
Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing exploration elements from Half-Life, along with some more modern features.


The story takes place during a violent invasion on Selaco, a massive space station sheltering the last refugees after Earth’s fall just a few years prior. You play as Dawn Collins, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders.


A lengthy adventure-driven campaign
Selaco offers a massive, uninterrupted journey packed with action and atmosphere. Explore a wide range of environments in a fully connected world - no cutaways, no time jumps, just seamless momentum from start to finish.
Intense Action set pieces
Blast through your environment with impactful weapons that really leave a mark on the world. That once lavish office space, now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
Custom AI
Selaco’s AI was built from the ground up for dynamic, coordinated combat. Enemies communicate, flank, suppress, and adapt to your tactics - keeping pressure when you're aggressive or rushing when you're vulnerable. Hundreds of voiced lines hint at their next move, making every fight feel alive.
Full soundtrack
Selaco features an original, full-length soundtrack composed by Lawrence Steele, with over 3 hours of neon-tinged electronica spanning from high-intensity combat tracks to immersive, atmospheric soundscapes.
Adapt & Overcome
As enemies evolve and gain access to new tools, so do you. Improve your weaponry with new utility upgrades, or transform weapon behavior entirely with Weapon Kits.
Replayability
Selaco is designed with replayability in mind. Jump into Randomizer Mode to experience remixed mechanics, exclusive enemies, and fully customizable chaos. Or test your skills in Incursion Mode (coming later during Early Access), an endless survival challenge set in Deathmatch-style arenas. 
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Selaco a legjobb boomer shooter játék!! Az atmoszféra magával ragadó, a lövöldözés feszes és izgalmas, az AI okos és kihívást nyújt, a történet pedig teljesen rendben van. Már most kötelező darab a műfaj rajongóinak! Imádom!! :)
Amazing game so far. You can tell that the developers have lovingly created this game from past experience with other great classics. Little bit of Half Life, FEAR, DOOM, among others mixed in along with tons of interactivity. The art style is great as well. Definitely an experience to be had if you enjoy older style shooters but also want something a little fresh. Refer to your map often! This game does require navigation and backtracking at times. There are a lot of secrets to be found as well, you will be rewarded for messing with everything you see! I want to see this game finished, so help the developers out and pickup a copy! :)
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the most immersed I have been in a game in a very long time. Incredible.
Awsome game! PLAY IT! You like Classic Marathon and Marathon Infinity? Good! Play this one you will like it! Envirement, Musik, Enemies, Sounddesign, Leveldesign, AWSOME! Some Enemies are hard to beat, specially when there are more than 2 of them. Can give you a litttle salty feeling, somethimes. BUT, there is something i do not understand. The Game got talking Enemies, sometimes also voice lines from the main Charakter, why the hell did we have to read that much to get the Story in the right place? Reading is fine, but you got the pontential for using great Voisces in the Game, so use them for some "Story E-Mail´s" to read them out loud! At least a few of them. Recomendation? YES absolutly!
una locura, literal una mezcla de doom, con el gunplay de FEAR y cantidad de cosas parecidas a return to castle wolfestein... y corriendo en gzdoom. el mejor early access del 2024 y una compra totalmente recomendada para cualquier fan de los shooters, posiblemente el juego que mas espero que salga completo con el Brutal Fate (juego independiente del creador de BrutalDoom).
Selaco has got to be one of the best purchases I've ever made for FPS games. The hard-hitting soundtrack, world-building, gunplay & gameplay is one of the best I've ever experienced and as I'm writing this review. The game is in early access, but don't get fooled by it, it's already insanely polished with a 9-16 hours long campaign with another chapter coming this year. My only gripes are that: - visibility isn't that great, which is being addressed by the devs - the first level is confusing and that's being exacerabted by the annoying alarm sound
The vibes are immaculate. I love the audio and level design, there's a few complaints the level progression can be obscure and I get it, but I was never trapped in a single area for more than 5 minutes. I think this *could* be solved by having a "clue" that occurs if you're near an objective. Highlight important items, interactible points, etc. My *only* real complaints are the enemy A.I isn't what I envisioned from the hype - I've only seen an enemy actually flank once, the rest of the time it's triggered by opening a door, using a lever, etc. Secondarily, difficulty [strike]just chunks up the health to where enemies just eat ammo and shred you within a few seconds of exposure.[/strike] Enemy health seems the same on normal, so ammo scarcity is still a factor there - you just die slower. I played up until city streets on normal + 1 (commando?) but just found it too annoying that enemies swarm you like flies and at that point they've added flying suicide bomber enemies that can chain react - not great when they get into indoor areas. Edit: For the AI, I guess I expected to see more tactics as a result of the difficulty. I.E They throw smokes, but as far as I can tell this just breaks the LOS and they stop shooting/aggressing until they walk around it. Why don't they throw it and then have "suppressive fire" where 1-2 units fire blindly whilst others then egress around the smoke. Too often it feels like the AI just walks towards you regardless of "tactical" decision making.
This game is amazing. the Graphics are so special, the guns feel extremely heavy, movement is fluid. Enemies are so tought it's insane, they are extremely agressive, armor breaks very fast, i'm on medium difficulty & it's very, very challanging. makes u think before u act. all in all - a very special game. i'm only 2.5 hrs in - but wow, it's such a good experience. highly recommended for people who seek the boomer shooter but with advanced & modern feel, and a big challange.
Gzdoom engine meets F.E.A.R. meets expansive sci fi world with lots of lore built in, great exploration, and great shooting. This game is incredible in it's vision and I'm happy to see it continue to be developed. Great inspirations btw (more 3d than YOUR LIFE, lol) and lots of cool references and stylistic choices all around. I did leave a past review which was more critical, and the game has its highs in progress and sometimes needs a little bit of work but for an early access game this is amazing.
Good game. I really like games where there is a lot of attention to small details and a lot of feedback and interactivity. The only thing that spoiled my gaming experience was the orientation in the levels. Green lights, map and markers for the game where all the corridors merge into one and the levels are like mazes, this is often not enough and the player starts going around in circles. I really want the developers to add something like a line that shows the way like in the Dead Space games.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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