
Scavland is a hardcore Top-Down Pixel Art survival RPG set in a Post-Apocalyptic Soviet world. Scavenge the wastes and forgotten bunkers, take dangerous jobs, build your reputation, and customize your arsenal as you fight to survive mutants, hostile survivors, radiation, and the deadly Mist.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #53, worst RU #88 · 10 markets collected
About

Scavland is a hardcore survival RPG set in Zalesye, a land ravaged by war and the mysterious Mist.
You are a Vulture - a scavenger surviving on what the old world left behind. Explore abandoned settlements, take dangerous jobs, fight mutants and hostile survivors, and slowly build the equipment and reputation you need to push deeper into the wastes.
Ammunition is scarce, weapons can jam, radiation is everywhere, and preparation can mean the difference between returning with valuable loot or not returning at all.

Zalesye is home to different factions, settlements, traders, scavengers, and survivors, each trying to make a life in what remains of the world.
Meet their people, take quests, build relationships, and decide who you are willing to work with. Your reputation and choices shape how different groups treat you and what opportunities become available.
Some are trying to rebuild society. Others are simply trying to survive it.
Explore a handcrafted open world filled with abandoned structures, dangerous forests, irradiated swamps, hidden locations, mutants, bandits, and remnants of the old world.
But the surface is only part of Scavland.
Discover entrances to underground bunkers and other dangerous locations featuring procedural layouts, creating different spaces to explore across your playthroughs.
The further you leave the safety of known roads and settlements, the greater the danger - and the better the potential rewards. 
Weapons are more than something you find and replace.
Collect firearms and attachments throughout the world and customize them to fit your needs. Change components, experiment with different configurations, and build weapons around your preferred playstyle.
Your equipment defines how prepared you are for the journey ahead. Build your loadout around where you are going, what you expect to encounter, and how much you are willing to risk.

Survival depends on more than what you can find in the wastes.
Traders offer weapons, equipment, attachments, supplies, and other valuable goods - but their best stock has to be earned.
Take jobs, complete requests, and build your reputation with the people of Zalesye. As your relationship improves, new items and opportunities become available.
Every expedition becomes part of a larger cycle:
Prepare. Explore. Scavenge. Survive. Return. Upgrade. Go deeper.

You survived being near-fatally shot by mysterious soldiers said to have come from a far-away land with no Mist.
Now you want answers.
The people of Zalesye speak of the East as a promised land beyond the RO-29 Highway - somewhere untouched by the Mist and the horrors consuming the Continent.
Whether those stories are true is another question.
Explore Zalesye, follow its stories, help its inhabitants, and uncover what the Mist is - and why you survived when you should have died.
Engagement
Reviews
Themes across 532 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun, a lot of potential
真就觉得美术和氛围可以了,跑图繁琐,每个地方虽然可以造东西,但是你的存储箱不互动啊,我在外面拿那么多东西回来不能去最近的庇护所造东西 老是跑回新手村,而且你每个MPC都有支线任务,导致我支线都是乱七八糟的,又要跑好远交任务,总结就是跑图太繁琐了 最好能加个快速移动。 好评希望作者看到
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Spanish - Latin America, Ukrainian, Simplified Chinese
Hours played at review time, across 542 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
目前玩下来感觉除了美术 一无是处。 战斗:准星并不是跟着你的鼠标实时移动,而且跟随你的鼠标 远距离离加速接近,近距离减速接近,这就导致你要想打准必须要拉提前量。玩家的机动性很差 视野很差,AI敌人基本都可以在你的视野外风筝你,或者你明明没看见有敌人路过被抽了一枪。就算你到后期有高倍镜了 ,枪械的超高散步也让你无法精确命中 特别是移动的敌人。 搜刮:好消息没有明确的战利品分级,任何箱子都可能出后期武器,坏消息他没有做战利品分级。就算你捡到了后期武器,你也修不了用不了,而且地图上还会刷新用后期武器的敌人给你杀了,并且由于非常小的仓库以及数量超多的材料垃圾,你捡到的后期枪和你前期需要的材料必须做出取舍,要么把材料存起来做东西,要么把枪存起来以后修了用,两者基本只能选其一。 地图:地图很大,兴趣点也不少,但是都必须你跑过去,包括不同的NPC聚落。地图上有很多游荡的怪物,移动速度非常快而且仇恨距离很远,你遇上了就必须打死,你跑不过它们。而因为上面的瞄准问题,你想要打死一只吸盘怪这种的超快怪物,最起码要消耗20多发子弹。而它的战利品完全无法抵消你的消耗。 经济:这是最糟糕的地方,一个任务10000多来算,你跑过去打完敌人最少消耗了3000的弹药,如果是人类敌人你还需要消耗6000的药品(2个医疗包)回去之后还需要4000修理,也就是说 任务的报酬跟不上你的消耗,你需要拾取基本上所有的战利品才能有足够的收益。 说实话,以上的问题每一个都不是很严重的问题,但是一起出现就让这个游戏玩起来很累,战斗打不爽,捡东西赚钱也不爽,做任务通马桶也不爽。 优化建议1.瞄准系统重做,让准星实时跟随你的鼠标2.怪物移动性减弱,并且设定仇恨范围3.仓库需要扩大,并且给仓库里的物资加上更高的堆叠上限。4.任务报酬提高,特别是战斗任务,最少能够覆盖掉80%左右的消耗5.玩家机动性提高,加速跑的情况下应该需要能够甩掉大部分怪物,而且精确瞄准的瞄准速度需要大幅度提高,开关镜太慢了,你瞄准的时间都够你屏幕外的敌人抽你3枪了。5.给部分聚落加上向导NPC 让玩家能花费少许金钱快速移动。6.加入睡眠系统!!!!!晚上和下雨天过于黑了,而且无法睡眠跳过,这是最蠢的设计。7.给npc聚落加上更多的光源,晚上聚落过黑!!!7.换弹系统,换弹需要加快或者分段,不然你一个翻滚或者疾跑就需要重新播放你那又丑又长的换弹动画!
a top-down take on stalker with some of the best pixel art i've seen. animations, sounds, atmosphere are all absolutely top-notch, the gunplay is meaty and crunchy, just the way i like it. the map is dense, but not too dense to lose a sense desolation and distance. the world feels alive and there's tons to do. it's early access of course and still being balanced so there may be some screws loose, such as the repair system. it mimics that of stalker gamma and can feel a tad tedious. the devs are very active and man do they cook! one of my top favourite games this year, no question. if you're into the (in)famously painful grind for survival that is stalker gamma, welcome home.
i think this game ints great dont be fooled by the mixed reviews i been fallowing this project for some time and they have come along way when they were just in patreon to now its amazing what they have done with this game they have made alot of cool enemies great anomalies and pretty hard gunplay but easy to adapt. The dialogue its way better that before now its like you are actually talking to them. If you like Stalker 1 or 2 or play Anomaly Mod i think you would like this game it kinda same vibe and for the looks of it good questing as sis its a 9/10
This feels like accessible DayZ if thats your thing.
deserves more positive reviews
Pretty good Day 1 (literally) Update came out addressing major concerns.
Awesome game.
It's good and it supports ultrawide resolution!
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