
SANABI is an exhilarating stylish dystopian action-platformer. Play as a legendary retired veteran and use your signature prosthetic arm to jump over cliffs and skyscrapers, zip through bullets and traps and defeat powerful enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 14 → 13.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 45.2Kreviews | 97% | — | $13M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1297 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
우린 울지 않는 부엉이요. 발자국 없는 범이다.
peak story writing
난이도도 좋고 스토리도 좋습니다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 31.9K | 95% | $24.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.1M | 6.8K | 91% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.7M | 147.7K | 97% | $19.99 | |
| $3.1M | 6.6K | 90% | $19.99 | |
| $110.8K | 354 | 87% | $19.99 | |
| $74.9K | 306 | 75% | $14.99 | |
| $59.1K | 426 | 81% | $7.99 | |
| $17K | 48 | 96% | $14.99 |
Reviews, worldwide (the counter carries no country): 7.22/day in the week to Aug 4 → 18.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Russian, Portuguese - Brazil, Japanese, Traditional Chinese, French, German, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fantastic gameplay & story
우리는 울지않는 부엉이요. 발자국없는 범이오....ㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠ
近乎完美的典范型独立游戏
해봐
전체적으로 괜찮은 게임이기 때문에 비추천은 하지 않습니다. 재미도 있고 좋은 픽셀 그래픽 작품입니다. 애니메이션들은 굉장히 부드럽고 신경을 많이 썼다는 것이 한눈에 봐도 알 수 있고, 조선+사이버펑크가 나름 조화롭게 이루어진 디자인들, [spoiler] 마지막에 다시 처음으로 되돌아가는 [/spoiler] 연출도 좋았습니다. 체인액션도 기본 조작 자체는 간단해서 접근성은 좋았습니다. 한번씩 해보면 좋은 게임입니다. 하지만 개인적으로 맞지 않는 부분들은 일본애니메이션만 본 사람들이 만든것 같은, 여자아이'처럼' 말하는 대사들( [spoiler] 이유가 있다는것을 감안해도 [/spoiler] ). 살면서 접한 신파(억지로 눈믈나게 만드는 극) 중에서 가장 심하다고 느낌. 조작감이 썩 좋지 않음. 은근히 씹히는 입력. 반복되는 구간이 질리지 않게 중간중간 스토리가 나오는 구간이 있는데, 나쁘지는 않지만 게임 몰입에 방해. (어쩔 수 없을지도 모르지만 그래서인지 스토리에 이입이 잘 안됐던듯.) 체감상 게임을 직접 플레이하는 시간 반, 스토리 보느라 가만히 있는 시간 반 정도. 완전히 스토리를 위한 게임이었습니다. 그렇다고 해서 스토리가 역대급이다 정도는 아니고 무난한 이야기. 맥거핀(떡밥처럼 보이지만 아무것도 아닌, 밝혀지지 않는것)으로만 남아버린 설정들. 생각보다 더 빠듯한 제한시간들. 플랫포밍 구간에서만 높아지는 난이도. 산나비만의 체인 액션 요소도 플랫포밍 장치 중 하나처럼 느껴져서, 스토리 위주 체인 플랫포밍 게임이라는 감상이었습니다.
Gameplay, music, visuals, story, everything about this game is exceptional. This game is a Masterpiece.
Отличная игра с супер затягивающим сюжетом только в некоторых моментах геймплейно было не интересно играть но всё же поиграть точно стоит!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.