
Seers Isle is a narrative game, set in a fantasy version of medieval northern Europe, where your choices impact the fate of a group of characters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.79−80% | 201reviews | 92% | — | $8K |
| $3.49−75% | 8ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un de mes jeu narratif préféré, le mysticisme est très présent et il y a beaucoup de fins très différentes ! J'attends quelques années pour y rejouer avec plaisir avec peut-être une fin différente !
J'aime énormément ce jeu, comme tous ceux de Nova-box ! J'ai tellement joué et rejoué pour avoir tous les succès (100% aujourd'hui ouii), l'ambiance mythique, nature, magique est sublime, j'ai eu de belles surprises à travers le jeu, les personnages sont attachants et j'ai adoré suivre toutes les routes ! J'ai ressenti énormément d'émotion et j'adore écouter les musiques de l'album que j'ai acheté aussi ! Je recommande chaudement !
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
| $3.39−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
words are scarce to describe what i feel but i've never truly loved a narrative based game as much as i love Nova-box's creations, i love adventure i love obscure, i love Along the Edge i love Seers Isle i love Across the Grooves, i love indie games, my soul will forever resonate with Nova-box's Art
it was ok? i would give it a 5/10, i've played better VNs that were around the same length. described as a story rich game but honestly the story was kinda burdensome more than anything. lost interest somewhere in the middle but pressed on to complete it.
It's cute! It didn't resonate with me too much and I'd argue there are some shortcomings to this piece, but it's a very pretty experience, limited more by the budget, than by the artistic vision. I can't believe this crew has been releasing VNs for a decade now, and I've never heard about them. I'm quite intrigued to see where they have gone since then. EDIT: Actually, I was curious if I’m correct in my assumption that the game is rather linear and you don’t influence its finale much… But I wasn’t! It seems that many of the story threads that felt to me as if they ran dry without much of a resolution are actually kept behind many different choices and approaches you take to the story, and if you were to allow yourself to play the game more than once, making vastly different choices, you’ll be surprised to find layers of additional content. The fact that I felt as if “my” story was likely the exclusive, intended tale now feels like quite a treat!
just completed my first run. DO NOT READ ANY GUIDES. GO IN BLIND. i'm so glad i did. this game is worth the full price, and i haven't even "fully" played it yet/explored all the paths. you know how some games are designed to be replayed, but you mostly do so just because you want the achievements? with this one, i'm genuinely so curious what the other paths/choices held - i'll replay it, not just for completionism's sake. the writing is genuinely GOOD, i love how character-driven it is. also, as a norse/celtic pagan, i'm very glad and grateful this exists. there's very, very few games out there that cater to pagan sensibilities with so much integrity, authenticity and actual knowledge of our and our ancestors' practices - i'm genuinely so grateful. can't wait to play more. such a unique, original game. one of a kind. thank you so much for this gift. <333333333 [spoiler]on my first run, i destroyed the tree together with arlyn. not sure whether i did a good or bad thing. my mind isn't made up about the seers. also the unexpected graphic sapphic scene was so hot, omg. i took at least half a minute just staring/gasping at it in silence to compute.[/spoiler]
只有第一部一意孤行有中文,后面的都没中文了好可惜,虽说没中文,但是并不难懂剧情,可以当英语小说入门,画面音乐配乐都很不错,为了标题的主题曲特地买了原声轨道,太好听了,就是前面的剧情挺一般的,玩着玩着就能打哈欠,但是玩到最后一章了剧情就还是可以的
J'ai joué la fin avec Ducan, je suis un peu déçu mais j'ai décidé de me sacrifié... Je ne pourrais juste pas voir la personne que j'aime mourir devant mes yeux. Alors bon, on a qu'a tous mourir et le problème est régler !
Une expérience atypique et rare, avec une vraie proposition narrative et artistique. Le concept, et les visuels inégaux, peuvent laisser des gens sur le côté, mais le jeu mérite qu'on y jette un œil curieux.
Honestly, I don't even remember buying this game. I saw it in my library over the years and all I could think about was: "Why did I even buy it?" And then, few days back I tried it out and was hooked instantly. The first playthrough was absolutely magical for me. I didn't care about the symbols, about the "game" part of the game. I just picked whatever choice made sense and let the story take me wherever it was about to take me. One playthrough is only a few hours long so if anoyne has some time on their hands and need a little push to try this game then I can't recommend it enough. I wanted to see all there is in the game, so I replayed it a few times and then I had to care about the "game" parts. But I don't think it's necessary to replay it if the game doesn't grip you just much as it gripped me.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $48.5K | 1.1K | 82% | $2.79 | |
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| $929 | 6 | 100% | $9.99 | |
| $0 | 0 | — | $4.99 | |
| — | 0 | — | — | |
| $1.5M | 3.9K | 91% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8K | 125 | 74% | $2.99 | |
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| $8K | 153 | 99% | $2.99 | |
| $8K | 54 | 93% | $7.99 | |
| $8K | 64 | 97% | $4.99 | |
| $8K | 212 | 42% | $1.99 |