
Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing exploration elements from Half-Life, along with some more modern features.


The story takes place during a violent invasion on Selaco, a massive space station sheltering the last refugees after Earth’s fall just a few years prior. You play as Dawn Collins, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders.


A lengthy adventure-driven campaign
Selaco offers a massive, uninterrupted journey packed with action and atmosphere. Explore a wide range of environments in a fully connected world - no cutaways, no time jumps, just seamless momentum from start to finish.
Intense Action set pieces
Blast through your environment with impactful weapons that really leave a mark on the world. That once lavish office space, now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
Custom AI
Selaco’s AI was built from the ground up for dynamic, coordinated combat. Enemies communicate, flank, suppress, and adapt to your tactics - keeping pressure when you're aggressive or rushing when you're vulnerable. Hundreds of voiced lines hint at their next move, making every fight feel alive.
Full soundtrack
Selaco features an original, full-length soundtrack composed by Lawrence Steele, with over 3 hours of neon-tinged electronica spanning from high-intensity combat tracks to immersive, atmospheric soundscapes.
Adapt & Overcome
As enemies evolve and gain access to new tools, so do you. Improve your weaponry with new utility upgrades, or transform weapon behavior entirely with Weapon Kits.
Replayability
Selaco is designed with replayability in mind. Jump into Randomizer Mode to experience remixed mechanics, exclusive enemies, and fully customizable chaos. Or test your skills in Incursion Mode (coming later during Early Access), an endless survival challenge set in Deathmatch-style arenas. 
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
?/100
Selaco is ambitious. The good things this game has going for it are REALLY good, but admittedly it also has some roughness around the edges. The combat loop is the highlight of the game. The sound design, hit reaction, and environment destruction really makes the gun play feel visceral and fun, plus the F.E.A.R.-like enemy AI makes it that much more immersive. The art style is really good as well, with the environments filled with interactive voxels. But some levels suffer from pacing issues; moments of high-octane combat interrupted by immersive-sim progression can really grind things to a halt, especially when you have to backtrack. Despite this, what's here now is solid overall and I can confidently recommend it. I'm optimistic that these nitpicks will be ironed out while the game is still in early access.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Changing my review from Positive to Negative due to the devs showing and encouraging opinions and real life views based on hate of artistic practices on the forums. Sadly past my refund window but one can only hope the finished game does not suddenly start reflecting more real life opinions from these devs otherwise i would never have supported them. Genuinely disappointed.
The attention to detail is INSANE. Played 10 hours and then they drop the "oh that was the prologue" title. GATDAMN these devs are doing an amazing job.
Очень хорошая игра, но не Ion Fury, конечно. Главный недостаток для меня - сложные и запутанные уровни. Игру я не прошёл пока, но уже понимаю, что проходить игру еще раз вряд ли стану. Из-за этих уровней.
Unfortunately Im making the effort to write this as Im disappointed. After putting off playing it for song long, when I finally got round to playing it something is off with the combat and movement. Maybe my expectations were too high after so many people making it sound amazing :( Lots of little things that add up: like why out of the box dont you support ps controllers.
Has some problems with direction, getting lost too easily and for too long, but overall satisfying gunplay and finding secrets feels good even if some of them are a bit too obscure.
unfinished but excellent retro shooter. well designed challenging and satisfying with good scifi world building.
очень крутая игра, прошёл на одном дыхание много секреток p.s. у игры нет русского языка, но в интернете есть русификатор)
Great boomer shooter. Smart AI, solid gameplay, and no issues. Hard to believe it's built on a modded DOOM engine. I did find it easy at times to get lost in some levels as there is occasionally backtracking involved to progress or unlock secrets, but thankfully there's a live map and lots of "green" lights/markers to clue you back in. Currently only contains Chapter 1 (which is around 10-12 hours) but feels like a full game and definitely still a buy if you're into this genre.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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