
SANABI is an exhilarating stylish dystopian action-platformer. Play as a legendary retired veteran and use your signature prosthetic arm to jump over cliffs and skyscrapers, zip through bullets and traps and defeat powerful enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 14 → 10.83/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.74−35% | 45.2Kreviews | 97% | — | $13M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1260 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Please play it.
명작. 후속더주세요
일단 이유 없어. 일단 해봐. 초반엔 재미없을수 있는데 일단 해.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 11.6K | 90% | $34.99 | |
| $13.1M | 31.8K | 95% | $17.49 | |
| $13M | 26K | 93% | $14.99 | |
| $13M | 19.6K | 71% | $19.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $13.1M | 22.1K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.7M | 147.5K | 97% | $19.99 | |
| $706.7K | 6.6K | 90% | $4.99 | |
| $110.9K | 354 | 87% | $19.99 | |
| $74.8K | 307 | 75% | $14.99 | |
| $59.2K | 426 | 81% | $7.99 | |
| $17K | 48 | 96% | $14.99 |
Reviews, worldwide (the counter carries no country): 7.22/day in the week to Aug 4 → 18.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Russian, Portuguese - Brazil, Japanese, Traditional Chinese, French, German, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
18小時本傳及DLC外傳個通關一輪。 沒甚麼隱藏要素但難度還挺有挑戰性,准將的鎖鏈臂總是會有操作失誤,一條命真是種折磨。DLC的宋少校比較好操作但也因此關卡設計更難。
el modo dificil no esta tan dificil bajenle la vida a los jefes del dlc
GOAT
스토리가 가장 좋음
Great visuals and flow of combat, the plot is surprisingly quite deep. Difficulty curve is quite smooth most of the time, however a couple of brick walls were quite brutal compared to the rest of the game, however the adjustable difficulty works well enough as an accessibility tool. Enjoyed myself even when I usually don't play platformers so easy recommend from me.
神作,难度适中并且可以调节,战斗与剧情穿插推进,不会玩得累,剧情很长很丰富,叙事很有意思,作战方式多样,音效和音乐也做得很不错,能让人沉浸其中,总体很值得游玩,美中不足就是译名有问题,明明可以直译却采用了音译,主角和“闪避”或者“刺客”都没有直接的玩法联系,最后我只是想守护我的女儿啊呜呜呜
깔 부분이 없다
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.