
Unravel a thrilling sci-fi mystery in this action-packed twin-stick roguelite shooter. Select your load-out, stack up temporary and persistent upgrades, and delve into the depths of a subterranean base, either alone or in a group of up to 3 players.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Section 13 is a roguelite twin-stick shooter that can be played solo or in a group of up to 3 players (crossplay not supported). As an Agent of the S2P Corporation, it’s up to you to investigate a crisis at the most top-secret facility of a company whose whole thing is keeping secrets.

Step into the shoes of Agents Red, Boy Scout, Beaker, and Scalpel, as they fight to unearth the buried secrets of Section 13… and solve a few personal mysteries of their own. Collect data on paranormal entities running amok and find out what it all has to do with you.
When an Omega-level containment breach puts an off-the-books company black-site on lockdown, it’s up to a small team of expendable peons to get to the bottom of it. Literally.
Tackle the mission solo or with up to two squad-mates. And with optional friendly fire, it’s up to you whether you’d like a more forgiving experience, or chaotic fun with mad-science weapons.
As a Tier-1 paranormal containment facility, Section 13 is full of unique hazards, and it's up to you to overcome them with quick wits and reflexes.
Time your dodge-rolls and reloads to stay one step ahead of a horde of hungry monsters. Back against the wall? Pop off with a special ability… or grab a melee weapon and smash your way out.
But keep an eye on your Fear level, or risk a debilitating mid-mission panic attack!
Add some spice to every run with unlockable (and customizable) weapons, gameplay-altering Synaptic Enhancements, and of course, recreational genetic modification. (Some side effects may apply).
Utilize special abilities and unique tactical items to outsmart pissed-off cryptids, navigate a series of shifting levels, and push deeper into the base with every attempt.
Between deaths, you’ll also unlock persistent upgrades that change how you play and radically alter your chances of success.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 914reviews | 70% | — | $369.4K |
| $19.99 | 403ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
垃圾游戏 打到后面选一个天赋叫大爆炸,直接把我牛的天赋全换成垃圾的 伤害直接回到个位数 你就玩把 垃圾垃圾 本来一局游戏时间就长 后期怪又难打 直接重来不更好? 神神经经的 搞心态 玩个蛋
希望内容多点
9/10 Top notch 3 player co-op twin stick roguelike. Online or local play! Full of style, and the gameplay is tight. A near-perfect game, my only criticism is that when 3 of us play together, it doesn't progress our us properly like it would if playing solo (seems to be you need to play solo to properly unlock characters, or to get certain dialogue and tips). This is offset by the fact that you gain temporary access to all characters if joining someone in multiplayer, but it would have been much better to just keep it the same as single player in terms of progression. Temp unlocked characters do not gain USBs beware, If you don't mind doing a couple of solo runs to unlock the characters then this is OK. Well worth the buy, and I would love to see DLC dungeons added.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
| $19.99 |
| 114ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très belle surprise. Si le jeu vous intrigue, je vous conseille vraiment de commencer par la démo. L’aspect rogue‑lite est assez léger : ce ne sont pas tant les améliororations de votre run qui vous rendent surpuissant (même si, entre les cubes, l’amélioration de l’arme et celles du personnage, ça finit par compter). Il faut plutôt le voir comme une petite aventure façon twin‑stick shooter, qui demandera une dizaine d’essais pour être terminée. Ça se finit vite, les environnements ont une ou deux variantes, mais on refait globalement les mêmes niveaux, parfois avec un choix de chemins. J’ai beaucoup aimé la proposition : un jeu qui ne demande pas des dizaines d’heures pour être bouclé une première fois, et qui ne repose pas sur la RNG des boosts pour devenir assez puissant pour gagner. Attention toutefois : le multijoueur du jeu est assez désert ... Mais je l'ai fini en solo, ça passe très bien. C’est dommage de voir un jeu aussi chouette être si peu mis en avant. Personnellement, je préfère mille fois ce genre de petites expériences maîtrisées de bout en bout, plutôt que des jeux interminables avec des difficultés absurdes. Il y a une démo : prenez le temps de l’essayer.
Un roguelike con perspectiva desde arriba plagado de zombis donde tendrás que llegar al boss final a través de diferentes mapas. Un intento o partida suele estar alrededor de la hora y poco aproximadamente. Cada intento empezarás de nuevo como cualquier roguelike pero guardando componentes para poder mejorar a tus personajes para cada intento (run).
Приятная игра с отсутствующим глобальным мультиплеером (друзей с игрой нет - не проверял)
feel like it might deserved the mixed reviews, because for everything it did that I thought was neat, it also did something I didn't like all that much. was worth the $5 on sale, not worth the normal price, even if they did a lot of work on the voice acting and stuff. Better with friends, but why are their four characters and only three players max?
재미씀. 업그레이드는 요원만 가능 총기는 판마다 가능 그리고 초기화 탑뷰 방식이라 편함 색상이 어두워서 벽에 숨어있는 애들 잘 안보임 짧고 굵게 재밌게 함
Дисбаланс абсолютно во всем в этой игре и читеры есть.
还可以,制作在满地跑的俯视角游戏里算精良的,有大量文本等待挖掘,缺点是流程非常固定且短,算上隐藏路线一共也就两条路能走
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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