
What if the Warsaw Pact had attacked NATO in the mid-1980s. Or the other way around? Study this titanic conflict, within its most emblematic theater, Germany and Central Europe. Will you be able to achieve your goals without escalating into an uncontrollable nuclear conflict?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我看这游戏还是改名叫华约噩梦吧,华约单位数值普遍比北约低,而且不是一点。华约还是太牢了。
A mon sens, c'est un des scénario SGS les plus "fun", devant Sealion. Hautement recommandé !
游戏是好游戏,但几乎每一部SGS游戏都有一方胜利点归零,重新载入时又回归初始值的问题。别的作20多分还好说,但本作初始250分,用掉好多牌消灭几个师后北约vp归零,一载入又变250分。这样下去根本没法玩。 Almost every SGS game has the problem that when one side VP turns zero,it returns to the original number while the game reloaded.In other games,the number is 20,30.But in Nato's Nightmare,it is 250!Several cards played,several divisions wiped out,when I reload,they have 250VP again!This problem should be fixed,or Nato would be completely imba.
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Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Dutch, Polish
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
beznadzieja totalna
I am kind of dissapointed with the clunky, confusing UI and the lack of rules detail for each particular game. I ve actually played the original SPI game "The next war" a couple of times and I think this PC game does it quite a disservice. I wish they had used the old AGEOD engine for the game that was by far more intuitive.
美工非常优秀的电子兵棋,从TNW和TTWW两款冷战兵棋大作改编过来的底子,决定了它的量大管饱,唯一的不足是,规则指仍然不太明晰,需要自己在推演中摸索推测,这貌似也是SGS作品的通病。
离奇,一共买了开发者Strategy Game Studio制作的九款兵棋。虽然玩的时间不算多一共加起来才600个小时左右,但好歹也是正版玩家。突然之间要求需要注册码才能登录是什么意思?
DO NOT BUY IT. This game as any others from this dev are not finished. You pay for an unfinished game packed with bugs, slow Ai thinking, and without correction for latter decisions. For example, there's a mether related to tension on the battlefield that, if met, the war turns nuclear and gives you a game over. The dev latter did change the value, but not when the game over text is triggered; thus you get the game over screen text but the game keeps playing. Its a great concept but a terrible execution.
好
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Where this game's players are, estimated from review languages.
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| $92.7K | 169 | 92% | $12.99 | |
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| $106.3K | 135 | 83% | $29.99 |
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| $129.1K | 339 | 96% | $9.99 | |
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| $129.2K | 380 | 91% | $11.99 | |
| $129.1K | 289 | 94% | $19.99 | |
| $129.2K | 616 | 73% | $9.99 | |
| $129.2K | 558 | 75% | $5.99 |