
Scavland is a hardcore Top-Down Pixel Art survival RPG set in a Post-Apocalyptic Soviet world. Scavenge the wastes and forgotten bunkers, take dangerous jobs, build your reputation, and customize your arsenal as you fight to survive mutants, hostile survivors, radiation, and the deadly Mist.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #53, worst RU #88 · 10 markets collected
About

Scavland is a hardcore survival RPG set in Zalesye, a land ravaged by war and the mysterious Mist.
You are a Vulture - a scavenger surviving on what the old world left behind. Explore abandoned settlements, take dangerous jobs, fight mutants and hostile survivors, and slowly build the equipment and reputation you need to push deeper into the wastes.
Ammunition is scarce, weapons can jam, radiation is everywhere, and preparation can mean the difference between returning with valuable loot or not returning at all.

Zalesye is home to different factions, settlements, traders, scavengers, and survivors, each trying to make a life in what remains of the world.
Meet their people, take quests, build relationships, and decide who you are willing to work with. Your reputation and choices shape how different groups treat you and what opportunities become available.
Some are trying to rebuild society. Others are simply trying to survive it.
Explore a handcrafted open world filled with abandoned structures, dangerous forests, irradiated swamps, hidden locations, mutants, bandits, and remnants of the old world.
But the surface is only part of Scavland.
Discover entrances to underground bunkers and other dangerous locations featuring procedural layouts, creating different spaces to explore across your playthroughs.
The further you leave the safety of known roads and settlements, the greater the danger - and the better the potential rewards. 
Weapons are more than something you find and replace.
Collect firearms and attachments throughout the world and customize them to fit your needs. Change components, experiment with different configurations, and build weapons around your preferred playstyle.
Your equipment defines how prepared you are for the journey ahead. Build your loadout around where you are going, what you expect to encounter, and how much you are willing to risk.

Survival depends on more than what you can find in the wastes.
Traders offer weapons, equipment, attachments, supplies, and other valuable goods - but their best stock has to be earned.
Take jobs, complete requests, and build your reputation with the people of Zalesye. As your relationship improves, new items and opportunities become available.
Every expedition becomes part of a larger cycle:
Prepare. Explore. Scavenge. Survive. Return. Upgrade. Go deeper.

You survived being near-fatally shot by mysterious soldiers said to have come from a far-away land with no Mist.
Now you want answers.
The people of Zalesye speak of the East as a promised land beyond the RO-29 Highway - somewhere untouched by the Mist and the horrors consuming the Continent.
Whether those stories are true is another question.
Explore Zalesye, follow its stories, help its inhabitants, and uncover what the Mist is - and why you survived when you should have died.
Engagement
Reviews
Themes across 532 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень сырая поделка, которую ещё править и править. Бесит здесь, как ни странно, практически всё: 1) Первым делом меня начал бесить курсор - точка с центра за кой-то хрен бегает отдельно от остального прицела. Не могу играть с таким прицелом, несите другой. 2) Далее пули, а точнее их отображение. Мы играем в шутер? Алло, пацанчики, мы в шутер играем! А где пули-то? Почему для того, чтобы узнать сколько у меня пуль, я должен в инвентарь залезать? Вы бы ещё полоску хп убрали, чтобы и хп видно не было. Бред полный... Пули в шутере являются основой основ и они должны отбражаться на экране всегда. 3) Поднимая что-либо, ты незнаешь что именно поднял, потому что нигде об этом не пишут. Когда я поднял 4 ягоды, я в инвентаре искал предметы с количеством 4, чтобы хоть понять, что я вообще поднял. Только потом понял что это ягоды. 4) Все предметы одного цвета. Каждый раз нажимая сортировку, ты запускаешь встроенную игру на поиск предметов "найди воду" или "найди порох". 5) Предстоит догадаться, где быстрые слоты. А ещё, эти слоты не отображаются на экране, также, как те самые пули из пункта 2. 6) Кролик не умирает с выстрела из пистолета? А ю фукин сириус? 7) Шмот вообще чёрт ногу сломит как выбирать - сравнения нет и что лучше чего вообще непонятно. 8) Кто друг кто враг - понять невозможно. Просто шоу противогазов. Все одинаковые. 9) Мобы оффскринят за 2 экрана. 10) Проходишь рядом с союзником, видишь впереди крысу - союзник начинает стрелять по крысе, и ему пофиг что ты на линии огня стоишь. Оон просто шмаляет напофиг. 10 из 10. Я незнаю, сколько лет нужно ждать реворка всего вот этого. Лучше просто рефанд, перекреститься и забыть об этом дне когда я в это играл.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Spanish - Latin America, Ukrainian, Simplified Chinese
Hours played at review time, across 532 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра в сеттинге советского постапока с открытым миром и элементами выживания. Довольно сложная. Благодаря тематике игра очень атмосферная, что дополняется идеально подходящим саундтреком. Стоит отметить и красивый пиксель-арт, качественный ганплей и звуки оружия. Разработчикам успехов в дальнейшем совершенствовании игры.
Esta guapo pero te revientan el cacas rapidamente
Pretty good Day 1 (literally) Update came out addressing major concerns.
15 hours in and I'm liking it. Thrown into the fire in the beginning, but I'm starting to understand all the story, factions, weapons, and armor. Lore is interesting and enjoyable. Definitely need to be smart with backpack space. Also what food, drink, and med supplies to bring. I'm a loot goblin and this system challenges you to only take what you need to use or sell. Good luck Returner.
deserves more positive reviews
Loading screens in 1gb game 30 FPS lags in intensive combat
Game is awesome and it just released on EA. Not a hand holding game. Cant wait to see more development.
Stunning pixel art style in a vast open world that is open to explore at the very start of the game. The game does not hold your hand as you can choose missions as you come and go and explore all kinds of environments filled with loot, enemies, anamolies and more. You have a fully working A-life system working in the game world so every NPC you run into is always doing their own mission and never the same thing, If you hear gunshots in the distance, then those are real fights happening out in the world than you can either observe or join in on. Organize your loot, check your map, get into gunfights or sneak around, craft and build items or go on supply runs for traders, Scavland is a open world sandbox that oozes style and immersion. The game is gorgeous and if you are a fan of pixel art style then this is a must buy especially for the content that is there.
Scavland é um jogo em EARLY ACESS. Problemas estão sendo encontrados e através do discord ou a ferramenta de feedback dentro do jogo, avisamos e os problemas são corrigidos. Isso ficou claro? Quer participar dessa etapa? Eu to adorando, eu testo todas as opções de dialogo, ando em cada canto, testo tudo e vou avisando se eu acho alguma coisa fora do lugar! Dito isso, o jogo é muito gostoso de jogar, ele ainda precisa de muita coisa pra ficar pronto de fato, mas a base ta ali e ja é divertido estar nesse mundo de mutantes, radiação, uma sociedade destruida.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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