
Seraph is a skill-based, acrobatic shooter... without aiming! Take the role of an angel who's mastered the art of 'Gun Fu' as she blasts and cartwheels her way through hordes of twisted demons.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 557reviews | 78% | — | $47.5K |
| $14.99 | 171ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
enemies are sponges..you will basically be stuck with default guns (pea shooters)..upgrades and such are laughable..and towards the end you will be stuck cause the game will set you costantly back..game is a joke, a bad one..too bad cause the mechanics are fun per se (plot is forgettable)
I do not recommend this game at all. Limited dodges, a lot of finger cramping from consistent jumping which is the point of this game, the chest are not rewarding and do not provide healing. There is no dialog with voice acting for the story. The cool downs are way to long. It is to much of a grind which is also the point of this game. Killing the bosses/mini bosses is not rewarding enough and provide you health especially since there is no recovery. Just overall not a fun game to play. Definitely could be way better. Only two powers to have on hand really limits the game play. The guns do not swap when you run out of ammo. Can I get a refund?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一款2D平台射击游戏。 基本要素还算齐全,多种武器、多种主动技能、角色升级、武器技能升级,加上在当年的独立游戏来说还不错的音画效果,粗一看有佳作潜力。 但是关卡设计仿佛复制粘贴,从教程关结束之后我打了六七关基本长得都差不多。 升级所需的材料简直惊人,仿佛需要肝日常的手游。 相比之下,在墙附近跳跃总是撞墙这种明显的操作设计问题只能算小毛病了。
Not working on modern Nvidia card, see discussions.
Lame at his best. Very long in term of progression but since it doesn't really help you go farther it's hard to complain about it. Overall, gameplay is none existent, you'll press fire button and somtimes ability ones. Same ennemies from beginning to the end. Tried to finish but it bored me like never a game did before, it's not especially hard just boring.
ПРЕДУПРЕЖДЕНИЕ ФАНАТАМ DEVIL MAY CRY И METAL GEAR RISING Игра вам может зайти, но с важным уточнением. Управление здесь менее удобное. Играть в это с клавомыши крайне не рекомендуется, руки могут заболеть. Но не стоит принимать это как признак того что управление плохое. оно просто специфичное. Другие игры тоже этим грешат. Старайтесь держать руку расслабленной и купите геймпад с нормальной эргогономикой
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Progression can feel maddeningly slow due to the veeery little incremental upgrades you get, I wish it was just a bit more generous with them. Also the walking animation with the standard guns drives me CRAZY, for a game all about being acrobatic and jumping around you would think one of the animations you will see the most would be better (I know, absurd nitpick, it's just been eating me inside for years). Anyway, pretty entertaining, looks nice, hope they make something else building on top of the premise.
If My Friend Pedro had autolock, this would be that game.
A - Les Points Positifs - Un gameplay dynamique - La montée en difficulté - Le Lore - La Direction Artistique - Les graphismes - La bande-son - Le prix B - Les Points Négatifs - Parfois, trop de mobs dans la même pièce (surtout sur la fin) - bug de succès - Les pièces à débloquer trop près des boss (objet à récupérer pour augmenter le nombre d'éclats) - La durée de vie assez courte
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8K | 129 | 75% | $4.99 | |
| $3K | 22 | 68% | $6.99 | |
| $1.2K | 6 | 83% | $9.99 | |
| $9.8M | 17.1K | 95% | $24.99 | |
| $8.3M | 15.1K | 91% | $24.99 | |
| $5.2M | 12.3K | 95% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.5K | 393 | 84% | $5.09 | |
| $47.5K | 166 | 97% | $14.99 | |
| $47.5K | 301 | 91% | $9.99 | |
| $47.5K | 373 | 97% | $5.99 | |
| $47.5K | 149 | 74% | $10.99 | |
| $47.5K | 154 | 90% | $11.99 |