
Senko no Ronde 2 is a fast-paced one-on-one action game offering an eclectic mix of the shooting and fighting genres in a mech-filled bullet ballet played out in space! And with Zuntata alumnus Yasuhisa Watanabe on board, you can expect a superb soundtrack too.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 66reviews | 74% | — | $11.1K |
| $9.99−75% | 137ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yea its pretty cool
Secuela del primer Wartech: Senko no Ronde de xbox360 y arcades, es una mezcla de juego de navecitas tipo Darius, Raiden, Gradius, etc; y juego de peleas. Dos naves se enfrentan la una a la otra(pero en este juego son robots, mechas, mecas o como quieras llamarlo). Juego bastante bueno, salvo que petardea en algunas ocasiones al comienzo de la batalla o en las escenas estáticas del modo historia (en las conversaciones CG). Sólo inglés y japonés.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sugoi Action game. Shooting and fighting cross battle. STG FIGHT ON! G rev. is sugoi sugoi Very cool arena style fighter with a shoot 'em style to it. It kind of plays like a Virtual On/ Gundam Versus but on a single screen. Obviously tons of differences due to the difference in perspective but some elements carry over. Regardless a very fun action/ fighting hybrid that more people should check out!
手办周边比游戏好玩系列 我是来看菖蒲的 在国内算是非常冷门而且小众的游戏了,我是偶然间被游戏立绘吸引到的,就游戏本身而言还是拥有一个不错的底子,是一个非常棒的弹幕射击游戏,但是玩法不是很多,对新人不是特别友好,教程和剧情只能凑合看英文(哭),而且感觉官方本身在大陆宣传并不多,因此安利起来并不是很容易,不过貌似日本那边很火,但是大陆这边知道的人也太少了吧 也许这款游戏并没有面向中国玩家发售的意愿?隔壁东方都那么火了,官方为什么不多搞一些同人周边小说(貌似有一本)还有漫画一类的,这很有可能正是玩家所期待的 手办的话,国内只能在淘宝上找到菖蒲和兔兔的手办,抱枕和同人貌似只能去日本代购了(泪) 不管怎么说,作为一个喜欢这个游戏的中国玩家,希望这款游戏能面向中国市场,祝制作组越做越好,周边越出越多
An unique take to fighting game. It plays like a 2D shooter, and you can be the boss (and your opponent can too). You choose your character/Rounder (battle mech or whatever) and a support character for support actions. Arcade mode has a disjointed story but there is a story mode with apparently more sketch-y character design (which was based on the original Senko no Ronde Duo not released outside Japan) but switch back to a more modern character design as used in arcade and character profile during fights.
Xbox360が壊れそうなので Rev.XとDuoも移植して欲しいです。 非常に良くできたゲームなので コレクションしたいと感じました。 対戦はやらなかったので分かりません。 対戦があるせいでトロコン不可能なのは少し残念だ。
Говно. А ещё там полуголые дети и роботы фембои. Ну ♥♥♥♥♥ короче. Смешали touhou и файтинги, с очень скучным управлением. Онлайн мёртв, комьюнити мелкое и почти окончательно вымерло. Игра не прям плоха, но ей реальная цена гривен 40-100. Брал попробовать из-за саундтрека, но в игре вайб сверх слабый.
[b]画面[/b] 本作的画面真的是有点难以形容。 首先值得夸奖的地方是游戏的人设CG图做的非常的不错。毕竟是二刺螈的画风,而日本游戏在这方面本来就是强项。 不过人设CG只出现在选人和战斗时候的左右两侧(敌我双方),而且战斗时候的人设大图放在那里确实是有点占位置的感觉。 除此之外,这个人设就完全没用了。 机体虽然是3D建模,但是建模的水平稀烂,战斗的时候完全是2D平面游戏,只有在胜利或者失败已经变身BOSS的和才会出现3D建模,17年的游戏,这个建模水平吧.....刚上班的菜鸡都不至于这个水平。 不知道是不是美术的钱都花到人设上去了。 不过每种机甲射出来的弹幕和攻击方法倒是花里胡哨的,看上去还算可以。 画面中评。 [b]游戏性[/b] 《Senko no Ronde 2》(旋光之轮舞2)是由G.rev Ltd.制作,Degica, Chara-Ani发行的一款机甲题材的弹幕射击游戏。 游戏中玩家将操纵一台机甲,在弹幕横飞的世界中与敌方机甲作战。作为一款弹幕射击类的格斗游戏,本作为玩家提供了多种可操纵的机甲,每种机甲都有不同的弹幕技能以及boss形态,体验还算不错。 这种对抗类的弹幕射击游戏我不是第一次玩了,之前还玩过一款类似的游戏叫做《巨型战机对决》,那款游戏虽然也是对抗,但是对抗的方法是玩家和对手分别占有一半屏幕,在进攻来袭的敌人的时候,顺便给敌方造成阻碍,最后击毁和自己竞争的敌人。更像是对战版的俄罗斯方块。 而本作的对抗就更类似格斗游戏了。 主要的玩法就是在战斗中玩家操控机甲使用弹幕或者近战将敌人的血量全部耗光。 近身攻击就是用近战武器攻击敌人,近身攻击会出现攻击特写--建模实在稀烂。 玩家有血条和能量条。 血量很好理解,没了就会输。 能量条的获得就比较有趣了,除了在消耗光能量条之后能在一定时间内恢复一部分能量之外,想要获得能量条的最主要办法就是攻击敌方机体或者用近身攻击打碎敌人的弹幕了。 能量条可以用于威力强劲的弹幕攻击或者变身B.O.S.S形态。 比较有趣的就是这个B.O.S.S形态了。 B.O.S.S形态指的是机甲可以变成一种巨大的战舰,这个战舰可以发射出威力更高且更密集的弹幕,是一种十分有用的消灭敌人的方式。 游戏的手感很奇怪,操作起来总觉得不够流畅,虽然用键盘和手柄都可以玩,还可以搓出不同的弹幕,但是 个人还是更推荐使用手柄的,键盘玩起来实在是太难控制了。 搓弹幕的出招表我在游戏中并没有看到,只能上网查--话说,制作组就不能把出招表代替战斗中左右两侧的人设图吗?这样搞不是很难吧? 有线上多人模式,但是相信我,基本上匹配不到什么人,打打人机就好。 游戏没有中文,不过只要打爆敌人就好,剧情什么的无所谓了。 [b]声音[/b] BGM都是比较激昂的类型,听起来还是挺不错的。 有CV配音,而且配音相当不错,这让我不禁想问一个问题,是不是钱都花在CV上了?有这个钱,把画面搞好一点不香吗? 声音这一项好评。 [b]评分[/b] 6/10 玩法不错,人设好评,画面稀烂,CV给力,手感奇怪。 作为一款17年上架的游戏,更推荐本作的粉丝去购买,一般玩家的话,推荐在有不错的折扣时在尝试。 [quote]游玩百态,将游玩心得用汉语化作玩家的指明灯 [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见[/quote]
This is a 360 game if I recall correctly. It's so fun! You can essentially fight hand to hand if you're close, but otherwise you are responsible for half of a bullet hell arsenal while your opponent does the same. If you play your cards right, you can become a final boss, but so can the opponent. It does feel a tiny bit janky, as you can expect from that era, but how many fighters let the projectiles go this nutty? Buy it an play meeeeeeeeeeee!
算是比较有趣的弹幕射击对战游戏,可以理解为俯视角1V1的高达VS,还能消耗能量和保险变身成弹幕游戏中的BOSS强化火力。这应该是XBOX上DUO的加强(劣化)版,算补个票吧。 第一眼最大变化是变烂大街画风的人设(原版画风你可以在故事模式里看到)和简陋到像是同人游戏的UI,其他还有一堆系统变更。总体来说这个完成版比过去是劣化了,但这个系列应该没有后续还是值得一玩。 最后吐槽是游戏教程连C2 C3的基本教学都没,除DLC角色外分别是前后C和360度C,不去看说明手册新人根本不知道有这东西(还有BOSS形态的操作也是)....移植做得异常不用心。
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Players by region
Where this game's players are, estimated from review languages.
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