
Serious Sam: Shatterverse is a co-op roguelite FPS for 1 - 5 players. Blast through shifting universes, stack wild boons, bend the rules with run modifiers, and hunt Mental's deadliest forces. Fall fast. Come back louder.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #50, worst UA #92 · 9 markets collected
About
Engagement
Reviews
Themes across 437 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I honestly understand why this game has people so mixed but it's what I wanted to be honest. While I think the dialog is over all less punchy than I'd want. Especially Toon Sam where his whole gag speaking wise seems to be talking like a zoomer youtuber. I did enjoy one of my failed runs ending with Sam calling me a "scrub". I laughed my ass off. I miss when games would just insult me. It does take a long time to unlock more weapons and get their drop rates up in runs. Bosses are fun (the ones I have fought so far. Inverse Sam is beating my ass). If you and your buddies want some quick burst of Serious Sam style shooting I recommend it. If you just want the real deal then obviously this ain't for you. I recommend it over all Also play Siberian Mayhem guys its really good. Up there with Second Encounter
我是个单纯的人 我开枪 我射击 我把所有人都打爆 但是该说不说 第一关就用小手枪把火箭大机甲打爆是否有点
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian
Hours played at review time, across 438 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Genial, incrível amei de mais.
Game is FIRE!
Не понимаю претензии к игре. Есть конечно шороховатости которые нужно исправить, например матчмейкинг. На мой взгляд это отличная версия кооп Сэма. Оптимизация устроила, ничего не вылетало. Хочу пожелать разработчикам удачи и что они будут долго, а главное активно, поддерживать игру. Обновление: Самый сок начинается со второго уровня сложности. Там начинается самый сок.
I absolutely adore this experiment. Rogue-lite Sam on remixed classic maps from all of the games from the series - sharp idea. I wholeheartedly recommend to play it at least once for yourself, there's a good chance you will like it. Ignore the "fans" telling the Sam "is not the same" or "it is not our Sam anymore", they're too much into nostalgia and can't accept anything new.
Much less dissapointing than Serious Sam 3, 4 and Syberian Mayhem. Finally someone at least partially understood the original better than CroTeam could for the last few years.
오픈 베타 때 이상한 캐릭터 디자인과 카툰 렌더링 등등으로 첫인상은 개구렸지만 믹고든 급은 아니지만 레트로 스타일의 끝내주는 락 OST와 나름대로 시리어스 샘의 DNA가 담겨있는 게임플레이 + 팀포트리스2의 하위 호환이지만 그래도 무한대로 즐길 수 있는 타격감을 맛보고 출시하자마자 구매해서 함. 한국 돈으로 출시 할인가로 18,900원 즉 13.83달러라는 저렴한 가격에 마저 구매하지 못했던 시리어스 샘 1, 2편을 단돈 1달러 추가로 살 수 있었고 구매했을 때는 베타 때보다 추가 최적화를 더하여 출시가 되었음. 결론적으로 마음에 들고 베타 때보다 발전했고 꾸준한 업데이트로 지금보다 더 발전한 게임을 원함. 업데이트는 팀포트리스2처럼 했으면 좋겠음 각 무기의 스킨과 샘들을 꾸밀 수 있는 모자나 옷들 단순 스킨이 아닌 레트로 느낌 나게 커스터마이징 가능한 모자와 옷으로 꾸며졌으면 좋겠음, 1인칭 감정 표현이나도발같은 감정 표현으로 솔로 플레이 했을 때 내 플레이어 모델을 팔이나 몸 전체를 플레이하면서 개 쩌는 플레이와 함께 감정 표현하며 내 스킨과 스킬을 뽐낼 수 있는 기능도 있었음 좋겠음. 단점은 튜토에 있던 전설 로켓발사기로 로켓 점프 할 수 있었는데 다시 출시하고 시도해보니 굉장히 둔해짐 이거 수정 좀... 2026.09.01 오후 9:32 /*추가로 적을 단점들 다른 리뷰 보니까 프리렌더링된 프레임 낮은 끔직한 보스 컷신 얘기 하는데 이거에 동의함 끔찍하긴 하더라...베타 때만 그런 줄 알았는데 출시 때도 안바뀜 이 작품 자체가 옛날 부머 슈터를 포트나이트 그래픽 복붙으로 ui도 포트나이트처럼 해놓고 최신형 부머 슈터를 목표로 한 작품 같긴 한데 베타 때보다 몹들 배치가 더 재밌어지긴 했는데 스타일은 여전히 구수한 시리어스샘 프랜차이즈 방식임, 이럴 거면 ui 디자인이나 그런 게 그냥 포트나이트가 아닌 시리어스샘 스타일을 살리지만 ux가 더 발전된 가독성 좋은 ui나 그래픽으로 리디자인 되면 좋겠음 My first impression during the open beta was terrible due to weird character designs and cartoon rendering, but I bought it as soon as it was released after experiencing the awesome retro-style rock OST (though not quite on the level of Mick Gordon) and gameplay that retained the DNA of Serious Sam, plus the infinitely enjoyable combat feel despite being a downgrade from Team Fortress 2. At the launch discount price of 18,900 KRW (approximately $13.83), I was able to purchase Serious Sam 1 and 2—which I hadn't been able to buy before—for just an additional $1. By the time I purchased it, the game had been released with further optimizations compared to the beta. In conclusion, I like it; it has improved since the beta, and I hope the game continues to evolve even further with the consistent updates from the beta. I wish the updates were done like Team Fortress 2. I want to see weapon skins and hats or clothes to customize the Sams. Instead of just simple skins, I want to see hats and clothes that allow for customization. I also want a feature where, when playing solo, I can control my player model with my arms or entire body to show off my skins and skills while performing awesome moves. As for downsides, I used to be able to rocket jump with the legendary Rocket Launcher from the tutorial, but when I tried it again after the re-release, it felt incredibly sluggish. Please fix this... 2026.09,01 09:33 PM *A few additional downsides: I’ve seen other reviews mention the terrible, low-framerate pre-rendered boss cutscenes, and I have to agree—they really were awful. I thought it was just an issue with the beta, but nothing changed for the full release. The game seems to aim for the modern "boomer shooter" style, essentially taking an old-school shooter and slapping on *Fortnite*-style graphics and UI. While enemy placement has improved since the beta, the gameplay style remains stuck in the dated *Serious Sam* mold. Given that, I wish they had gone with a *Serious Sam*-inspired aesthetic rather than copying *Fortnite*—or at least redesigned the UI and graphics to be more readable and offer a better user experience.
geiles game bin gespannt auf kommende updates
Настолько испортить впечатление о серии игры про Сэма, даже 3 и 4 части не настолько плохие как это. 1. Каждый забег при игре вдвоем, у игрока не хоста нет брони, когда у хоста она видна на полу. 2. Второго игрока кидает под карту, при заходе в комнату испытаний. 3. При прокачке уровня не всегда дают выбрать разведданные, если качнешь ещё один уровень, игра соизволит всё же тебе прокачать 2 навыка. 4. Оружие невидимым становится в руках. 5. А, ну и самый сок, мы с девушкой играли часовую катку на третьей сложности и у нас после зачистки комнаты не удалось найти моба, который вероятнее всего провалился под карту или застрял где-то, тем самым не давая выйти нам из комнаты и продолжить забег. Пока это всё не починят, играть в это ебанный ад
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Where this game's players are, estimated from review languages.
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