
Sea of Stars is a turn-based RPG inspired by the classics. It tells the story of two Children of the Solstice who will combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmancer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #81, worst CA #99 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 14 → 9/day in the week after.
About

Promising the Sabotage touch in every system, Sea of Stars aims to modernize the classic RPG in terms of turn-based combat, storytelling, exploration and interactions with the environment, while still offering a hearty slice of nostalgia and good old, simple fun.
Pressing the action button in sync with the animations increases damage output while reducing incoming damage. Along with timed hits, combat features multi-character combo attacks, boosting, and a strategic "locks" system offering options to play with different damage types in order to hinder enemies while they are channeling powerful attacks or spells, all in an immersive take on the genre; no random encounters, no transitions to separate battlefields, and no grinding.
Swim, climb, vault, jump off or hoist up ledges as you traverse seamlessly through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tileset movement.
Our custom-made render pipeline allows the creation of a breathtaking world coming to life by pushing the limits of 2D pixel-art games.
Dozens of original characters and story arcs will take you on a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars does its RPG duty of exploring classic themes of adventure and friendship, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage production.
There are many ways to hang out in the world of Sea of Stars if you feel the need for a change of pace in your adventures. Sailing, cooking, fishing, stopping by a tavern to listen to a song or play the infamous tabletop game known as "Wheels".....every system has been designed to deliver an experience that pays respect to retro classics, while rethinking in some areas to offer a smooth and modernized experience.
Sea of Stars’ adventure is playable in its entirety by up to three players. Allies can drop in and out anytime to traverse the world together and master the Co-op Timed Hits combat mechanic. Also available via Steam Remote Play Together.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−50% | 15.5Kreviews | 89% | — | $10.4M |
| $34.99 | 14.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1098 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eu Levei pouco mais de 3 anos TAMBÉM pra zerar esse jogo. O que dizer de um jogo indie que eu amo tanto por ser sucessor espiritual de Chrono Trigger?. Todas as suas animações, todos os seus sprites, seu gráfico, sua história é perfeitamente feito. Todas as animações são lindas de se ver, os personagens são carismáticos no nivel certo, possui diversas piadinhas e apesar de muitas vezes o jogo ser sério, ele possui diversos momentos leves. Todos os seus combates são muito bem feitos, se você não gosta de jogo de turno, dê uma chance a esse jogo e eu garanto que você vai amar. Possuindo ainda uma DLC gratuita, definitivamente é um dos melhores jogos indies feitos na época de seu lançamento.
after 12 hours of playing…. i will give you the honest take and lyk that if you like deep characterization and fun combat i think this game will fall flat for you p quickly. it’s visually stunning but that’s about the only outstanding thing about it. the combat starts off strong and once you do it enough times it loses the shine it has and there’s really no deviation.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Jul 22 → 9.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian
| $34.99 |
| 8.2Kratings |
| 90% |
| — |
| not modelled |
| $34.99 | 32ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sea of Stars es un juego que me gustó muchísimo. Se siente sumamente fresco y sabe cómo mantenerte atrapado desde el primer momento. Curiosamente, comparte muchísimas mecánicas con Clair Obscur: Expedition 33, especialmente en lo que respecta al sistema de combate, la exploración de islas y la variedad de combinaciones que puedes hacer. Apartado Visual y Ritmo: El apartado visual en pixel art se ve espectacular y la jugabilidad es sumamente entretenida. Logra mantener un ritmo constante que no aburre en ningún momento. Historia y Personajes: En cuanto a la narrativa, la historia es más o menos normal; se queda un poco en el "quiere y no puede". No significa que sea mala, pero es una trama bastante sencilla de seguir y el juego no ahonda mucho en el trasfondo de los diferentes personajes. Conclusión: A pesar de tener una historia simple y personajes con margen de mejora, el juego destaca por su diversión, mecánicas y belleza visual. Lo recomiendo muchísimo para cualquier fan de los JRPGs.
Me siento un poco mal por dar el pulgar abajo a este juego porque, la verdad, visual y mecánicamente es hermoso. El pixel art es de lo mejor que hay, la música es buenísima y el sistema de combate es bastante divertido. El problema es que, para ser un RPG, la historia está completamente vacía y no tiene ningún chiste. Los personajes son súper planos y la trama avanza sin nada de fuerza ni gracia. Es tristísimo ver un juego que se ve y se juega tan bien, pero que no tiene nada de alma en la escritura. Si solo te importa lo visual y el gameplay, dale una oportunidad. Pero si juegas RPGs buscando una narrativa que te atrape y personajes memorables, te vas a aburrir rapidísimo. Es un cascarón hermoso, pero completamente vacío.
Infinite respawn ants alone are making me leave a bad review. Sadly Im out of the refund period already...
The combat is redundant and boring. The story is very basic and bland. The characters are cookie-cut and forgettable. I should have returned the game sooner.
尽管星之海在音乐和画面非常优秀,但是这些优点没法掩盖游戏剧情的空洞和战斗系统的无趣; 我跟很多人看法一致:QTE系统收益不大,反而玩起来蛮累的;角色装备方面也没什么可选择性,无脑用新装备替换旧装备;游戏流程过于线性,缺乏世界地图探索的隐藏地牢等等; 但是,真结局确实非常非常浪漫,这点我觉得是很大的加分;至少我非常吃真结局这套 综合下来,优缺点在我看来勉强五五开,勉强值得一玩吧 虽然已经降过一次价了,但还是等大折扣再入手吧
I am usually not one to leave reviews, but I have never been so profoundly disappointed that I have come back weeks after beating this game in order to write this. I share the same sentiment as many others in saying that the game is undeniably beautiful to look at. The pixel art and animations are phenomenal and the music that goes with it is just as good. The day and night cycle in the game will actually keep the same songs but with altered instruments to fit the day or night mood, it's really cool. BUT JESUS CHRIST, THIS STORY COULD NOT BE BOTHERED TO BE INTERESTING IN THE SLIGHTEST. The game has no intention of actually making characters or stories memorable, they simply just have things happen. Our two "main characters" are the most bland people that could have ever existed, their entire existence seems to be "I love our friend Garl. Oh, Garl isn't here? I miss Garl. This food reminds me of Garl." and pretty much nothing else. Speaking of Garl, f*** you. I have nothing but disdain for this character, he is an abomination and an afront to God. He is the most annoying character in this game by far, but the writing seems to basically push him to be the actual main character. He talks in place of our main characters constantly, anytime anything happens, we look to Garl for assistance, we even save and entire town and rescue the people, then these citizens are like, "Garl saved the day, he should name our new town!!!" and I hate him so much. Now onto another aspect of the writing that just irks me. There is no build up whatsoever. Did they just mention this scary creature no one has seen in years? Guess what you're about to fight. People tell us to avoid this one area at all costs? You bet that's where we're about to go. It is awful. There is also a couple different times our characters receive prophecies containing wisdom for our future. Well you better interpret that prophecy literally, because they meant EXACTLY what they said, no twist of fate or anything. The worst example is when Garl (hate you) gets a prophecy that "he will soothe a long tormented soul". When that prophecy comes to pass, the thing in question states verbatim "you have soothed my long tormented soul". Atrocious. There are so many more things to complain about, but I have already exerted enough energy thinking about this game. tl;dr: DO NOT PLAY THIS GAME IF YOU VALUE FUN
Que jogo incrível, eu zerei ele no nintendo switch e tive que comprar pra steam. É um dos meus jogos favoritos e recomendo pra todo mundo! Fora a trilha sonora que é muito boa
um dos melhores jogos que já joguei! segunda vez zerando, dessa vez cheguei a platinar e não me arrependo de um segundo sequer. grandes batalhas, grande história, grande trilha sonora e ainda tem um modo coop absurdo de bem pensado e interessante. não posso recomendar o suficiente essa obra prima. <3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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