
2000年,山城市新闻频道的电视画面莫名跳出一则旧广告,而广告的代言人是已经去世的特异功能少年——三眼神童。有传闻三眼神童的亡魂劫持了电视信号。 调查局受命展开调查。随着调查的深入,一个藏在黑暗处的犯罪团伙逐渐浮出水面。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
回回死女主嘛!美术和氛围还是熟悉的味道,但是后面幻象和真实已经有点分不清了!还以为是幻象,结果就真嘎了!女主死的好仓促!我还一直以为女主和小女孩有什么联系,唐雨死的也很潦草,纯表达对方是极恶集团嘛,剧情打磨更好点会更值得!
太好了太好了
假亦真时真亦假,是假,非假,故事线很曲折,我也没想到局长也是,如果可以做多点交互感就好了,比如第一个三眼神童被砸死,可以用那种猛推手柄来模拟砸的动作,但是故事线和剧情都是优秀的,可以,推荐
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 844 reviews with recorded playtime.
还行吧,前期玩的有点催眠,到后期还行,我只想说一句“还我邱芜,呜呜呜呜”
没烟火吓人,但也挺好,挺新颖的
剧情没逻辑
神!!刀我也就顺手的事,里面佛像融合的高能图片配合着配乐一出来好爽,鸡皮疙瘩都起来了,解密性有点低当作视觉小说来玩了
悬疑微恐+解谜元素+视觉小说爱好者狂喜。 剧情上叙事手法极妙,节奏较紧凑(后两章可能有点过于紧凑了),反转和伏笔,还有寥寥几次小幽默都拿捏的恰到好处。 画风简而不陋,着色细腻不伤眼(?过场动画的分镜与音乐情绪代入感是极强的。小游戏的设计相当不错,游戏性不喧宾夺主,同时能撑起整个剧本不显单薄。 人物刻画足够饱满,所有人的个性在精炼的剧情文本中交代的很清楚,一句废话没有,从看似目标一致但处事逻辑完全不同的性格刻画,细致到每个人物的背景,动机,结合剧情很容易调动玩家情绪共鸣。各个人物涉及剧透就不细说了。 (评测末附:当然了,好游戏千千万,各有优劣各有春秋。不是在爆捧《三伏》,仅个人观点来看,确实认为这是一款优秀的剧情向游戏) 接下来是个人经过片面思考后的一点拙见。 其实个人感觉游戏末尾写死邱芜,完全没必要。和唐雨的牺牲做对比就明白了。 一是没什么逻辑。杨伯鸿确实需要除掉徐邱二人,但不应该是背后闪现一波带走这样的形式,有种剧情杀的意味。反观唐雨的死是步步推进且符合当下剧情逻辑的,搭配苏沁真苦苦寻人的桥段,更能放大玩家情绪。 二是纵观整个剧情的叙事节奏,这里贸然写死主要人物过于跳脱了。前文也提到过游戏后期叙事节奏更紧张,几乎是毫无铺垫的出现了一个杨伯鸿,随后跳跃到邱芜拍摄照片的剧情大写特写,煽情的有点过。再看唐雨,就拿之后苏沁真回到快餐店点星星沙拉,和小芸回忆唐雨那两段,悲恸伴随深沉的无力感,玩家很容易就代入进去。 网络上针对邱芜牺牲的评价,很明显就能看出玩家们的评论明显两极分化。分不清孰对孰错,归根到底还望月光蟑螂老师及其团队能继续产出更高质量的游戏作品。
你特么
美术、音乐和文案都非常棒,结局催泪,邱小姐呜呜呜呜
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $11.3K | 68 | 91% | $7.99 | |
| $37.1K | 256 | 89% | $9.99 | |
| $4.7M | 44.5K | 98% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.5K | 88% | $17.99 | |
| $3.2M | 4K | 48% | $39.99 | |
| $3.2M | 4.5K | 81% | $22.99 | |
| $3.2M | 4.4K | 72% | $19.99 | |
| $3.2M | 9.1K | 95% | $24.99 | |
| $3.2M | 3.5K | 85% | $29.99 |