
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.43/day in the week to Aug 19 → 26.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Updates
Engagement
Reviews
Themes across 2002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo tem tudo pra ser épico! Os PVP são insanos, porem cheios de bugs que antes não tinha, com a implementação do ant-cheater começou a dar bem mais bugs, mais aparentemente a desenvolvedora está trabalhando nisso, o game é inovador e diferente dos demais; Vale o preço!
Das game ist absolut unbalanciert. Als newcomer wird man überrant von leuten die deutlich mehr spielstunden hat. Die Trampler halten gefüllt nichts aus, die Fights sind meistens nach nichtmal 2min zuende weil der trampler direkt zerstört ist nach einen schussaustrausch. Nicht zu erwähnen das das PVE absoulter müll ist, die Npcs haben eine pull range von Wien nach Berlin und treffen zu 99% sodass man den schaden immer wieder einstecken muss. Die waffen sind absolut unbalanciert, eine pump gun in einen 1v1 ist immer ein oneshot, wo waffen wie gewehre absolut useless sind. An dem spiel muss noch lange gearbeitet werden.....
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 31K | 91% | $9.99 | |
| $7.6M | 11.3K | 89% | $29.99 | |
| $7.6M | 17.9K | 91% | $19.99 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 12.4K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 45.3K | 64% | — | |
| $1.3M | 1.7K | 69% | $24.99 | |
| $63.8K | 251 | 24% | $9.93 | |
| — | 0 | — | — | |
| $108.1K | 571 | 56% | $14.99 | |
| $29.9K | 207 | 87% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unbalanced game.
This game is straight up incredible, honestly the devs are great at fixing their bugs and once all the bugs get fixed this game will truly be better than peak Sea of Thieves
I love the game. I love the style, I love the gameplay, and me and my three friends were really looking forward to levelling up and getting our walker to the speeds and weapon layouts that were killing us in the rounds. Then we realized that the walkers only move one speed, and everything that had killed us up to that point, that we had been hoping for, was unobtainable because that's achieved by cheating. We played multiple rounds, hoping it wasn't a problem, and we weren't in one fair fight against a legal trampler. The final cinch was waiting for my friend to extract and watching a walker race across the horizon in under a minute... a trip that should have been a crawl, and it disheartened me. Even if we were to grind past the cheaters, anything we build is at risk the first cheater we run into. It's not fun. I doubt I'll play it more or return to it after that. And that's sad, because the game is REALLY good in concept and execution. Save the cheaters. I am regretfully requesting a refund, but if I don't get it I still wish TinyBuild games the best and hope they use my funds to help others enjoy the game and lower the cheating problem. I do love the game, I just can't progress, and don't see the point in grinding when it's so heavily skewed. There are skill issues, and then there are hard ceilings, and the cheaters in this game present the latter, not the former. This is why we can't have anything nice, peeps.
Currently unplayable due to cheaters
Muito ruim, muito mal otimizado e olha q meu pc nao e ruim e muito bugado meu deus de jogo ruim esqueca nao compre
Im really bad at the game but its still fun
♥♥♥♥♥♥♥ game
Servers are extremely unreliable, great concept and gameplay but servers makes it unplayable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.