
In this unforgiving rogue-lite twin stick shooter, death awaits you behind every corner. Fight your way through hordes of monsters, eliminate bosses and loot their valuable items and body parts. With them you can enhance your own body, unlock powerful skills and create your own unique builds.
Modeled estimate, not a reported figure. How we estimate →
About
In a not too far away future, mankind finally stepped over the edge of the abyss: The world lies in ruins, the few survivors not only fight each other but also have to deal with the countless new creatures raging over the wasted lands.
After years of slavery, you finally managed to break out. Now it is time to pay back you tormentors and to climb to the top:
Fight your way through hordes of mutants, zombies, aliens, robots and everything in between. At the end of each level a ruthless boss awaits your punishment, carrying valuable loot for you to take. Each new body part gives you a powerful active skill, each run lets you create a new unique build of your liking.
But be aware: A single moment of carelessness can easily cost you your life - and your journey will start all over again!
Collect scrap to buy or upgrade items or body parts between the levels
Fight against over 40 different types of enemies
Procedural generated levels in nine different themes
Hundreds of unique body parts and items
Collect XP to unlock permanent upgrades
Easy difficulty mode with automatic aiming
Extremely optimized to run well and beautiful even on older hardware
Local co-op (also works with Remote Play Together)

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really love this game. It is not only exceptionally fun, but the developer(grofie) is a super chill, attentive developer. I had issues where something had saved incorrectly, one of a kind error, and he literally communicated with me my issue, had me send over the needed files to see what was causing my issue, then did whatever you developers do, pushed an update and voila, my game worked perfectly. THIS IS SO IMPORTANT. AAA game developers consistently ship half baked engines, and then essentially tell us to get ♥♥♥♥♥♥ if we dont like it and that we're SoL if it doesn't work as inteded! Yet this human, this fine specimen of a human, communicated with me likely after working all damn day, spent 5-8 hours fixing it, just for one dude who bought his game. Hats off, slow clap, take a bow, all that ish grofie, you a real one, and I am seriously blessed to have stumbled on your game. Gonna be buying copies for multiple friends in an attempt to support, but I encourage anyone who likes bullet hell, roguelite/like games to absolutely buy this. $5 I guarantee you get 10 hours as the replay value is massive, 10 hours is the bar minimum I expect I will have 100-300 easily in a few months as this game really is that much fun. It has a little jank, but in my opinion it adds to the charm of it all. Give it a chance, sorry I suck at writing, I have brain damage and I end up rambling about what seems to be nonsense as I can barely keep my brain on anything for more than a few seconds. LOVE YOU ALL
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, German, Italian, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Portuguese - Portugal, Spanish - Latin America, Russian, Turkish*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Developer fixed my broken save file. I've never had a game that fixed a broken mechanic that only affected me. One heck of a customer service experience. 10/10 experience. Oh yeah and the game is a fantastic blend of bullet hell/ rogue like. Worth checking out if you like post apoc and bullet hell/rogue.
This is a very nice isometric shooter which deserves more attention! Doesn't have a story or campaign, it's just fight after fight with shopping and upgrading in between and that's fine! What I like most about this game is that you'll get your activateable skills via your equipment. A cyborg arm might grant you the ability to rain missiles, a helm might grant you the ability to resurrect fallen enemies etc. And since you get these abilities in addition to stat increases you'll never fully know of one item is truly "better" than others - which means you can tinker a lot. This, and the great variety of available loot, ensure the game stays fresh. You have to be prepared for one thing though: You start from scratch every time you die (later on when you unlocked some perks you can keep random parts of your equip). While this may be offputting for some this is actually another way to keep things fresh, every run will be different depending on the stuff you get offered. It's just an nice little game to spent your occasional hour on. A game you probably won't play for hours straight or every weekend but a game you'll come back to every odd week to have a quick blast! Oh and the dev is quick to fix bugs and very responsive to suggestions and feedback, that's also a big plus :)
This is currently my favourite game to play on the Steam Deck. Sometimes the AI art and some out of place looking assets leave a bad taste in my mouth but it's a very well crafted experience overall.
feels very rng. Some stages just feel plane unwinnable with items you're provided. Also for example, I've seen bosses with as low as 400 health like 2-4 stages into the game that I oneshotted, but I've also faced a very defence heavy boss with I wanna say 1800 health on the second stage that just felt impossible. So I'm sure you can understand where I'm coming from when I say it's rng. There is however a metaprogression system that I haven't dived into entirely that may alleviate some of these issues, but I feel that you shouldn't have to level that up just to beat the 2nd boss. Has potential tho for sure, I love how you replace your limbs instead of getting gear. It's a cool twist for "leveling up" your character. Overall I think it needs more work. Feels very unbalanced and very rng which isn't MY thing.
a mix of great ideas that were well executed if we consider this was made by a single developer. I've finished the game a couple times on normal and had a near-perfect run on hardcore mode until I reached a seemingly invincible boss who received a ton of shield over a long time from a turret (?) and I couldn't take them down. Other than that, I haven't encountered any game-breaking bugs, though I've seen other reviewers mentioning a few ones. Kudos to the developer!
Welp, there goes my Saturday. Love the aesthetic and plays great on the steamdeck like a twin stick shooter. I want more permanent passives but it's a great game for the price.
buggy and NO optimisation. Very early stage. need more love and work. Has potential.
good game just a few suggestions, more style and color something as simple as walking animations and brighter backgrounds game is fun puts off judge dredd world vibe but i do feel like im looking at vomit after a while.
Joguinho muito bom, mecânicas boas, um pouco difícil, mas com um amigo deve ficar melhor e mais fácil, me divertir mais do que esperava.
Players by region
Where this game's players are, estimated from review languages.
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