
Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing exploration elements from Half-Life, along with some more modern features.


The story takes place during a violent invasion on Selaco, a massive space station sheltering the last refugees after Earth’s fall just a few years prior. You play as Dawn Collins, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders.


A lengthy adventure-driven campaign
Selaco offers a massive, uninterrupted journey packed with action and atmosphere. Explore a wide range of environments in a fully connected world - no cutaways, no time jumps, just seamless momentum from start to finish.
Intense Action set pieces
Blast through your environment with impactful weapons that really leave a mark on the world. That once lavish office space, now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
Custom AI
Selaco’s AI was built from the ground up for dynamic, coordinated combat. Enemies communicate, flank, suppress, and adapt to your tactics - keeping pressure when you're aggressive or rushing when you're vulnerable. Hundreds of voiced lines hint at their next move, making every fight feel alive.
Full soundtrack
Selaco features an original, full-length soundtrack composed by Lawrence Steele, with over 3 hours of neon-tinged electronica spanning from high-intensity combat tracks to immersive, atmospheric soundscapes.
Adapt & Overcome
As enemies evolve and gain access to new tools, so do you. Improve your weaponry with new utility upgrades, or transform weapon behavior entirely with Weapon Kits.
Replayability
Selaco is designed with replayability in mind. Jump into Randomizer Mode to experience remixed mechanics, exclusive enemies, and fully customizable chaos. Or test your skills in Incursion Mode (coming later during Early Access), an endless survival challenge set in Deathmatch-style arenas. 
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very very good game so far. You have lots of fun guns to use, along with customizations for them. Enemies deal a ♥♥♥♥ ton of damage, however, there is health everywhere, so it doesn't feel like you have to hoard super hard. Cover is very important. You can slide for mobility, and it doesn't lock you out of other actions. It feels great to slide into a jump, into blasting some guy with your shotgun. Dawn is an attractive character without needing to be overly sexualized. Currently, there is very little story, but that's alright. The only complaints I had in my playthough were how often I was getting lost despite the devs' efforts, and having a lot of trouble disarming mines, as the blinking and sound cue did not match, and I didn't realize at first. You need to pay close attention to the sound, not the blinking light. Other than that, It was a fantastic experience, and I'm glad to recommend it.
Очень рекомендую всем любителям бумершутеров. Адреналин в чистом виде, хитрожопые враги, много пасхалок, отличный саунд. Пушки кайф, апгрейды не все прям супер полезные. Иногда сложно найти путь, застрял на добрый час в Торговом центре, не нашел секретную пушку, но играл без подсказок. Жду 2 главы.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gunplay, art style, music and level design are just awesome. I loved searching for all the secrets in the levels. And even with just this one chapter at this point, it doesn't feel like a work-in-progress title at all! Everything is just polished, and I had almost 20 hours of fun. Highly recommended!
My hours are a little overinflated cause I went back and played it again due to a bug that wasn't letting me backtrack that was patched. I've essentially played this game twice, so I will say, the secrets in the game if you aren't using a guide are nearly impossible to 100%, well hidden, my only gripe with the game. Guns feel great and are customizable, the ammo is doled out in such a way where you do need to use every weapon, so none are really redundant. Played most of the game on the deck, but there are areas that stutter slightly with some fps drops into the 30s. 8/10
Not bad, I like it. The ass-h0le enemies are actually trying and flank me. They are still pretty stupid, but thats a nitpick. The game is still fun, and early access, hope this means it will become even better. Gunplay is solid and gory, as it should be.
Selaco is a tense and chaotic game that always keep you on your toes. Health is scarce and you will constantly have to swap guns to manage ammo while trying to make it out as unscathed as possible. (I played on hard) During encounters, I would be constantly checking all lines of sight for flanking enemies while my vision would get obscured by the environment, enemy and player muzzle flash, and explosives. The artstyle is a fun blend between retro and realistic, pushing GZDoom to its limits. $25 is a bit much for what is currently in the game (version 0.90) so try to get it on sale or in a bundle with something else you already have (i did both and paid less than $16) or wait until chapter 2 comes out. the burgerflipper minigame is pretty peak too
really good
The game as it stands right now is really fun. The level design is fantastic, with large, open areas and labyrinthine corridors. A ton of attention has been poured into little things - easter eggs, environmental storytelling, little interactions like paint brushes you can pick up and paint with, microwaves that turn on, objects that explode or cause environmental effects. The gunplay is really impactful and even on the "normal" difficulty the enemies are intimidating and can cut my run short. The blood and gore is over the top and I find it distasteful at default settings - however, there are settings to reduce the violence and gore and I commend the devs for that. Still, not a game for kids. So far in what I've played, you're fighting aliens and robots in a dystopian kill-or-be-killed scenario and the game doesn't seem to rope you into doing or seeing stuff that glorifies evil - although the default settings do make the (mostly bright purple) gore and bloodshed a spectacle in itself. I've played for 15 hours as of writing and I'm not through with the content that is available at the time of the review. For the $21 I paid on sale, the game was well worth the price and I can tell that this is a passion project made by fans of the genre.
?/100
Great little game. AI is good, doesn't stay in one spot. Guns are fun, puzzles are not super easy, but also not incredibly hard.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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