
Samson returns to Tyndalston, a city that shaped him hard, where every fight is close and every escape is earned. He owes dangerous people more than he can pay, and they’re using his sister to force his hand. The clock is ticking. The only way out is through anyone who stands in his way.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Samson comes home to the worst streets of Tyndalston, a place that built him hard and never forgave him. Muscle, speed, and nerve decide who stays upright. Close-quarters fights, tight corners, and no room for hesitation. He learned violence before he learned mercy, and the city hasn’t forgotten. Every clash matters. Every hit is meant to break or be broken. You cut through alleys, rooftops, and backroom dens designed to keep you moving, not sightseeing. Tyndalston shapes how you fight, climb, corner, and vanish. It’s familiar ground, but never safe ground.
Cars are not set dressing. They’re blunt instruments. You rip through the outskirts and industrial wastelands in battered machines held together with scrap and stubbornness. Ram, drift, smash, or outthink whoever chases you. Nothing here is clean. Samson’s debt hangs over everything, and his sister is the pressure point his enemies squeeze. Time is short, and the bill keeps growing. This is a focused, brutal chapter in his story, built with intent, no excess, no padding. He didn’t return to entertain. He returned because this is the only place where he can fight his way out.

Your debt grows by the hour, and the people holding it squeeze harder every day. Every job, every dollar, every choice cuts a path forward or shuts it down. No do-overs. No safety net.
Action Point System: Spend your limited points on missions that matter. Once you commit, you live with the outcome.
Law Response: Your chaos dictates their pressure. Push too far and the city pushes back harder.
Daily Quota: Each morning hits you with a new number. Miss it and the interest spikes, making tomorrow worse.

You built this mess. You’re the only one who can carve through it. Up close or behind the wheel, you fight with whatever the city gives you.
Unlock Samson’s Potential: Build his strength in both brawling and weaponized driving.
Brawler Combat: Use momentum, terrain, and improvised tools to break your enemies fast.
Cars as Weapons: Chases turn into collisions, traps, and close-quarters destruction.
Skill Tree: 25+ upgrades to shape Samson into the fighter this place demands.

Tyndalston made you tough. It’s familiar, never forgiving, and always shifting with your actions.
Open World Districts: Move through hostile blocks, hidden corners, and the history that built Samson’s past.
City With a Pulse: Faces, factions, and streets change as you rise or fall.
Story That Hits Back: Uncover what broke Samson’s family and what it takes to fix it before time runs out.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Управление на машинах просто чудовищное, а так в целом поиграть пару вечеров можно. Не тормозит, играть можно. Купил по скидке 20%. Есть официальный перевод на русский язык.
Шикарная игра. Буквально хиддем гем, который многие пропустят. Здесь вы не благородный мститель, не неуловимый виджиланти, нет, вы - животное. Бескомпромисное, бездумное и яростное. Вам не надо рефлексировать что хорошо, что плохо, что этично, а что меньшее зло. Вы просто мордоворот, что колесит по гетто и выполняет поручения. Старик, инвалид, безработный, белый воротничок или гламурный подонок, Самсону безразлично кто его цель. Он идет по следу, не останавливаясь ни перед чем. Сшибайтке на машине, тараньте и сталкивайте в отбойники или забивайте кирпичом до смерти. Это кровавое лицо Тиндлстона, и это вы. Очень рад, что авторы не угорели по морализаторству или по серой морали с "все не так однозначно". Самсон пришел за сестрой и решать вопросики. И сестру уж он заберет, будьте уверены. Отличная кровавая боевка. сочнейшая от создателей "Безумного Макса": куча холодного оружия которым можно разбираться с противниками, которые, на свои беду, попались на пути самсона. Конченые мрази, это можно сказать обо всех сторонах этих конфликтов, происходящих в темных подворотнях или на задворках заводских окраин. Эти места знакомы Самсону, он провел в них детство и пропитался их духом. Это пока номинант на лучший экшн года, и сместить его сможет только какой-нибудь ГТА 6. Ах да, он же в ближайший год появится только на консолях, лол. Берите пока он по низкой цене, успейте пройти, преждде чем игра обрастет горой длц, чтобы следить за ее развитием в реальном времени. Разработчики уже множество фич и доработок добавили с релиза, а впереди еще больше. Ведь даже по карте видно, что есть заготовки для длц\обновлений. Игра становится всё больше, всё лучше, все нажористее в своей брутальности. Что в наше время, эпоху соевых проектов, боящихся обидить кого-либо лишь все более ценно. Не будьте соей, будьте зверем со сбитыми кулаками. Будтьте САМСОНОМ. 9/10. Один балл снял из-за того, что в 2026году персонаж не умеет плавать и, попав в воду, моментально умирает.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Turkish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
100 percent, non gamer rage, head up butt included lol. I will start out by saying the price point is 100 percent fair. the world isn't very big, but the side content is very dense. People say that the driving is clunky and unwieldy, but it seems like that gamers today forget that they are driving a... car? Or gamers judging the driving have never driven a car in their lives. Car drives like a car. The fighting works fairly well for what it is, but I will say that there is no... directional combat, if your character is facing away from where you are moving your left joystick, he will attack where he's looking instead of where he's trying to go. I feel like for what they are going for, they almost NEED a lock on function, but they just.. don't have it? OR they could just make it to where samson is attacking where the joystick is telling him to lol. But the fighting is fun overall. You want some breathing room? Cool, throw a guy against a wall, and beat the other guy's ass. I will say though, the mid fight healing mechanic has caused me quite a bit of grief, you are locked into staying still, and are not allowed to move for an entire like.. second. Which, may not seem like a lot, but when you have 3 guys attacking you at once, it does matter lol. All in all, the game is worth it kinda, but it does have that feel of a AA game. Some jank along with high ambitions, looking forward to see how they improve it from here lol. ALSO, they got a fun voice actor in here for the main character, Ronan Summers. Loved him as Ryan from Dead island 2, and as Fabien from vampire masquerade bloodlines 2. Anyways, overall, I'm thinking I'd give it a solid 7.8/10
[h1]Игра с выдающейся, обволакивающей атмосферой.[/h1] Будем честны: как цельный продукт Samson на данный момент откровенно слаба. Пробиваться сквозь неё тяжело. Очень много багов и глюков. Боевая система напоминает рандомайзер ударов, а физика авто огорчает. Машина трогается с места с грацией киселя. Да и сам город совсем крошечный. [b]Но, чёрт возьми, насколько же она красивая и атмосферная![/b] В какой-то момент ты просто прощаешь ей абсолютно все грехи. Эти неуютные, мрачноватые улочки притягивают к себе намертво. Захолустная Америка 90-х передана с потрясающим чувством стиля. Настоящий кайф просто неспешно ехать и любоваться видами. Проезжаешь по мосту, а на горизонте густые леса перекликаются с силуэтами небоскрёбов. Вокруг грязь, мусор, неприветливые прохожие... но до чего же это красиво и живительно! У игры колоссальный потенциал, но разглядеть его сквозь техническую шелуху сможет не каждый. Игра всюду отдает олдскуллом (в хорошем смысле), на каждом сантиметре ее мира. Это проект не для всех, а для тех, кто умеет чувствовать соответствующую эстетику и готов променять идеальный геймплей на редкое, глубокое погружение.
This is the game I expected for the price. Also playing for the first time after all the patches. Recommended if you're just looking for some simple fun.
Вроде-бы красивая игра, но кривая. 1) Физика моё соболезнование, водить на машине не приятно. 2) Миссии - такие же миссии есть в редакторе бесплатном рокстар, в гта 5 онлайн, где много разных миссий. 3) Цель - нету. За 20 рублей - топ, но не за 800
Man this game has so much potential but unfortunately after 2 hours i just had to refund this. The combat is very awkward and extremely glitchy. when the punches actually do land it feels great but it feels like the game is still in early alpha phase of something. Another huge focus of the game is the driving, the driving feels so awful and clunky its very unresponsive especially when trying to take down other cars. It also feels like the cars have no power or torque at all i can slam down on the gas and the cars just move at a snails pace, I absolutely love the world that samson is set in. It is very dirty grimy but has a bit of a charm to it as well the graphics were stunning with little to no texture pop ins it definitely feels optimized. I also didn't mind the voice acting or story but the gameplay is just so awful its really tough to move past for me. Hopefully the next game this company makes they can actually work out the bugs and make it actually feel more polished and they would've had an absolute banger on their hands.
At launch, this game had a LOT of jank and rough edges. And it still does have that. But the improvements in gameplay and content, on top of the current sale, were enough to get me to finally buy it. It's a rather unique open world game, compared to many. First, there's the amazingly detailed and well-captured identity of an east-coast city. You really feel like every block had a lot of thought and care put into them. And the game rewards you for taking it all in, instead of rushing through it like most open world games. If you simply walk around and explore, you'll find little things about the city that your character reacts to. Many little encounters found in alleys, under bridges, behind buildings. It's not RDR2 level of detail in encounters, but it's still pretty nice. Especially since a lot of it isn't on the mini-map. You have to pay attention to your surroundings, with what you actually see and hear. As for the gameplay itself, it's uniquely challenging and strategic with its random perks, jobs/time of day, and debt system. Combat took me a second, but now I'm getting the flow and reaction down. Throwing enemies around is always fun, and a good heavy hit is always satisfying. Vehicle stuff I haven't gotten much of yet, outside of driving around, but it's pretty cool. Though car chases and ramming enemies is a little messy. Maybe that'll improve as I play more. Will update when I get there. The devs wanted to go for an open world that felt special in its setting and gameplay, and I think they achieved it. All that's left is ironing out the remaining rough spots, and hopefully new content/features after the current roadmap (map expansions, things to do in the open world, combat/vehicle options, etc).
Game is gorgeous, runs well when you're not actually trying to fight anyone or get away from cops or drive at a high rate of speed. Like others have said, I really wanted to enjoy this game, it just feels so incredibly half baked, like a bad mobile game with a really fresh coat of paint on it. The jank can be charming at times, but it's hard to see this getting fixed to playable any time soon.
Мне понравилось. Атмосферно получилось. Если бы не вылеты на рабочий стол, то было бы вообще кайф. Но вылеты редкие и это терпимо.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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