurks beneath the abyss. Venture into the Shadow Dungeon, carve your way through blood and chaos, and forge your own legendary epic.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #71, worst UA #98 · 8 markets collected
About
《Shadow Dungeon》 is a dark fantasy action RPG featuring a retro-inspired visual style reminiscent of late 1990s role-playing games. Choose your hero and embark on an epic journey through a vast and mysterious world.
From eerie and terrifying dungeons to solemn ancient temples, from scorching deserts to haunted ruins filled with restless spirits, and even to places no mortal has ever set foot in — including distant realms beyond reality and the depths of hell itself. The world is filled with hidden treasures waiting to be discovered. Every ruin conceals secrets, every strange artifact holds ancient power, and countless legendary creatures lurk in the darkness.
Terrifying monsters, demonic beings, undead warriors, cyclopes, mysterious cultists, evil spirits, zombies, and many other malicious entities will stop at nothing to block your path.
Diverse Character Classes:
The game offers 4 unique classes, 12 distinct talent trees, and hundreds of skills. Master elemental magic as a sorcerer, wield dual blades as a holy warrior, strike with deadly precision as an archer, or summon demons and skeletons as a necromancer. Endless combinations await your exploration.
Massive Arsenal of Equipment:
The game features over 100,000,000 pieces of equipment. Carefully crafted legendary and mythic items make up more than half of all loot. By combining different weapons and skills, you can create your own hybrid builds and discover your preferred playstyle. Every piece of loot has value, and every class offers countless optimal equipment choices. Through experimentation and customization, forge your own unique combat style and carve a bloody path through the underworld.

Challenging Combat Experience:
With diverse environments, massive hordes of uniquely designed enemies, deep character progression systems, and intense real-time combat, the game delivers constant excitement. As your journey progresses, you will unlock powerful abilities, wield epic weapons, gain various buffs, and face increasingly dangerous challenges.
Immersive Musical Experience:
A rich original soundtrack blending gothic atmospheres with late-90s orchestral elements creates an epic retro gaming experience. Powerful theme music draws you deep into the unique world of Shadow Dungeon.
Revolutionary Sound Design Technology:
Advanced audio algorithms, multi-layered sound avoidance systems, intelligent loudness control, and dozens of post-processing tracks ensure perfect integration of skill effects, monster sounds, background music, and ambient audio, delivering an immersive auditory experience.
Extreme Performance Optimization:
Specialized optimizations handle large numbers of enemies, spells, and sound effects on screen. Even during intense battles filled with explosions, fire, and lightning, the game maintains smooth and responsive gameplay.
Retro Dark Gothic Art Style:
Travel back in time to the golden age of classic dark loot-driven RPGs around the year 2000 and experience their timeless charm.
Deeply Immersive Gameplay:
Featuring complex talent systems, balanced statistics, visually striking yet restrained skill effects, randomized loot, and immersive audio, the game delivers a deeply engaging experience.
Pure Loot-Driven Gameplay:
No seasonal resets. All epic items you obtain will remain permanently and never be weakened. No microtransactions. All loot is earned through combat. A truly pure experience designed to be enjoyed for years to come.
7 Chapters with over 160 unique maps and stages
4 Playable Characters, 12 Talent Trees, and more than 370 Skills, allowing countless creative builds
Over 100,000,000 Different Items generated semi-randomly from 3,200 base templates. More than half of all equipment includes additional skills that synergize with talents
15 Unique Armor Sets for Every Class
Unlimited Skill Points, enabling advanced hybrid builds in late-game progression
Over 60 Unique Bosses and more than 200 Distinct Monsters, each with unique mechanics and attack patterns
17 Blessing Shrines, various gems, buff potions, and rare permanent elixirs to empower your journey
Massive Inventory System: Unlock additional pages through quests and carry thousands of items. A gigantic storage warehouse with unlimited pages allows you to store hundreds of thousands of items and fully enjoy the thrill of collecting legendary gear
Mystic Dungeon Challenges
Reforging, Enchanting & Enhancement System
4 New Classes (Assassin, Engineer, Barbarian, Warlock)
Mercenary System
Tower Defense Challenges
Rune System
Transmutation & Crafting System
Engagement
Reviews
Themes across 696 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if you need something to scratch the loot goblin itch, this works
El juego en general esta bien, pero está demasiado verde, le falta profundidad y sobre todo Boses, cuando terminas los 7 actos y entras en el endGame, solo es pushear profundidad, pero no hay un Boss en cada mapa del piso o cada 10 plantas o algo así, esto todo matar mobs y siguiente planta, es muy repetitivo.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Ukrainian*, Russian*, Hungarian*, Turkish*, Greek*, Czech* +12 more
Hours played at review time, across 696 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
esse jogo está totalmente completo, é um jogo completo, com progressão e sistema de farm incríveis, é um jogo atemporal, quem é old school e quem é novo no mundo dos jogos, ambos vão gostar, ele aclama todos os públicos, desde que gostem desse gênero.
割草感很舒服 找回最初刷寶遊戲的爽感 但缺點也很明顯 後期東西多之後真的很卡 反而越後期體驗越差 然後最後期也沒有個終局挑戰內容的王之類偏END GAME內容可以挑戰 然後是進到秘境之後其實變化不算到非常大 如果流派已經確定走某一套 其實大多就是普通秘境打一套自己流派的套裝和武器弄完之後>大師秘境打一套一樣的東西因為基底數值更高>噩夢秘境再打一樣同一套東西>煉獄秘境再幹一樣的事情 差別就只有需要農爛的超低掉落的金鎚跟自己主技能+1等的符文需要花大量時間刷 所以刷到越後期反而體驗越差 因為卡頓+要的東西都長得差不多 而且小精靈的移動速度很慢 導致後期跑速高的流派常常東西撿不到 最後一點就是技能效果的符文做的有點差 因為傷害%數不同不能堆疊 導致每次要花一大堆時間整理這些東西 超煩躁 全部扔倉庫又沒有搜尋功能導致要一個一個找 賣商店又怕把自己要用的賣掉所以也要一個一個看
我退了我的游戏账号,上朋友的号,结果上去显示是我的较色,而且还是回档后的角色,在上回我自己的账号,角色依然是被回档的,傻鸟游戏,谁爱玩谁玩
100시간 정도 해본 결과, 저렴한 가격치곤 혜자 게임이 맞으나, 아쉬운점도 제법 있음. 특히 폐지줍는 게임의 특성상 폐지를 주으면 아이템을 비교하면서 또는 필요한 아이템등을 찾아야하는데 필터같은게 없어서 일일이 마우스를 갖다대보면서 확인해야 하는 부분은 매우 불편하고, 세트 아이템의 경우 꼭 한개가 안나옴.. (4개로 구성된 세트템의 경우 3개까진 모을 수 있으나 4번째템은 구할수가 없는것 같은 느낌이랄까..) 그리고 세트템을 착용하면 기존 스킬이 변경된다고 하는데 티가 하나도 안나는것 같은 느낌이랄까.. 예를 들어서 기존에 노란색 이팩트였으면 색이라도 뻘겋게 바꿔주면 티가 좀 날 것인데, 바뀐지도 모르겠음.. 그거 외에는 나쁘지는 않은것 같고 나름 재미도 있는것 같음
无主线,完全没有剧情内容,中间做个npc还以为是剧情引导,结果P都不会放一个; 无成长,装备跨度极大,第二章开始还是蓝紫装备,结束已经一身神话装备,粉色装备和橙色装备好像是来搞笑的,不考虑套装的情况下第二章理论上可以刷一身毕业装备了; 无数据,看似在主城搞个木桩,还分单体和aoe环境,玩家根本不知道哪些技能是主要输出技能,自动攻击没有输出循环,就是哪个靠前的技能好了就打哪个技能; 宣传的时候吹的天花乱坠,实际上是落后了20年的产物,暗黑破坏神的拙劣模仿者
技能一多起来就30帧,我的电脑大菠萝4都有120帧左右,这个小游戏真的绷不住了,滑稽.jpg
Decent little singleplayer loot-based RPG (okay, more like a bullet heaven) that I farmed while watching movies. While the skill trees are reasonably large, the gameplay depth and complexity isn't as significant as it looks. You WILL have to turn on autoattack at some point since you won't be able to efficiently use all your skills on cooldown otherwise, by about lvl 40+. Game plays like most other bullet heavens (Vampire Survivors, etc.) instead of RNG skills/pickups from leveling, you choose your own skill tree and diablo-style loot. Hit lvl 100 in under 20 hours and saw pretty much all there is to see before it became too repetitive to continue. While you can get unlimited skill points, you'll only really bother to max out 1/3 trees since you're restricted by skill slots anyways. The other trees have a couple passives worth getting but that's about all you'll need from them. Progression at endgame (100+) is farming paragon points and better gear/gems/runes by doing greater rifts (similar to Diablo 3). I got to maybe floor 30~ before burning out as there were no more new skills as a carrot on a stick to chase, and progression becoming stagnant. 6.5/10 or so. Fun for the first while as you get new skills and make some builds with OP uniques that synergize with your kit, but becomes too repetitive to play past 20 hours. I doubt I'll come back to Shadow Dungeon to play the other classes, but it was fun to farm for a bit while watching movies in the background. Also worth noting the story is basically non-existent (I never buy bullet heaven games for the story and you shouldn't either lol). It's nice that a demo exists, so you can just try it for yourself.
就堆叠数值,连个上限在哪里都不知道,弃坑了,就个一键存取把我弄弃坑了,好不容易整理好的人物背包,一个一键仓库取出全乱完,整理了快1小时才完,光整理仓库把时间都干掉了
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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