
2000年,山城市新闻频道的电视画面莫名跳出一则旧广告,而广告的代言人是已经去世的特异功能少年——三眼神童。有传闻三眼神童的亡魂劫持了电视信号。 调查局受命展开调查。随着调查的深入,一个藏在黑暗处的犯罪团伙逐渐浮出水面。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
整体剧情紧凑,故事线前后呼应。结局后劲好大。
相当于是互动式的电影小说,玩下来感觉挺不错的
我虽然剧情没有搞很明白,但是最后邱警官拍照时真的流泪了。虽然有一些瑕疵,但我认为《三伏》还是近年来最好的国产独立游戏之一,它的艺术风格过于惊艳(原谅我见得少,可能这种风格不是第一次出现在游戏上),比前作《烟火》精细了不少,人物塑造在短短4小时内我觉得也是比较立体了,叙事风格看的我有点凌乱......不过就像语文老师说过的,《三伏》像散文一样,“形散而神不散”,我喜欢这样的作品,也希望能有越来越多的优质的国产独立游戏踊跃而出。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.2M | 4K | 48% | $39.99 | |
| $3.2M | 5.5K | 88% | $17.99 | |
| $3.2M | 5.7K | 96% | $19.99 | |
| $3.2M | 9.5K | 83% | $14.99 | |
| $3.2M | 13.4K | 90% | $12.99 | |
| $3.2M | 4K | 72% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3K | 68 | 91% | $7.99 | |
| $37.1K | 183 | 87% | $9.99 | |
| $4.7M | 41.2K | 98% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 842 reviews with recorded playtime.
螳螂你好狠的心啊,邱芜呜呜呜呜呜呜呜呜
如果有中评会给中评,美术讲究解谜简单,故事氛围本身铺垫到位,但故事设定逻辑,人物动机都不怎么合理,整体看来还是为了一碗醋强包饺子的类型。
超级好玩 可以看出比烟火成长不少 无论是画面丰富性还是人物立体度包括故事层层递进都上升到了新的高度 推荐给朋友同样对这部赞不绝口 长进神速 结局刀死我们了 蟑螂你没有心
真的很棒的一款游戏,立意非常好很有深度,剧情叙事和美术也都很能体现时代风貌。解谜我认为很简单而且占比不是很大,后期基本就偏叙事,玩完以后后劲挺大的。
解密剧情很新颖,虽然结局有点烂尾,单体验感不错
[spoiler] 邱芜之死 [/spoiler]本质烂活,在如今这种笔法仅适用于异世界厕纸。 当然搞文艺的沾点癖好不奇怪。三年前的游戏,作者看到这些给剧情的差评不知道轻哼多少次了。
好催淚
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.