
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #32, worst CN #82 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Jul 31 → 213/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Updates
Engagement
Reviews
Themes across 2520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A step up from Dungreed. While team horay's first roguelike was really fun, it felt like it lacking a lot of what this game offers. Sephiria has a lot of fun choice, snappy gameplay, and good meta-progression. To put what could be a pointless multi-paragraph review could in a single emote: :steamhappy:
Great game that is simple enough to easily understand with enough inventory management madness to make you forget how many runs you have put into it. Everything starts a bit slow, simple and straight-forward but worry not that the game, complexity and the plot continue to unfold past where I had expected them to.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
豪玩,ea全款58买的,正式版发布打折居然35。。
game good...decent amount of content (as of this review) and would be nice for more stuff to do...maybe an endless mode where you go "outside" maybe make upgrades a little bit more expensive to play more to unlock more...game runs smooth on ass laptop
Very, very fun game -- but if you have any connection issues what so ever with your friends it's unfortunately completely unplayable. Once you disconnect the entire run is forfeit as you cannot rejoin once you're booted by connection.
I absolutely love this game. It is everything you could want in a roguelike, great combat, fun weapons, near endless builds, and probably the best meta progression I've seen. I do have some questions for the devs though. 1: Will there be more content added after 1.0? (i.e. weapons, artifacts, skins, destiny inscriptions, or even story/bosses) 2: Will 1.0 add skins and expand the meta progression outside of hard mode after act 6?
180時間プレイしてもまだまだ遊べるゲーム。最高難易度も理不尽というほどではなくやりごたえがあり、やりこみ要素として文句がないです。神ゲー
剧透警告 主线到后期能不能让我直接拿齐装备从底层开始打,妈的被你那傻逼初见杀打死之后又得从矿洞开始爬,又要打一遍一模一样的地图和敌人 好不容易打到最后一战,场面演出搞得煞有介事的,又是npc总动员又是qte,我真以为是最后一战,所以一掉血就喝药,结果演出结束之后boss原地起立复活用新机制把没有血瓶的我初见杀了,我tm又得从矿洞往下打
Советую в основном играть в команде, желательно с другом. Игра на удивление с каждой главой не повторяется а действительно понемногу добавляет контент, разнообразие уровней, изменение строение локаций, понемногу новых вводных в условиях прохождения. Приятная музыка, дизайн и персонажи. Из минусов на данный момент могу отметить однообразие билдов, несмотря на оружие и пока весьма малый набор артефактов в некоторых комбо, в связи с чем есть явный перекос баланса в сторону определенной меты. Все это скорее всего пройдет с постоянными патчами. Всем приятного прохождения!
What a fantastic game. This is the first real story-rich roguelite i've played solo and it's been an absolute treasure. So much depth, so much variety, so many choices on gameplay - which is one of the things I love most about this genre.. the discovery of items, weapons and different styles of gameplay. This game has been my most favorite purchase of the summer. And i've played it all weekend (looked at my clock and couldn't believe it was 4am already.) Thank you for making such an enjoyable game to experience. (And I haven't even finished it yet!)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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