
Your aunt’s dead, your cousin hates you, and you’re stuck in the dead-end town of Scarlet Hollow. Choose your path through a branching narrative so dense that you'll see less than 1/5 of the game on a single playthrough. You won't be able to save everyone. Good luck, and welcome home.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 13 → 4.57/day in the week after.
About
From the developers of Slay the Princess, Scarlet Hollow is an immersive horror-mystery with sharp writing, impactful choices, and meticulously hand-drawn art.

Coal mines sealed off after a deadly collapse. Strange creatures preying on livestock. Houses infested with vengeful spirits. The sleepy town of Scarlet Hollow has suddenly come alive with horrors, just in time for your arrival. This was supposed to be a quiet getaway in the rural mountains of North Carolina. All you had to do was finally meet your long-lost cousin and comfort her through her mother’s funeral. But now, each new day welcomes new nightmares.
You only have to survive a week. But can you get to the bottom of the horrifying mysteries haunting Scarlet Hollow before they claim your life?
The first five episodes are available now, with one major content update planned before the story reaches its conclusion.
Features
A heavily branching narrative where your decisions (actually) matter. The relationships you forge and the decisions you make will dramatically alter your journey.
A complex paranormal mystery. Investigate haunted houses, strange sightings in the woods, a deteriorating mine, and more as you try and piece together what happened in Scarlet Hollow.
Trait-based dialogue and role-playing. Scarlet Hollow's dialogue system is driven by role-playing elements that let you choose who you want to be. Are you quiet and observant? Hot and clueless? Can you talk to animals? 21 different character builds change how you interact with the world and how your story unfolds.
A dynamic relationship system that reacts to your every choice and changes how your story unfolds. People won't just like or dislike you. Become friendly rivals, bitter adversaries, best friends, or mild acquaintances with everyone in town based on how you approach the story.
Original monster designs inspired by Appalachian myths and cryptids.
No jumpscares. All of the horror in Scarlet Hollow comes from dread, tension, and a sprinkle of disturbing imagery.
A touch of romance. Whether you're into goths, dads, moms, paranormal investigators, mysterious recluses, or actual monsters, you'll find something waiting for you here. And if you'd rather avoid that entirely, your story won't be any less for it.
Hundreds of meticulously hand-drawn and traditionally inked backgrounds. Every background in the game is hand drawn and inked by Ignatz-winning graphic novelist Abby Howard.
Fully immersive art. Each major character has dozens—and often hundreds—of hand-drawn sprites that interact with backgrounds and capture a full range of lighting, emotion, environment, and outfit changes.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 5.3Kreviews | 98% | — | $3.1M |
| $23.99−20% | 93ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good Game.
Intriguing lil story.
Scarlet Hollow is one of the greatest examples of how you don't need to have a huge team of people working on something to make a game well written or exceed player's expectations. I'm not usually a fan of the "your choices matter" type games because it's either that you're given an illusion of choice, the choices you make barely revolve around your environment, or the characters have little amount of actions taken on their own due to you being there. But, Scarlet Hollow's writing makes the game more immersive and doesn't feel forced compared to other visual novels. When I went through my first playthrough, the content that struck out to me the most were the cast. I was pleased with how most of the characters aren't fully likeable or unlikeable but are mostly in the grey area, making them feel more real (because let's be honest, everyone's flawed in some way). The characters also are allowed to make their own choices outside of yours or without your say, which might feel upsetting at first but shows how they do have autonomy and cannot just side with you. I also love Scarlet Hollow weigh your choices often such as how the choices which aren't shown to be as major as others can have a big impact in later episodes, which is something I rarely see in visual novels. A few options that stick to your morals can cause something big to happen or change how others choose to perceive you as. I am so glad I chose to buy this game after the hype it has been receiving during the first half of Episode 5, and Scarlet Hollow has never failed to impress me after every playthrough. It deserves a lot more attention than it is currently receiving and I am extremely excited for upcoming updates. DEFINITELY a must play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 23.6K | 86% | $7.87 | |
| $3.1M | 2.2K | 88% | $49.99 | |
| $3.1M | 3.9K | 95% | $44.99 | |
| $3.1M | 2.9K | 58% | $39.99 | |
| $3.1M | 4.8K | 60% | $29.99 | |
| $3.1M | 6.5K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $15.8K | 128 | 95% | $7.99 | |
| $14.3K | 33 | 100% | $13.99 | |
| $1.2K | 3 | 100% | $14.99 | |
| — | 0 | — | — | |
| — | 704 | 96% | — |
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Jul 30 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
melhor jogo ja feito da pra bang
A southern gothic inspired story game with amazing visuals. The vibes are immaculate. I was warned, and yet... I still chose to obliviously wander into the woods at night with a complete stranger. Did I continue to make bad choices? Yep. Was I entertained? Also yep. A classic "I can fix them". It might still be in early release, but I couldn't tell. There's potential here for infinite hours of a good time. I highly recommend the experience.
While some parts are hit and miss (some of the characters are a bit weird sometimes, someone at Tabby Games must freaking LIVE off PB&J and/or Ice Cream & Mac and Cheese - and like, no, I don't want to romance this person, thank you, you want to put on a little more clothing when you have guests OLIVER?! - and what's up with the absolute weirdo on the bus? And for the character complaining about it being a tiny hick town, it's actually an fairly diverse group of characters, in a good way, but someone at Tabby Games definitely has a "type" nod nod wink wink.) but character nit-picking aside, there are so many nooks and crannies to this game, that it's an amazing power house of a choose-your-own-horror-story that I've played, beaten, and come back to, repeatedly, trying to find different allies or get revenge on people who upset me last playthrough. But things and characters change so often that I've found it stays pretty enjoyable, fresh. It has good storytelling in general. The story telling and art direction varies from good enough to excellent, although sometimes I lost the plot and had to read about what just happened (episode 3 and the end of four) but it's an enjoyable well fleshed out game that put a great deal of effort into replay value - and that effort shines. Not without its flaws, it's a very replayable and fairly creative game. (also spooky banjo music unlike project zomboid really is top notch environmental story telling.
Phenomenal writing, you don't often see too many games like this anymore (the choices actually matter!!) You can really feel how passionate the devs are about the story from the worldbuilding, and the way the characters are fleshed out. So excited for chapters 6-7. Also, this game is like megaa replay-able, it has a bunch of different player traits that changes how the story branches off, and how the characters interact with you. This is gonna be the first game that I'm actually excited about getting all of the achievements for!!
This game is so peak, can't wait to play AT LEAST 10 times.
I freaking love this game, the story, the mechanics, the depth of the characters and all. It makes you care about the characters in the game and become wholly invested in the mystery of it all. Everyone lies to you all the time it is amazing!
Great artwork and music all around. Plus I like talking to her dog. Is a original and independent game that is unique. Creativity in gaming that matches the devs that made it and not Halo garbage or such. When a hour goes by and one is experiencing the unique sound distortions and the graphics and that what is hidden in it, is fulfilling to me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.