
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.43/day in the week to Aug 19 → 26.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Updates
Engagement
Reviews
Themes across 1967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was fun at first, now all the people jump onto your trampler, explode your doors which you cant hear, then take your trampler all while your at the radio beacon trying to extract. The worst part of this game is the pvp. I'm glad i only spent 20 bucks on it. Just another game that will sit in my library unplayed. It did have potential but the pvp ruined it like it does with alot of games.
Solid concept, solid optimization. But amount of bugs is unreal, I encounter new bug(s) every day. Full list is too long, but among them: - Spiral stairs straight dont work properly, as are stairs on tramplers - Issues swapping equipment - Getting stuck on geometry forever - Issues with hitreg - Invisible zombies - Copies of locked doors in voyage locations - Arbitrary damage from explosives - and more Also game is cheater galore, one of core mechanics is disabled atm due to that, hopefully they will succeed in fixing. Yesterday cheater stole all my lootboxes after losing a fight
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DON'T buy this game its current state. idk if its a bug with the new GBMM or just the game being dead. but match after match you get thrown into empty lobbies with max 2 other tramplers most the time. For a PvP extraction game, that just completely kills the point. When you do find people, PvP has devolved into grenade spam rather than actual interesting fights. Everyone is stacking nades because they can two shot people, and you can dump an entire stack in under a second. Theres zero incentive to actually use guns or engage in proper PvP. The bigger issue is how slow the game is actually being fixed, its filled with bugs that have been a known issue for weeks or some even months and instead of fixing, every new update just makes things worse. 2 examples, hit registration issues, and constant server crashes in voyage. The dreadnought is also a good example, probably the only meaningful reason to play Storm Dive, since its the only place you can get experimental canons, it feels like it has a less than 5% chance to spawn atm. which is an insane design, the game already struggles with player number and you're forcing people to spend 40min in an empty stormdive for something that has an absurdly low spawn chance and is the only place you can get experimental canons. And yes, the game is early access, and im not expecting a fully polished game, but early access cant be an excuse for the core gameplay becoming this frustrating. Devs should address the problems that are driving people away, before adding more on top of them. Right now it feels more like paying to beta test a game that desperately needs a healthy playerbase to function, than paying for early access DON'T BUY IT RIGHT NOW. Wait until the devs actually fix the fundamental problems, improve matchmaking/population, and give people a reason to keep playing. I'll happily change this review if the game improves.
A lot of game bugs and hackers makes this game unplayable. Even tho this game has a lot of potential, in it´s current state it´s not a lot of fun to play.
I hate to give this game a negative review as I honestly really like the core concept. I mean its huge machine beasts and collecting loot in a desert, thats awesome. Sadly though the experience has been ruined for me because of the issues the devs seem unable to fix. I know lots of people are reporting cheaters but I write this review not even about them. The matchmaking system is broken. I played it since launch and even in multiple playtests and since launch there has been considerable issues but the worst for me personally is definitely getting team players in solo games. I have had this exact scenario happen many times where I would loot for 20 or 30 minutes in the storm mode and some times even longer, make my way to the exit only to be greeted by tramplers with 3 man teams who just demolish me, leaving me with no loot. This happened repeatedly effectively making me waste my hours of time spent playing. Having died to circumstance that should not be possible is annoying. I took a break for a while only to come back and suprise. I was chased down by two tramplers in solo who were actively working together. Destroyed my trampler. I had remembered reading that they were activating trampler capture again, so i thought "okay this isnt over, im going to take over one of theirs" I killed them as they tried to loot my trampler and did get to the captains quarters. Only to find it was not possible. I then died to them, losing all my progress to unfixed matchmaking bugs..again. Sadly this issue is game ruining for me and because of this I must leave a negative review.
what a sh** f***** game. game has been out for MONTHS and no one has fixed the teaming issue??? L game. L devs. Doont waste your time playing. delete it if you have it
Станом на зараз - це шмат лайна.Марно втраченi грошi.
at first the single problem was the chea*ers but now in solo mode whole map just teams up and hunts other players. dont waste your time.
Gets Into Game: Gets bombarded by 20 airstrikes, Dupers Or Hackers (dies) Gets Into Game Again: fight 3 pre teamers in 1st fight, kill them (why am i even playing) gets 6th partied by another 2 big tramplers teaming in 1 game! (Dies and Uninstall) game was fun at start but the falloff was faster than expected, if ur a new player dont buy this until full release mby will be better then or has a better system of anti cheat and anti PRE teamers!
way to many problems for 25$, no good matchmaking, super buggy, alot of cheaters etc.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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